Fixed SwiftUI UI tests not finding the right state to tap if not already displayed on screen.

This commit is contained in:
Stefan Ceriu
2021-12-16 16:29:07 +02:00
committed by Stefan Ceriu
parent 3e6ecb27bb
commit 5aa59e87fe
9 changed files with 54 additions and 43 deletions
@@ -29,7 +29,7 @@ class PollEditFormUITests: XCTestCase {
app = XCUIApplication()
app.launch()
app.buttons[MockPollEditFormScreenState.screenStateKeys.first!].tap()
app.goToScreenWithIdentifier(MockPollEditFormScreenState.standard.title)
}
func testInitialStateComponents() {
@@ -32,7 +32,7 @@ class PollTimelineUITests: XCTestCase {
}
func testOpenPoll() {
app.buttons[MockPollTimelineScreenState.screenStateKeys.first!].tap()
app.goToScreenWithIdentifier(MockPollTimelineScreenState.open.title)
XCTAssert(app.staticTexts["Question"].exists)
XCTAssert(app.staticTexts["20 votes cast"].exists)
@@ -70,7 +70,7 @@ class PollTimelineUITests: XCTestCase {
}
func testClosedPoll() {
app.buttons[MockPollTimelineScreenState.screenStateKeys.last!].tap()
app.goToScreenWithIdentifier(MockPollTimelineScreenState.closed.title)
XCTAssert(app.staticTexts["Question"].exists)
XCTAssert(app.staticTexts["Final results based on 20 votes"].exists)