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Merge commit 'f823ab9aae70e8d15ed7cc079210dd9bbbb6c8e1' into feature/foss_update_1_11_19 * commit 'f823ab9aae70e8d15ed7cc079210dd9bbbb6c8e1': finish version++ version++ comments update submodule remove obsolete tests removed unused code update submodule fix Libolm removal update license macro update license Prepare for new sprint # Conflicts: # Config/AppVersion.xcconfig # IDETemplateMacros.plist # LICENSE # README.md # Riot/Categories/MXSession+Riot.m # Riot/Managers/EncryptionKeyManager/EncryptionKeyManager.swift # Riot/Managers/KeyValueStorage/Extensions/Keychain.swift # Riot/Managers/KeyValueStorage/KeyValueStore.swift # Riot/Managers/KeyValueStorage/KeychainStore.swift # Riot/Managers/KeyValueStorage/MemoryStore.swift # Riot/Managers/PushNotification/PushNotificationService.m # Riot/Managers/Settings/RiotSettings.swift # Riot/Managers/Settings/Shared/RiotSharedSettings.swift # Riot/Modules/Analytics/AnalyticsUIElement.swift # Riot/Modules/Application/AppCoordinator.swift # Riot/Modules/Application/LegacyAppDelegate.h # Riot/Modules/Application/LegacyAppDelegate.m # Riot/Modules/Authentication/Legacy/AuthenticationViewController.h # Riot/Modules/Authentication/Legacy/AuthenticationViewController.m # Riot/Modules/Authentication/Legacy/Views/AuthInputsView.h # Riot/Modules/Authentication/Legacy/Views/AuthInputsView.m # Riot/Modules/Common/Recents/DataSources/RecentsDataSource.m # Riot/Modules/Common/Recents/RecentsViewController.m # Riot/Modules/Common/WebViewController/WebViewViewController.m # Riot/Modules/Contacts/Details/ContactDetailsViewController.m # Riot/Modules/Contacts/Views/ContactTableViewCell.m # Riot/Modules/Favorites/FavouritesViewController.h # Riot/Modules/Favorites/FavouritesViewController.m # Riot/Modules/GlobalSearch/UnifiedSearchViewController.m # Riot/Modules/People/PeopleViewController.h # Riot/Modules/People/PeopleViewController.m # Riot/Modules/Room/ContextualMenu/ReactionsMenu/ReactionsMenuViewModel.swift # Riot/Modules/Room/DataSources/RoomDataSource.m # Riot/Modules/Room/Files/RoomFilesViewController.m # Riot/Modules/Room/Members/Detail/RoomMemberDetailsViewController.m # Riot/Modules/Room/Members/RoomParticipantsViewController.m # Riot/Modules/Room/RoomViewController.m # Riot/Modules/Room/Settings/RoomSettingsViewController.m # Riot/Modules/Room/TimelineCells/RoomCreationIntro/RoomCreationIntroCell.swift # Riot/Modules/Room/TimelineCells/RoomCreationIntro/RoomCreationIntroCellContentView.swift # Riot/Modules/Room/TimelineCells/RoomCreationIntro/RoomCreationIntroViewData.swift # Riot/Modules/Room/TimelineCells/RoomTimelineCellIdentifier.h # Riot/Modules/Rooms/RoomsViewController.h # Riot/Modules/Rooms/ShowDirectory/Cells/Network/DirectoryNetworkTableHeaderFooterView.swift # Riot/Modules/Rooms/ShowDirectory/Cells/Room/DirectoryRoomTableViewCell.swift # Riot/Modules/Rooms/ShowDirectory/PublicRoomsDirectoryViewModel.swift # Riot/Modules/Secrets/Recover/RecoverWithKey/SecretsRecoveryWithKeyCoordinator.swift # Riot/Modules/Secrets/Recover/RecoverWithKey/SecretsRecoveryWithKeyViewController.swift # Riot/Modules/Secrets/Recover/RecoverWithPassphrase/SecretsRecoveryWithPassphraseCoordinator.swift # Riot/Modules/Secrets/Recover/RecoverWithPassphrase/SecretsRecoveryWithPassphraseViewController.swift # Riot/Modules/Secrets/Recover/SecretsRecoveryCoordinator.swift # Riot/Modules/SecureBackup/Setup/Intro/SecureBackupSetupIntroViewController.swift # Riot/Modules/SecureBackup/Setup/Intro/SecureBackupSetupIntroViewModel.swift # Riot/Modules/SecureBackup/Setup/Intro/SecureBackupSetupIntroViewModelType.swift # Riot/Modules/SetPinCode/PinCodePreferences.swift # Riot/Modules/SetPinCode/SetupBiometrics/BiometricsAuthenticationPresenter.swift # Riot/Modules/Settings/Security/ManageSession/ManageSessionViewController.m # Riot/Modules/Settings/Security/SecurityViewController.m # Riot/Modules/Settings/SettingsViewController.m # Riot/Modules/SplitView/SplitViewCoordinator.swift # Riot/Modules/SplitView/SplitViewCoordinatorType.swift # Riot/Modules/StartChat/StartChatViewController.m # Riot/Modules/TabBar/MasterTabBarController.h # Riot/Modules/TabBar/MasterTabBarController.m # Riot/Utils/EventFormatter.m # Riot/Utils/HTMLFormatter.swift # Riot/Utils/Tools.m # RiotNSE/NotificationService.swift
274 lines
9.0 KiB
Swift
274 lines
9.0 KiB
Swift
/*
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Copyright 2018-2024 New Vector Ltd.
