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Refactor encryption trust level
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//
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// Copyright 2023 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import Foundation
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/// Object responsible for calculating user and room trust level
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///
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/// For legacy reasons, the trust of multiple items is represented as `Progress` object,
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/// where `completedUnitCount` represents the number of trusted users / devices.
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@objc class EncryptionTrustLevel: NSObject {
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struct TrustSummary {
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let totalCount: Int64
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let trustedCount: Int64
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let areAllTrusted: Bool
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init(progress: Progress) {
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totalCount = max(progress.totalUnitCount, progress.completedUnitCount)
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trustedCount = progress.completedUnitCount
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areAllTrusted = trustedCount == totalCount
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}
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}
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/// Calculate trust level for a single user given their cross-signing info
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@objc func userTrustLevel(
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crossSigning: MXCrossSigningInfo?,
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trustedDevicesProgress: Progress
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) -> UserEncryptionTrustLevel {
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let devices = TrustSummary(progress: trustedDevicesProgress)
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// If we could cross-sign but we haven't, the user is simply not verified
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if let crossSigning, !crossSigning.trustLevel.isVerified {
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return .notVerified
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// If we cannot cross-sign the user (legacy behaviour) and have not signed
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// any devices manually, the user is not verified
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} else if crossSigning == nil && devices.trustedCount == 0 {
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return .notVerified
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}
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// In all other cases we check devices for trust level
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return devices.areAllTrusted ? .trusted : .warning
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}
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/// Calculate trust level for a room given trust level of users and their devices
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@objc func roomTrustLevel(summary: MXUsersTrustLevelSummary) -> RoomEncryptionTrustLevel {
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let users = TrustSummary(progress: summary.trustedUsersProgress)
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let devices = TrustSummary(progress: summary.trustedDevicesProgress)
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guard users.totalCount > 0 && users.areAllTrusted else {
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return .normal
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}
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return devices.areAllTrusted ? .trusted : .warning
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}
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}
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