Files
bitburner-src/src/utils/JSONReviver.ts
Snarling e9d1ddfaf3 SAVEGAME: Reduce size of savefile (#1148)
Storing less info in the save for Factions/Companies if it's still the default info
2024-03-11 08:58:10 -04:00

109 lines
4.3 KiB
TypeScript

/* Generic Reviver, toJSON, and fromJSON functions used for saving and loading objects */
import type { Unknownify } from "../types";
import { ObjectValidator, validateObject } from "./Validator";
import { JSONMap, JSONSet } from "../Types/Jsonable";
type JsonableClass = (new () => { toJSON: () => IReviverValue }) & {
fromJSON: (value: IReviverValue) => any;
validationData?: ObjectValidator<any>;
};
export interface IReviverValue {
ctor: string;
data: any;
}
function isReviverValue(value: unknown): value is IReviverValue {
return (
typeof value === "object" && value !== null && "ctor" in value && typeof value.ctor === "string" && "data" in value
);
}
/**
* A generic "smart reviver" function.
* Looks for object values with a `ctor` property and a `data` property.
* If it finds them, and finds a matching constructor, it hands
* off to that `fromJSON` function, passing in the value. */
export function Reviver(_key: string, value: unknown): any {
if (!isReviverValue(value)) return value;
const ctor = constructorsForReviver[value.ctor];
if (!ctor) {
// Known missing constructors with special handling.
switch (value.ctor) {
case "AllServersMap": // Reviver removed in v0.43.1
case "Industry": // No longer part of save data since v2.3.0
case "Employee": // Entire object removed from game in v2.2.0 (employees abstracted)
case "Company": // Reviver removed in v2.6.1
case "Faction": // Reviver removed in v2.6.1
console.warn(`Legacy load type ${value.ctor} converted to expected format while loading.`);
return value.data;
}
// Missing constructor with no special handling. Throw error.
throw new Error(`Could not locate constructor named ${value.ctor}. If the save data is valid, this is a bug.`);
}
const obj = ctor.fromJSON(value);
if (ctor.validationData !== undefined) {
validateObject(obj, ctor.validationData);
}
return obj;
}
export const constructorsForReviver: Partial<Record<string, JsonableClass>> = { JSONSet, JSONMap };
/**
* A generic "toJSON" function that creates the data expected by Reviver.
*
* @param ctorName String name of the constructor, part of the reviver JSON.
* @param obj The object to convert to stringified data in the reviver JSON.
* @param keys If provided, only these keys will be saved to the reviver JSON data. */
export function Generic_toJSON<T extends Record<string, any>>(
ctorName: string,
obj: T,
keys?: readonly (keyof T)[],
): IReviverValue {
const data = {} as T;
// keys provided: only save data for the provided keys
if (keys) {
for (const key of keys) data[key] = obj[key];
return { ctor: ctorName, data: data };
}
// no keys provided: save all own keys of the object
for (const [key, val] of Object.entries(obj) as [keyof T, T[keyof T]][]) data[key] = val;
return { ctor: ctorName, data: data };
}
/**
* A generic "fromJSON" function for use with Reviver: Just calls the
* constructor function with no arguments, then applies all of the
* key/value pairs from the raw data to the instance. Only useful for
* constructors that can be reasonably called without arguments!
*
* @param ctor The constructor to call
* @param data The saved data to restore to the constructed object
* @param keys If provided, only these keys will be restored from data.
* @returns The object */
export function Generic_fromJSON<T extends Record<string, any>>(
ctor: new () => T,
// data can actually be anything. We're just pretending it has the right keys for T. Save data is not type validated.
data: Record<keyof T, any>,
keys?: readonly (keyof T)[],
): T {
const obj = new ctor();
// If keys were provided, just load the provided keys (if they are in the data)
if (keys) {
for (const key of keys) {
const val = data[key];
if (val !== undefined) obj[key] = val;
}
return obj;
}
// No keys provided: load every key in data
for (const [key, val] of Object.entries(data) as [keyof T, T[keyof T]][]) obj[key] = val;
return obj;
}
// This function is empty because Unknownify<T> is a typesafe assertion on any object with no runtime checks needed.
// eslint-disable-next-line @typescript-eslint/no-empty-function
export function assertLoadingType<T extends object>(val: object): asserts val is Unknownify<T> {}