Files
bundesmessenger-ios/RiotSwiftUI/Modules/Authentication/QRLogin/Common/Service/MatrixSDK/QRLoginService.swift
2022-10-12 17:27:25 +03:00

317 lines
10 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import AVFoundation
import Combine
import Foundation
import MatrixSDK
import SwiftUI
import ZXingObjC
// MARK: - QRLoginService
class QRLoginService: NSObject, QRLoginServiceProtocol {
private let client: AuthenticationRestClient
private let sessionCreator: SessionCreatorProtocol
private var isCameraReady = false
private lazy var zxCapture = ZXCapture()
private let cameraAccessManager = CameraAccessManager()
private var rendezvousService: RendezvousService?
init(client: AuthenticationRestClient,
mode: QRLoginServiceMode,
state: QRLoginServiceState = .initial) {
self.client = client
self.sessionCreator = SessionCreator()
self.mode = mode
self.state = state
super.init()
}
// MARK: QRLoginServiceProtocol
let mode: QRLoginServiceMode
var state: QRLoginServiceState {
didSet {
if state != oldValue {
callbacks.send(.didUpdateState)
}
}
}
let callbacks = PassthroughSubject<QRLoginServiceCallback, Never>()
func isServiceAvailable() async throws -> Bool {
switch mode {
case .authenticated:
guard BuildSettings.qrLoginEnabledFromAuthenticated else {
return false
}
case .notAuthenticated:
guard BuildSettings.qrLoginEnabledFromNotAuthenticated else {
return false
}
}
return try await client.supportedMatrixVersions().supportsQRLogin
}
func canDisplayQR() -> Bool {
BuildSettings.qrLoginEnableDisplayingQRs
}
func generateQRCode() async throws -> QRLoginCode {
fatalError("Not implemented")
}
func scannerView() -> AnyView {
let frame = UIScreen.main.bounds
let view = UIView(frame: frame)
zxCapture.layer.frame = frame
view.layer.addSublayer(zxCapture.layer)
return AnyView(ViewWrapper(view: view))
}
func startScanning() {
Task { @MainActor in
if cameraAccessManager.isCameraAvailable {
let granted = await cameraAccessManager.requestCameraAccessIfNeeded()
if granted {
state = .scanningQR
zxCapture.delegate = self
zxCapture.camera = zxCapture.back()
zxCapture.start()
} else {
state = .failed(error: .noCameraAccess)
}
} else {
state = .failed(error: .noCameraAvailable)
}
}
}
func stopScanning(destroy: Bool) {
zxCapture.delegate = nil
guard zxCapture.running else {
return
}
if destroy {
zxCapture.hard_stop()
} else {
zxCapture.stop()
}
}
@MainActor
func processScannedQR(_ data: Data) {
guard let code = try? JSONDecoder().decode(QRLoginCode.self, from: data) else {
state = .failed(error: .invalidQR)
return
}
Task {
await processQRLoginCode(code)
}
}
func confirmCode() {
switch state {
case .waitingForConfirmation:
// TODO: implement
break
default:
return
}
}
func restart() {
state = .initial
Task {
await declineRendezvous()
}
}
func reset() {
stopScanning(destroy: false)
state = .initial
Task {
await declineRendezvous()
}
}
deinit {
stopScanning(destroy: true)
}
// MARK: Private
@MainActor
private func processQRLoginCode(_ code: QRLoginCode) async {
MXLog.debug("[QRLoginService] processQRLoginCode: \(code)")
state = .connectingToDevice
guard let uri = code.rendezvous.transport?.uri,
let rendezvousURL = URL(string: uri),
let key = code.rendezvous.key else {
MXLog.debug("[QRLoginService] QR code invalid")
state = .failed(error: .invalidQR)
return
}
let transport = RendezvousTransport(baseURL: BuildSettings.rendezvousServerBaseURL,
rendezvousURL: rendezvousURL)
let rendezvousService = RendezvousService(transport: transport)
self.rendezvousService = rendezvousService
MXLog.debug("[QRLoginService] Joining the rendezvous at \(rendezvousURL)")
guard case .success = await rendezvousService.joinRendezvous() else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
