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Squashed commit of the following: commit e11d0e589469db9ead0d96449f9e31677edb2031 Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:59:30 2020 +0100 Fix colour in launch screen commit aa59e85d309433a05992e446bdd789b59b87089d Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:57:01 2020 +0100 Display -> display commit 6da06421bedfe7aff6a0ff1dff4360685e708cf2 Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:55:20 2020 +0100 P3 colours commit b1fc009ab9002eb75403c287ce75bdbf08e222cd Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:52:22 2020 +0100 Update Riot.xcodeproj commit ac1d994c6eb3f863f5310364ee4582476d59b76e Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:44:41 2020 +0100 Revert changes to Images.swift and Storyboards.swift commit 27c88f9b3ba7c22efd19f6e8aa17c2af17f3289b Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:25:08 2020 +0100 Add animation source files commit d19ccd50009280b45f3165e1a2a03a2bd241ccf7 Merge: d6b651a8 2ed92204 Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:18:04 2020 +0100 Fix launch screen and update loading screen Merge commit '2ed92204' into rebranding commit 2ed922045cd6381202b8d7bb80136f8b24a95141 Author: Neil Alexander <neilalexander@users.noreply.github.com> Date: Fri Jul 10 17:13:56 2020 +0100 Fix launch screen, smooth transition to loading animation
52 lines
2.2 KiB
Swift
52 lines
2.2 KiB
Swift
// Copyright © 2016-2019 JABT Labs Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions: The above copyright
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// notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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import Foundation
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import UIKit
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public extension CAMediaTimingFunction {
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static let linear = CAMediaTimingFunction(name: CAMediaTimingFunctionName.linear)
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static let easeIn = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeIn)
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static let easeOut = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeOut)
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static let easeInEaseOut = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
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var reversed: CAMediaTimingFunction {
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let (c1, c2) = controlPoints
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let x1 = Float(1 - c2.x)
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let y1 = Float(1 - c2.y)
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let x2 = Float(1 - c1.x)
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let y2 = Float(1 - c1.y)
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return CAMediaTimingFunction(controlPoints: x1, y1, x2, y2)
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}
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var controlPoints: (CGPoint, CGPoint) {
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var c1: [Float] = [0, 0]
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var c2: [Float] = [0, 0]
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getControlPoint(at: 1, values: &c1)
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getControlPoint(at: 2, values: &c2)
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let c1x = CGFloat(c1[0])
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let c1y = CGFloat(c1[1])
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let c2x = CGFloat(c2[0])
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let c2y = CGFloat(c2[1])
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return (CGPoint(x: c1x, y: c1y), CGPoint(x: c2x, y: c2y))
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}
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}
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