Files
bitburner-src/test/jest/Netscript/Singularity.test.ts
2025-02-02 09:29:18 -08:00

449 lines
17 KiB
TypeScript

import { installAugmentations } from "../../../src/Augmentation/AugmentationHelpers";
import { blackOpsArray } from "../../../src/Bladeburner/data/BlackOperations";
import { AugmentationName, CompanyName, FactionName, JobField, JobName } from "@enums";
import { Player } from "@player";
import { prestigeSourceFile } from "../../../src/Prestige";
import { GetServerOrThrow } from "../../../src/Server/AllServers";
import { SpecialServers } from "../../../src/Server/data/SpecialServers";
import { Factions } from "../../../src/Faction/Factions";
import { PlayerOwnedAugmentation } from "../../../src/Augmentation/PlayerOwnedAugmentation";
import { getNS, initGameEnvironment, setupBasicTestingEnvironment } from "./Utilities";
import { Terminal } from "../../../src/Terminal";
import type { NSFull } from "../../../src/NetscriptFunctions";
import { Companies } from "../../../src/Company/Companies";
import { CompanyPositions } from "../../../src/Company/CompanyPositions";
const nextBN = 3;
function setNumBlackOpsComplete(value: number): void {
if (!Player.bladeburner) {
throw new Error("Invalid Bladeburner data");
}
Player.bladeburner.numBlackOpsComplete = value;
}
function gainTonsOfExp() {
Player.exp.hacking = 1e100;
Player.exp.strength = 1e100;
Player.exp.defense = 1e100;
Player.exp.dexterity = 1e100;
Player.exp.agility = 1e100;
Player.exp.charisma = 1e100;
Player.updateSkillLevels();
}
function resetExp() {
Player.exp.hacking = 0;
Player.exp.strength = 0;
Player.exp.defense = 0;
Player.exp.dexterity = 0;
Player.exp.agility = 0;
Player.exp.charisma = 0;
Player.updateSkillLevels();
}
beforeAll(() => {
initGameEnvironment();
});
describe("b1tflum3", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
Player.queueAugmentation(AugmentationName.TheRedPill);
installAugmentations();
Player.gainHackingExp(1e100);
const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
wdServer.hasAdminRights = true;
});
// Make sure that the player is in the next BN without SF rewards.
const expectSucceedInB1tflum3 = () => {
expect(Player.bitNodeN).toStrictEqual(nextBN);
expect(Player.augmentations.length).toStrictEqual(0);
expect(Player.sourceFileLvl(1)).toStrictEqual(0);
};
describe("Success", () => {
test("Without BN options", () => {
const ns = getNS();
ns.singularity.b1tflum3(nextBN);
expectSucceedInB1tflum3();
});
test("With BN options", () => {
const ns = getNS();
ns.singularity.b1tflum3(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: new Map(),
intelligenceOverride: 1,
});
expectSucceedInB1tflum3();
});
});
describe("Failure", () => {
// Make sure that the player is still in the same BN without SF rewards.
const expectFailToB1tflum3 = () => {
expect(Player.bitNodeN).toStrictEqual(1);
expect(Player.augmentations.length).toStrictEqual(1);
expect(Player.sourceFileLvl(1)).toStrictEqual(0);
};
test("Invalid intelligenceOverride", () => {
const ns = getNS();
expect(() => {
ns.singularity.b1tflum3(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
intelligenceOverride: -1,
});
}).toThrow();
expectFailToB1tflum3();
});
test("Invalid sourceFileOverrides", () => {
const ns = getNS();
expect(() => {
ns.singularity.b1tflum3(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: [] as unknown as Map<number, number>,
});
}).toThrow();
expectFailToB1tflum3();
});
});
});
describe("destroyW0r1dD43m0n", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
Player.queueAugmentation(AugmentationName.TheRedPill);
installAugmentations();
Player.gainHackingExp(1e100);
const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
wdServer.hasAdminRights = true;
Player.startBladeburner();
setNumBlackOpsComplete(blackOpsArray.length);
});
describe("Success", () => {
// Make sure that the player is in the next BN and received SF rewards.
const expectSucceedInDestroyingWD = () => {
expect(Player.bitNodeN).toStrictEqual(nextBN);
expect(Player.augmentations.length).toStrictEqual(0);
expect(Player.sourceFileLvl(1)).toStrictEqual(1);
};
test("Hacking route", () => {
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectSucceedInDestroyingWD();
});
test("Hacking route with BN options", () => {
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: new Map(),
intelligenceOverride: 1,
});
expectSucceedInDestroyingWD();
});
test("Bladeburner route", () => {
Player.skills.hacking = 0;
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectSucceedInDestroyingWD();
});
test("Bladeburner route with BN options", () => {
Player.skills.hacking = 0;
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: new Map(),
intelligenceOverride: 1,
});
expectSucceedInDestroyingWD();
});
});
describe("Failure", () => {
// Make sure that the player is still in the same BN without SF rewards.
