mirror of
https://gitlab.opencode.de/bwi/bundesmessenger/clients/bundesmessenger-ios.git
synced 2026-04-21 17:12:45 +02:00
Support voice broadcast live playback (#7094)
This commit is contained in:
+46
-78
@@ -36,11 +36,23 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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private var audioPlayer: VoiceMessageAudioPlayer?
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private var displayLink: CADisplayLink!
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private var isLivePlayback = false
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private var acceptProgressUpdates = true
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private var isPlaybackInitialized: Bool = false
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private var acceptProgressUpdates: Bool = true
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private var isActuallyPaused: Bool = false
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private var isPlayingLastChunk: Bool {
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let chunks = reorderVoiceBroadcastChunks(chunks: Array(voiceBroadcastAggregator.voiceBroadcast.chunks))
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guard let chunkDuration = chunks.last?.duration else {
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return false
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}
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return state.bindings.progress + 1000 >= state.playingState.duration - Float(chunkDuration)
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}
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private var isLivePlayback: Bool {
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return (!isPlaybackInitialized || isPlayingLastChunk) && (state.broadcastState == .started || state.broadcastState == .resumed)
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}
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// MARK: Public
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// MARK: - Setup
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@@ -54,9 +66,9 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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self.voiceBroadcastAggregator = voiceBroadcastAggregator
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let viewState = VoiceBroadcastPlaybackViewState(details: details,
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broadcastState: VoiceBroadcastPlaybackViewModel.getBroadcastState(from: voiceBroadcastAggregator.voiceBroadcastState),
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broadcastState: voiceBroadcastAggregator.voiceBroadcastState,
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playbackState: .stopped,
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playingState: VoiceBroadcastPlayingState(duration: Float(voiceBroadcastAggregator.voiceBroadcast.duration)),
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playingState: VoiceBroadcastPlayingState(duration: Float(voiceBroadcastAggregator.voiceBroadcast.duration), isLive: false),
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bindings: VoiceBroadcastPlaybackViewStateBindings(progress: 0))
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super.init(initialViewState: viewState)
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@@ -81,8 +93,6 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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switch viewAction {
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case .play:
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play()
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case .playLive:
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playLive()
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case .pause:
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pause()
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case .sliderChange(let didChange):
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@@ -95,7 +105,6 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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/// Listen voice broadcast
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private func play() {
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isLivePlayback = false
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displayLink.isPaused = false
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isActuallyPaused = false
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@@ -105,8 +114,6 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] play: Start streaming")
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state.playbackState = .buffering
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voiceBroadcastAggregator.start()
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updateDuration()
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} else if let audioPlayer = audioPlayer {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] play: resume")
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audioPlayer.play()
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@@ -120,42 +127,10 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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}
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}
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private func playLive() {
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guard isLivePlayback == false else {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] playLive: Already playing live")
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return
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}
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isLivePlayback = true
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displayLink.isPaused = false
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isActuallyPaused = false
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// Flush the current audio player playlist
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audioPlayer?.removeAllPlayerItems()
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if voiceBroadcastAggregator.isStarted == false {
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// Start the streaming by fetching broadcast chunks
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// The audio player will automatically start the playback on incoming chunks
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] playLive: Start streaming")
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state.playbackState = .buffering
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voiceBroadcastAggregator.start()
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state.playingState.duration = Float(voiceBroadcastAggregator.voiceBroadcast.duration)
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} else {
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let chunks = voiceBroadcastAggregator.voiceBroadcast.chunks
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] playLive: restart from the last chunk: \(chunks.count) chunks")
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// Reinject all the chunks we already have and play the last one
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voiceBroadcastChunkQueue.append(contentsOf: chunks)
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processPendingVoiceBroadcastChunksForLivePlayback()
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}
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}
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/// Pause voice broadcast
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private func pause() {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] pause")
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isLivePlayback = false
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displayLink.isPaused = true
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isActuallyPaused = true
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@@ -169,9 +144,7 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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// Check if the broadcast is over before stopping everything
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// If not, the player should not stopped. The view state must be move to buffering
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// TODO: Define with more accuracy the threshold to detect the end of the playback
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let remainingTime = state.playingState.duration - state.bindings.progress
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if remainingTime < 500 {
