mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-05-07 16:17:49 +02:00
105 lines
4.1 KiB
TypeScript
105 lines
4.1 KiB
TypeScript
import { FactionName } from "@enums";
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import { Player } from "@player";
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import { AllGangs } from "../../../src/Gang/AllGangs";
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import { getNS, getWorkerScriptAndNS, initGameEnvironment, setupBasicTestingEnvironment } from "../Utilities";
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import { GangConstants } from "../../../src/Gang/data/Constants";
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import { joinFaction } from "../../../src/Faction/FactionHelpers";
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import { Factions } from "../../../src/Faction/Factions";
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beforeAll(() => {
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initGameEnvironment();
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});
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beforeEach(() => {
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setupBasicTestingEnvironment();
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Player.sourceFiles.set(2, 3);
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});
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describe("ns.gang.getAllGangInformation", () => {
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beforeEach(() => {
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// Give the player a gang so gang API is accessible
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Player.startGang(FactionName.SlumSnakes, false);
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});
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test("should return territory and power info for all gangs including the player's", () => {
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const ns = getNS();
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const info = ns.gang.getAllGangInformation();
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const gangNames = Object.keys(info);
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// Should include all 7 gangs
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expect(gangNames).toHaveLength(Object.keys(AllGangs).length);
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// Should include the player's own gang
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expect(info[FactionName.SlumSnakes]).toBeDefined();
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// Each entry should have power and territory
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for (const name of gangNames) {
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expect(info[name]).toHaveProperty("power");
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expect(info[name]).toHaveProperty("territory");
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expect(typeof info[name].power).toBe("number");
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expect(typeof info[name].territory).toBe("number");
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}
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});
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test("should return copies, not references to the original AllGangs data", () => {
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const ns = getNS();
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const info = ns.gang.getAllGangInformation();
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// Mutating the returned data should not affect AllGangs
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info[FactionName.SlumSnakes].power = 999999;
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expect(AllGangs[FactionName.SlumSnakes].power).not.toBe(999999);
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});
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});
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describe("createGang", () => {
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test("Success", () => {
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const ns = getNS();
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Player.karma = GangConstants.GangKarmaRequirement;
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joinFaction(Factions[FactionName.SlumSnakes]);
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(true);
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});
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describe("Failure", () => {
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test("Already have a gang", () => {
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const { ws, ns } = getWorkerScriptAndNS();
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Player.karma = GangConstants.GangKarmaRequirement;
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joinFaction(Factions[FactionName.SlumSnakes]);
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(true);
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
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expect(ws.scriptRef.logs[0]).toMatch("You already have a gang");
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expect(ns.gang.createGang(FactionName.Tetrads)).toBe(false);
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expect(ws.scriptRef.logs[1]).toMatch("You already have a gang");
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});
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test("Disabled by advanced options", () => {
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const { ws, ns } = getWorkerScriptAndNS();
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Player.bitNodeOptions.disableGang = true;
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
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expect(ws.scriptRef.logs[0]).toMatch("Gang is disabled by advanced options");
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});
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test("Not have Source-File 2", () => {
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const { ws, ns } = getWorkerScriptAndNS();
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Player.sourceFiles.set(2, 0);
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
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expect(ws.scriptRef.logs[0]).toMatch("You do not have Source-File 2");
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});
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test("Not enough karma", () => {
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const { ws, ns } = getWorkerScriptAndNS();
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
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expect(ws.scriptRef.logs[0]).toMatch("Your karma must be less than or equal to");
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});
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test("Invalid gang faction", () => {
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const { ws, ns } = getWorkerScriptAndNS();
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Player.karma = GangConstants.GangKarmaRequirement;
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joinFaction(Factions[FactionName.SlumSnakes]);
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expect(ns.gang.createGang(FactionName.Illuminati)).toBe(false);
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expect(ws.scriptRef.logs[0]).toMatch("does not allow creating a gang");
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});
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test("Not a faction member", () => {
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const { ws, ns } = getWorkerScriptAndNS();
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Player.karma = GangConstants.GangKarmaRequirement;
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expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
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expect(ws.scriptRef.logs[0]).toMatch("You are not a member of");
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});
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});
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});
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