mirror of
https://gitlab.opencode.de/bwi/bundesmessenger/clients/bundesmessenger-ios.git
synced 2026-04-22 01:22:46 +02:00
27857f98db
* Display QR button on login screen if HS supports * Create start screen * Add build flag * Connect start screen to the login * QR display screen * Move `LabelledDividerView` into separate file * Show display QR screen on button tap * Add swift concurreny to CameraAccessManager * Introduce `QRLoginServiceProtocol` * Use new service in screens * Introduce scan QR code screen * Remove hardcoded service availability * Remove unnecessary import * Add confirmation screen * Add loading screen * Fix ZXingObjc targets * Add failure screen * Add strings * Various UI tweaks, navigation according to the service state * Fix tests * Add string for invalid QR error * Add QR login service mode
50 lines
1.6 KiB
Swift
50 lines
1.6 KiB
Swift
/*
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Copyright 2020 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import Foundation
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import ZXingObjC
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import UIKit
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final class QRCodeGenerator {
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enum Error: Swift.Error {
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case cannotCreateImage
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}
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func generateCode(from data: Data,
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with size: CGSize,
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onColor: UIColor = .black,
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offColor: UIColor = .white) throws -> UIImage {
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let writer = ZXMultiFormatWriter()
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let endodedString = String(data: data, encoding: .isoLatin1)
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let scale = UIScreen.main.scale
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let bitMatrix = try writer.encode(
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endodedString,
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format: kBarcodeFormatQRCode,
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width: Int32(size.width * scale),
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height: Int32(size.height * scale),
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hints: ZXEncodeHints()
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)
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guard let cgImage = ZXImage(matrix: bitMatrix,
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on: onColor.cgColor,
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offColor: offColor.cgColor).cgimage else {
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throw Error.cannotCreateImage
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}
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return UIImage(cgImage: cgImage)
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}
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}
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