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if state.broadcastState == .stopped, isPlayingLastChunk {
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stop()
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} else {
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state.playbackState = .buffering
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@@ -181,7 +154,6 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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private func stop() {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] stop")
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isLivePlayback = false
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displayLink.isPaused = true
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// Objects will be released on audioPlayerDidStopPlaying
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@@ -254,13 +226,19 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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// Append the chunk to the current playlist
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audioPlayer.addContentFromURL(result.url)
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if let time = time {
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audioPlayer.seekToTime(time)
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}
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// Resume the player. Needed after a buffering
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if audioPlayer.isPlaying == false && self.state.playbackState == .buffering {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] processNextVoiceBroadcastChunk: Resume the player")
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self.displayLink.isPaused = false
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audioPlayer.play()
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if let time = time {
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audioPlayer.seekToTime(time)
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if self.state.playbackState == .buffering {
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if audioPlayer.isPlaying == false {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] processNextVoiceBroadcastChunk: Resume the player")
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self.displayLink.isPaused = false
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audioPlayer.play()
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} else {
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self.state.playbackState = .playing
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self.state.playingState.isLive = self.isLivePlayback
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}
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}
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} else {
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@@ -347,22 +325,6 @@ class VoiceBroadcastPlaybackViewModel: VoiceBroadcastPlaybackViewModelType, Voic
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state.bindings.progress = Float(progress)
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}
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private static func getBroadcastState(from state: VoiceBroadcastInfo.State) -> VoiceBroadcastState {
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var broadcastState: VoiceBroadcastState
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switch state {
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case .started:
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broadcastState = VoiceBroadcastState.live
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case .paused:
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broadcastState = VoiceBroadcastState.paused
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case .resumed:
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broadcastState = VoiceBroadcastState.live
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case .stopped:
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broadcastState = VoiceBroadcastState.stopped
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}
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return broadcastState
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}
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}
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// MARK: VoiceBroadcastAggregatorDelegate
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@@ -381,14 +343,20 @@ extension VoiceBroadcastPlaybackViewModel: VoiceBroadcastAggregatorDelegate {
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voiceBroadcastChunkQueue.append(didReceiveChunk)
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}
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func voiceBroadcastAggregator(_ aggregator: VoiceBroadcastAggregator, didReceiveState: VoiceBroadcastInfo.State) {
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state.broadcastState = VoiceBroadcastPlaybackViewModel.getBroadcastState(from: didReceiveState)
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func voiceBroadcastAggregator(_ aggregator: VoiceBroadcastAggregator, didReceiveState: VoiceBroadcastInfoState) {
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state.broadcastState = didReceiveState
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// Handle the live icon appearance
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state.playingState.isLive = isLivePlayback
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}
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func voiceBroadcastAggregatorDidUpdateData(_ aggregator: VoiceBroadcastAggregator) {
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if isLivePlayback && state.playbackState == .buffering {
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// We started directly with a live playback but there was no known chunks at that time
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// These are the first chunks we get. Start the playback on the latest one
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updateDuration()
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// Handle specifically the case where we were waiting data to start playing a live playback
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if isLivePlayback, state.playbackState == .buffering {
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// Start the playback on the latest one
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processPendingVoiceBroadcastChunksForLivePlayback()
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} else {
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processPendingVoiceBroadcastChunks()
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@@ -403,20 +371,20 @@ extension VoiceBroadcastPlaybackViewModel: VoiceMessageAudioPlayerDelegate {
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}
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func audioPlayerDidStartPlaying(_ audioPlayer: VoiceMessageAudioPlayer) {
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if isLivePlayback {
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state.playbackState = .playingLive
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} else {
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state.playbackState = .playing
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}
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state.playbackState = .playing
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state.playingState.isLive = isLivePlayback
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isPlaybackInitialized = true
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}
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func audioPlayerDidPausePlaying(_ audioPlayer: VoiceMessageAudioPlayer) {
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state.playbackState = .paused
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state.playingState.isLive = false
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}
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func audioPlayerDidStopPlaying(_ audioPlayer: VoiceMessageAudioPlayer) {
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MXLog.debug("[VoiceBroadcastPlaybackViewModel] audioPlayerDidStopPlaying")
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state.playbackState = .stopped
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state.playingState.isLive = false
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release()
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}
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