Files
bitburner-src/test/jest/Netscript/Gang.test.ts
T

105 lines
4.1 KiB
TypeScript

import { FactionName } from "@enums";
import { Player } from "@player";
import { AllGangs } from "../../../src/Gang/AllGangs";
import { getNS, getWorkerScriptAndNS, initGameEnvironment, setupBasicTestingEnvironment } from "../Utilities";
import { GangConstants } from "../../../src/Gang/data/Constants";
import { joinFaction } from "../../../src/Faction/FactionHelpers";
import { Factions } from "../../../src/Faction/Factions";
beforeAll(() => {
initGameEnvironment();
});
beforeEach(() => {
setupBasicTestingEnvironment();
Player.sourceFiles.set(2, 3);
});
describe("ns.gang.getAllGangInformation", () => {
beforeEach(() => {
// Give the player a gang so gang API is accessible
Player.startGang(FactionName.SlumSnakes, false);
});
test("should return territory and power info for all gangs including the player's", () => {
const ns = getNS();
const info = ns.gang.getAllGangInformation();
const gangNames = Object.keys(info);
// Should include all 7 gangs
expect(gangNames).toHaveLength(Object.keys(AllGangs).length);
// Should include the player's own gang
expect(info[FactionName.SlumSnakes]).toBeDefined();
// Each entry should have power and territory
for (const name of gangNames) {
expect(info[name]).toHaveProperty("power");
expect(info[name]).toHaveProperty("territory");
expect(typeof info[name].power).toBe("number");
expect(typeof info[name].territory).toBe("number");
}
});
test("should return copies, not references to the original AllGangs data", () => {
const ns = getNS();
const info = ns.gang.getAllGangInformation();
// Mutating the returned data should not affect AllGangs
info[FactionName.SlumSnakes].power = 999999;
expect(AllGangs[FactionName.SlumSnakes].power).not.toBe(999999);
});
});
describe("createGang", () => {
test("Success", () => {
const ns = getNS();
Player.karma = GangConstants.GangKarmaRequirement;
joinFaction(Factions[FactionName.SlumSnakes]);
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(true);
});
describe("Failure", () => {
test("Already have a gang", () => {
const { ws, ns } = getWorkerScriptAndNS();
Player.karma = GangConstants.GangKarmaRequirement;
joinFaction(Factions[FactionName.SlumSnakes]);
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(true);
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
expect(ws.scriptRef.logs[0]).toMatch("You already have a gang");
expect(ns.gang.createGang(FactionName.Tetrads)).toBe(false);
expect(ws.scriptRef.logs[1]).toMatch("You already have a gang");
});
test("Disabled by advanced options", () => {
const { ws, ns } = getWorkerScriptAndNS();
Player.bitNodeOptions.disableGang = true;
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
expect(ws.scriptRef.logs[0]).toMatch("Gang is disabled by advanced options");
});
test("Not have Source-File 2", () => {
const { ws, ns } = getWorkerScriptAndNS();
Player.sourceFiles.set(2, 0);
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
expect(ws.scriptRef.logs[0]).toMatch("You do not have Source-File 2");
});
test("Not enough karma", () => {
const { ws, ns } = getWorkerScriptAndNS();
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
expect(ws.scriptRef.logs[0]).toMatch("Your karma must be less than or equal to");
});
test("Invalid gang faction", () => {
const { ws, ns } = getWorkerScriptAndNS();
Player.karma = GangConstants.GangKarmaRequirement;
joinFaction(Factions[FactionName.SlumSnakes]);
expect(ns.gang.createGang(FactionName.Illuminati)).toBe(false);
expect(ws.scriptRef.logs[0]).toMatch("does not allow creating a gang");
});
test("Not a faction member", () => {
const { ws, ns } = getWorkerScriptAndNS();
Player.karma = GangConstants.GangKarmaRequirement;
expect(ns.gang.createGang(FactionName.SlumSnakes)).toBe(false);
expect(ws.scriptRef.logs[0]).toMatch("You are not a member of");
});
});
});