mirror of
https://gitlab.opencode.de/bwi/bundesmessenger/clients/bundesmessenger-ios.git
synced 2026-04-17 06:58:28 +02:00
85 lines
2.7 KiB
Swift
85 lines
2.7 KiB
Swift
//
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/*
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* Copyright (c) 2022 BWI GmbH
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import UIKit
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import Lottie
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extension NSNotification.Name {
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static let cancelLaunchLoadingAnimation = NSNotification.Name(rawValue: "cancelLaunchLoadingAnimation")
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}
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@objc class BUMLaunchLoadingViewController: UIViewController {
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private var toFrame: CGFloat? = nil
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init() {
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self.toFrame = nil
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super.init(nibName: nil, bundle: nil)
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}
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init(toFrame: CGFloat) {
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self.toFrame = toFrame
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super.init(nibName: nil, bundle: nil)
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}
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required init?(coder: NSCoder) {
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super.init(coder: coder)
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}
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override func viewDidLoad() {
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super.viewDidLoad()
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self.view.backgroundColor = .white
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let animationView = LottieAnimationView(name: "bum_lottie_animation")
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animationView.loopMode = .playOnce
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animationView.contentMode = .scaleAspectFit
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if let toFrame = toFrame {
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animationView.play(toFrame: toFrame, loopMode: .loop)
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} else {
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animationView.play()
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}
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view.addSubview(animationView)
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animationView.translatesAutoresizingMaskIntoConstraints = false
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animationView.heightAnchor.constraint(equalTo: view.heightAnchor).isActive = true
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animationView.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
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let gestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(handleTap(_:)))
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gestureRecognizer.numberOfTapsRequired = 1
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view.addGestureRecognizer(gestureRecognizer)
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}
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override func viewWillAppear(_ animated: Bool) {
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navigationController?.setNavigationBarHidden(true, animated: false)
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}
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@objc func handleTap(_ sender: UITapGestureRecognizer? = nil) {
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NotificationCenter.default.post(name: .cancelLaunchLoadingAnimation, object: nil, userInfo: nil)
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}
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@objc class func makeView() -> UIView {
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let animationView = LottieAnimationView(name: "bum_lottie_animation")
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animationView.contentMode = .scaleAspectFit
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animationView.play(toFrame: 60, loopMode: .loop)
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return animationView
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}
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}
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