// // Copyright 2022 New Vector Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // import SwiftUI import SceneKit /// A SwiftUI wrapper around `SCNView`, that unlike `SceneView` allows the /// scene to have a transparent background and be rendered on top of other views. struct EffectsView: UIViewRepresentable { // MARK: - Private @Environment(\.theme) private var theme // MARK: - Public enum Effect { /// A confetti drop effect from the top centre of the screen. case confetti /// No effect will be shown. case none } /// The type of effects to be shown in the view. var effect: Effect // MARK: - Lifecycle func makeUIView(context: Context) -> SCNView { SCNView(frame: .zero) } func updateUIView(_ sceneView: SCNView, context: Context) { sceneView.scene = makeScene() sceneView.backgroundColor = .clear } // MARK: - Private private func makeScene() -> EffectsScene? { switch effect { case .confetti: return EffectsScene.confetti(with: theme) case .none: return nil } } } struct EffectsView_Previews: PreviewProvider { static var previews: some View { EffectsView(effect: .confetti) } }