guard case .success(let validationCode) = await rendezvousService.waitForInterlocutor(withPublicKey: key) else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
state = .waitingForConfirmation(validationCode)
// TODO: check compatibility of intents
MXLog.debug("[QRLoginService] Waiting for available protocols")
guard case let .success(data) = await rendezvousService.receive(),
let responsePayload = try? JSONDecoder().decode(QRLoginRendezvousPayload.self, from: data) else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
MXLog.debug("[QRLoginService] Received available protocols \(responsePayload)")
guard let protocols = responsePayload.protocols,
protocols.contains(.loginToken) else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
MXLog.debug("[QRLoginService] Request login with `login_token`")
guard let requestData = try? JSONEncoder().encode(QRLoginRendezvousPayload(type: .loginProgress, protocol: .loginToken)),
case .success = await rendezvousService.send(data: requestData) else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
state = .waitingForRemoteSignIn
MXLog.debug("[QRLoginService] Waiting for the login token")
guard case let .success(data) = await rendezvousService.receive(),
let responsePayload = try? JSONDecoder().decode(QRLoginRendezvousPayload.self, from: data),
let login_token = responsePayload.loginToken else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
MXLog.debug("[QRLoginService] Received login token \(responsePayload)")
MXLog.debug("[QRLoginService] Logging in with the login token")
guard let credentials = try? await client.login(parameters: LoginTokenParameters(token: login_token)) else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
MXLog.debug("[QRLoginService] Got acess token")
let session = sessionCreator.createSession(credentials: credentials, client: client, removeOtherAccounts: false)
MXLog.debug("[QRLoginService] Created session")
MXLog.debug("[QRLoginService] No E2EE support. Inform the interlocutor of finishing")
guard let requestData = try? JSONEncoder().encode(QRLoginRendezvousPayload(type: .loginFinish, outcome: .success)),
case .success = await rendezvousService.send(data: requestData) else {
await teardownRendezvous(state: .failed(error: .rendezvousFailed))
return
}
state = .completed(session: session)
}
private func declineRendezvous() async {
guard let requestData = try? JSONEncoder().encode(QRLoginRendezvousPayload(type: .loginFinish, outcome: .declined)) else {
return
}
_ = await rendezvousService?.send(data: requestData)
await teardownRendezvous()
}
private func teardownRendezvous(state: QRLoginServiceState? = nil) async {
// Stop listening for changes, try deleting the resource
_ = await rendezvousService?.tearDown()
// Try setting the new state, if necessary
if let state = state {
switch self.state {
case .completed:
return
case .initial:
return
default:
self.state = state
}
}
}
}
// MARK: - ZXCaptureDelegate
extension QRLoginService: ZXCaptureDelegate {
func captureCameraIsReady(_ capture: ZXCapture!) {
isCameraReady = true
}
func captureResult(_ capture: ZXCapture!, result: ZXResult!) {
guard isCameraReady,
let result = result,
result.barcodeFormat == kBarcodeFormatQRCode else {
return
}
stopScanning(destroy: false)
if let bytes = result.resultMetadata.object(forKey: kResultMetadataTypeByteSegments.rawValue) as? NSArray,
let byteArray = bytes.firstObject as? ZXByteArray {
let data = Data(bytes: UnsafeRawPointer(byteArray.array), count: Int(byteArray.length))
callbacks.send(.didScanQR(data))
}
}
}
// MARK: - ViewWrapper
private struct ViewWrapper: UIViewRepresentable {
var view: UIView
func makeUIView(context: Context) -> some UIView {
view
}
func updateUIView(_ uiView: UIViewType, context: Context) { }
}