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Copyright (c) 2021 BWI GmbH
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SPDX-License-Identifier: AGPL-3.0-only
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Please see LICENSE in the repository root for full details.
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*/
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import Foundation
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import KeychainAccess
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import LocalAuthentication
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import MatrixSDK
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extension Notification.Name {
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/// Posted when fallbacking to PIN from a biometrics protection
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static let biometricsDidFallbackToPin = Notification.Name("BiometricsDidFallbackToPin")
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}
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/// Pin code preferences.
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@objcMembers
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final class PinCodePreferences: NSObject {
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// MARK: - Constants
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private struct PinConstants {
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static let pinCodeKeychainService: String = BuildSettings.baseBundleIdentifier + ".pin-service"
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}
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private struct StoreKeys {
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static let pin: String = "pin"
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static let biometricsEnabled: String = "biometricsEnabled"
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static let canUseBiometricsToUnlock: String = "canUseBiometricsToUnlock"
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static let numberOfPinFailures: String = "numberOfPinFailures"
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static let numberOfBiometricsFailures: String = "numberOfBiometricsFailures"
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}
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static let shared = PinCodePreferences()
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/// Store. Defaults to `SecureFileStore`
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private let secureStore: SecureFileStorage
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override private init() {
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secureStore = SecureFileStorage.shared
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super.init()
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migrateOldData()
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}
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private func migrateOldData() {
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let oldStore = KeychainVault(Keychain(service: PinConstants.pinCodeKeychainService,
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accessGroup: BuildSettings.keychainAccessGroup))
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if let oldPin = try? oldStore.string(forKey: StoreKeys.pin) {
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do {
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// migrate
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pin = oldPin
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// clear old pin
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try oldStore.removeObject(forKey: StoreKeys.pin)
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} catch let error {
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MXLog.error("[PinCodePreferences] Error when migrating old user pin:")
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}
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}
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if let oldBiometricsEnabled = try? oldStore.bool(forKey: StoreKeys.biometricsEnabled) {
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biometricsEnabled = oldBiometricsEnabled
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try? oldStore.removeObject(forKey: StoreKeys.biometricsEnabled)
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}
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if let oldCanUseBiometricsToUnlock = try? oldStore.bool(forKey: StoreKeys.canUseBiometricsToUnlock) {
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canUseBiometricsToUnlock = oldCanUseBiometricsToUnlock
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try? oldStore.removeObject(forKey: StoreKeys.canUseBiometricsToUnlock)
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}
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if let oldNumberOfPinFailures = try? oldStore.integer(forKey: StoreKeys.numberOfPinFailures) {
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numberOfPinFailures = oldNumberOfPinFailures
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try? oldStore.removeObject(forKey: StoreKeys.numberOfPinFailures)
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}
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if let oldNumberOfBiometricsFailures = try? oldStore.integer(forKey: StoreKeys.numberOfBiometricsFailures) {
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numberOfBiometricsFailures = oldNumberOfBiometricsFailures
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try? oldStore.removeObject(forKey: StoreKeys.numberOfBiometricsFailures)
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}
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}
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// MARK: - Public
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/// Setting to force protection by pin code
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var forcePinProtection: Bool {
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return BWIBuildSettings.shared.forcePinProtection
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}
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/// Not allowed pin codes. User won't be able to select one of the pin in the list.
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var notAllowedPINs: [String] {
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return BWIBuildSettings.shared.notAllowedPINs
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}
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/// Maximum number of allowed pin failures when unlocking, before force logging out the user
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var maxAllowedNumberOfPinFailures: Int {
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return BuildSettings.maxAllowedNumberOfPinFailures
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}
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/// Maximum number of allowed biometrics failures when unlocking, before fallbacking the user to the pin
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var maxAllowedNumberOfBiometricsFailures: Int {
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return BuildSettings.maxAllowedNumberOfBiometricsFailures
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}
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var isBiometricsAvailable: Bool {
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let context = LAContext()
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var error: NSError?
