Disable proximity sensor and enable sleep after call ended

This commit is contained in:
Simon Wiedmer
2022-01-04 08:58:52 +01:00
parent d3374fef96
commit a02e1d6ca4

View File

@@ -1422,29 +1422,26 @@ static const CGFloat kLocalPreviewMargin = 20;
}
}
- (void)updateProximityAndSleep
{
BOOL inCall = (mxCall.state == MXCallStateConnected || mxCall.state == MXCallStateRinging || mxCall.state == MXCallStateInviteSent || mxCall.state == MXCallStateConnecting || mxCall.state == MXCallStateCreateOffer || mxCall.state == MXCallStateCreateAnswer);
if (inCall)
{
BOOL isBuiltInReceiverUsed = self.isBuiltInReceiverAudioOuput;
// Enable the proximity monitoring when the built in receiver is used as the audio output.
BOOL enableProxMonitoring = isBuiltInReceiverUsed;
[[UIDevice currentDevice] setProximityMonitoringEnabled:enableProxMonitoring];
// Disable the idle timer during a video call, or during a voice call which is performed with the built-in receiver.
// Note: if the device is locked, VoIP calling get dropped if an incoming GSM call is received.
BOOL disableIdleTimer = mxCall.isVideoCall || isBuiltInReceiverUsed;
UIApplication *sharedApplication = [UIApplication performSelector:@selector(sharedApplication)];
if (sharedApplication)
{
sharedApplication.idleTimerDisabled = disableIdleTimer;
}
}
}
- (void)updateProximityAndSleep
{
BOOL inCall = (mxCall.state == MXCallStateConnected || mxCall.state == MXCallStateRinging || mxCall.state == MXCallStateInviteSent || mxCall.state == MXCallStateConnecting || mxCall.state == MXCallStateCreateOffer || mxCall.state == MXCallStateCreateAnswer);
BOOL isBuiltInReceiverUsed = self.isBuiltInReceiverAudioOuput;
// Enable the proximity monitoring when the built in receiver is used as the audio output.
BOOL enableProxMonitoring = inCall && isBuiltInReceiverUsed;
[[UIDevice currentDevice] setProximityMonitoringEnabled:enableProxMonitoring];
// Disable the idle timer during a video call, or during a voice call which is performed with the built-in receiver.
// Note: if the device is locked, VoIP calling get dropped if an incoming GSM call is received.
BOOL disableIdleTimer = inCall && (mxCall.isVideoCall || isBuiltInReceiverUsed);
UIApplication *sharedApplication = [UIApplication performSelector:@selector(sharedApplication)];
if (sharedApplication)
{
sharedApplication.idleTimerDisabled = disableIdleTimer;
}
}
- (UIView *)createIncomingCallView
{