/* Copyright 2019 New Vector Ltd Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ import UIKit @objc final class ReactionsMenuViewModel: NSObject, ReactionsMenuViewModelType { // MARK: - Properties // MARK: Private private let aggregations: MXAggregations private let roomId: String private let eventId: String // MARK: Public private(set) var isAgreeButtonSelected: Bool = false private(set) var isDisagreeButtonSelected: Bool = false private(set) var isLikeButtonSelected: Bool = false private(set) var isDislikeButtonSelected: Bool = false weak var viewDelegate: ReactionsMenuViewModelDelegate? @objc weak var coordinatorDelegate: ReactionsMenuViewModelCoordinatorDelegate? // MARK: - Setup @objc init(aggregations: MXAggregations, roomId: String, eventId: String) { self.aggregations = aggregations self.roomId = roomId self.eventId = eventId super.init() self.loadData() self.listenToDataUpdate() } // MARK: - Public func process(viewAction: ReactionsMenuViewAction) { var reaction: ReactionsMenuReaction? var newState: Bool? switch viewAction { case .toggleReaction(let menuReaction): reaction = menuReaction switch menuReaction { case .agree: newState = !self.isAgreeButtonSelected case .disagree: newState = !self.isDisagreeButtonSelected case .like: newState = !self.isLikeButtonSelected case .dislike: newState = !self.isDislikeButtonSelected } } guard let theReaction = reaction, let theNewState = newState else { return } self.react(withReaction: theReaction, selected: theNewState) } // MARK: - Private private func resetData() { self.isAgreeButtonSelected = false self.isDisagreeButtonSelected = false self.isLikeButtonSelected = false self.isDislikeButtonSelected = false } private func loadData() { guard let reactionCounts = self.aggregations.aggregatedReactions(onEvent: self.eventId, inRoom: self.roomId)?.reactions else { return } self.resetData() reactionCounts.forEach { (reactionCount) in if reactionCount.myUserHasReacted { if let reaction = ReactionsMenuReaction(rawValue: reactionCount.reaction) { switch reaction { case .agree: self.isAgreeButtonSelected = true case .disagree: self.isDisagreeButtonSelected = true case .like: self.isLikeButtonSelected = true case .dislike: self.isDislikeButtonSelected = true } } } } self.viewDelegate?.reactionsMenuViewModelDidUpdate(self) } private func listenToDataUpdate() { self.aggregations.listenToReactionCountUpdate(inRoom: self.roomId) { [weak self] (changes) in guard let sself = self else { return } if changes[sself.eventId] != nil { sself.loadData() } } } private func react(withReaction reaction: ReactionsMenuReaction, selected: Bool) { // If required, unreact first if selected { self.ensure3StateButtons(withReaction: reaction) } let reactionString = reaction.rawValue if selected { self.coordinatorDelegate?.reactionsMenuViewModel(self, didAddReaction: reactionString, forEventId: self.eventId) } else { self.coordinatorDelegate?.reactionsMenuViewModel(self, didRemoveReaction: reactionString, forEventId: self.eventId) } } // We can like, dislike, be indifferent but we cannot like & dislike at the same time private func ensure3StateButtons(withReaction reaction: ReactionsMenuReaction) { var unreaction: ReactionsMenuReaction? switch reaction { case .agree: if isDisagreeButtonSelected { unreaction = .disagree } case .disagree: if isAgreeButtonSelected { unreaction = .agree } case .like: if isDislikeButtonSelected { unreaction = .dislike } case .dislike: if isLikeButtonSelected { unreaction = .like } } if let unreaction = unreaction { self.react(withReaction: unreaction, selected: false) } } }