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let result = LAContext().canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: &error)
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// While in lockout they're still techincally available
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if error?.code == LAError.Code.biometryLockout.rawValue {
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return true
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}
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if result == true {
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return context.biometryType == .touchID || context.biometryType == .faceID
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}
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return false
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}
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/// Allowed number of PIN trials before showing forgot help alert
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let allowedNumberOfTrialsBeforeAlert: Int = 5
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/// Max allowed time to continue using the app without prompting PIN
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var graceTimeInSeconds: TimeInterval {
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return BWIBuildSettings.shared.pinCodeGraceTimeInSeconds
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}
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/// Number of digits for the PIN
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let numberOfDigits: Int = 4
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/// Is user has set a pin
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var isPinSet: Bool {
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return secureStore.objectExists(withKey: StoreKeys.pin)
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}
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/// Saved user PIN
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var pin: String? {
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get {
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do {
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return try secureStore.string(forKey: StoreKeys.pin)
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} catch let error {
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MXLog.debug("[PinCodePreferences] Error when reading user pin from store: \(error)")
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return nil
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}
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} set {
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do {
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if let newPin = newValue {
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if !secureStore.locked {
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try secureStore.update(passphrase: newPin)
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} else {
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try secureStore.unlock(passphrase: newPin)
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}
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}
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try secureStore.set(newValue, forKey: StoreKeys.pin)
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} catch let error {
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MXLog.debug("[PinCodePreferences] Error when storing user pin to the store: \(error)")
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}
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}
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}
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func pinsMatch(_ pinCode: String) -> Bool {
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do {
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try secureStore.unlock(passphrase: pinCode)
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let pin = try secureStore.string(forKey: StoreKeys.pin)
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return pinCode == pin
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} catch let error {
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MXLog.error("[PinCodePreferences] Error when checking user pin")
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return false
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}
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}
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var biometricsEnabled: Bool {
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get {
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return RiotSettings.shared.biometricsEnabled
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} set {
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RiotSettings.shared.biometricsEnabled = newValue
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}
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}
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var canUseBiometricsToUnlock: Bool? {
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get {
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guard isBiometricsAvailable == true else {
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return false
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}
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do {
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return try secureStore.bool(forKey: StoreKeys.canUseBiometricsToUnlock)
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} catch {
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MXLog.debug("[PinCodePreferences] Error when reading canUseBiometricsToUnlock from store")
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return nil
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}
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} set {
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do {
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try secureStore.set(newValue, forKey: StoreKeys.canUseBiometricsToUnlock)
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} catch {
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MXLog.debug("[PinCodePreferences] Error when storing canUseBiometricsToUnlock to the store")
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}
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}
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}
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var numberOfPinFailures: Int {
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get {
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return RiotSettings.shared.numberOfPinFailures
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} set {
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RiotSettings.shared.numberOfPinFailures = newValue
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}
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}
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var numberOfBiometricsFailures: Int {
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get {
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return RiotSettings.shared.numberOfBiometricsFailures
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} set {
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RiotSettings.shared.numberOfBiometricsFailures = newValue
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}
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}
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var isBiometricsSet: Bool {
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return biometricsEnabled && (canUseBiometricsToUnlock ?? true) && isBiometricsAvailable
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}
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func localizedBiometricsName() -> String? {
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if isBiometricsAvailable {
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let context = LAContext()
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// canEvaluatePolicy should be called for biometryType to be set
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_ = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil)
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switch context.biometryType {
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case .touchID:
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return VectorL10n.biometricsModeTouchId
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case .faceID:
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return VectorL10n.biometricsModeFaceId
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default:
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return nil
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}
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}
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return nil
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}
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func biometricsIcon() -> UIImage? {
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if isBiometricsAvailable {
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let context = LAContext()
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// canEvaluatePolicy should be called for biometryType to be set
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_ = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil)
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switch context.biometryType {
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case .touchID:
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return Asset.Images.touchidIcon.image
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case .faceID:
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return Asset.Images.faceidIcon.image
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default:
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return nil
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}
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}
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return nil
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}
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/// Resets user PIN
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func reset() {
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pin = nil
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biometricsEnabled = false
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canUseBiometricsToUnlock = true
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resetCounters()
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}
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/// Reset number of failures for both pin and biometrics
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func resetCounters() {
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numberOfPinFailures = 0
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numberOfBiometricsFailures = 0
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}
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}
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