const expectFailToDestroyWD = () => {
expect(Player.bitNodeN).toStrictEqual(1);
expect(Player.augmentations.length).toStrictEqual(1);
expect(Player.sourceFileLvl(1)).toStrictEqual(0);
};
test("Do not have enough hacking level and numBlackOpsComplete", () => {
Player.skills.hacking = 0;
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectFailToDestroyWD();
});
test("Do not have admin rights on WD and do not have enough numBlackOpsComplete", () => {
const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
wdServer.hasAdminRights = false;
setNumBlackOpsComplete(0);
const ns = getNS();
ns.singularity.destroyW0r1dD43m0n(nextBN);
expectFailToDestroyWD();
});
test("Invalid intelligenceOverride", () => {
const ns = getNS();
expect(() => {
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
intelligenceOverride: -1,
});
}).toThrow();
expectFailToDestroyWD();
});
test("Invalid sourceFileOverrides", () => {
const ns = getNS();
expect(() => {
ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
...ns.getResetInfo().bitNodeOptions,
sourceFileOverrides: [] as unknown as Map<number, number>,
});
}).toThrow();
expectFailToDestroyWD();
});
});
});
describe("purchaseAugmentation", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
prestigeSourceFile(true);
Player.money = 1e100;
Player.factions.push(FactionName.CyberSec);
Factions[FactionName.CyberSec].playerReputation = 1e10;
Player.factions.push(FactionName.Illuminati);
});
describe("Success", () => {
const expectQueuedAugmentation = (augmentationName: AugmentationName, level: number) => {
expect(
Player.queuedAugmentations.find((augmentation) => augmentation.name === augmentationName)?.level,
).toStrictEqual(level);
};
test("NFG", () => {
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.NeuroFluxGovernor),
).toStrictEqual(true);
expectQueuedAugmentation(AugmentationName.NeuroFluxGovernor, 1);
});
// Check if the level of NFG is increased properly.
test("Upgrade NFG", () => {
Player.augmentations.push(new PlayerOwnedAugmentation(AugmentationName.NeuroFluxGovernor));
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.NeuroFluxGovernor),
).toStrictEqual(true);
expectQueuedAugmentation(AugmentationName.NeuroFluxGovernor, 2);
});
test("Normal augmentation", () => {
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
).toStrictEqual(true);
expectQueuedAugmentation(AugmentationName.CranialSignalProcessorsG1, 1);
});
test("Normal augmentation with prerequisite", () => {
Player.augmentations.push(new PlayerOwnedAugmentation(AugmentationName.CranialSignalProcessorsG1));
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG2),
).toStrictEqual(true);
expectQueuedAugmentation(AugmentationName.CranialSignalProcessorsG2, 1);
});
test("Buy 0-money-cost augmentation with negative money", () => {
Player.money = -1000;
Player.factions.push(FactionName.Daedalus);
Factions[FactionName.Daedalus].playerReputation = 1e10;
const ns = getNS();
expect(ns.singularity.purchaseAugmentation(FactionName.Daedalus, AugmentationName.TheRedPill)).toStrictEqual(
true,
);
expectQueuedAugmentation(AugmentationName.TheRedPill, 1);
});
});
describe("Failure", () => {
const expectNoQueuedAugmentation = (augmentationName: AugmentationName) => {
expect(Player.queuedAugmentations.find((augmentation) => augmentation.name === augmentationName)).toStrictEqual(
undefined,
);
};
test("Not a member of specified faction", () => {
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.Daedalus, AugmentationName.NeuroFluxGovernor),
).toStrictEqual(false);
expectNoQueuedAugmentation(AugmentationName.NeuroFluxGovernor);
});
test("Faction does not have specified augmentation", () => {
const ns = getNS();
expect(ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.QLink)).toStrictEqual(false);
expectNoQueuedAugmentation(AugmentationName.QLink);
});
test("Purchase installed augmentation", () => {
Player.augmentations.push(new PlayerOwnedAugmentation(AugmentationName.CranialSignalProcessorsG1));
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
).toStrictEqual(false);
expectNoQueuedAugmentation(AugmentationName.CranialSignalProcessorsG1);
});
test("Purchase queued augmentation", () => {
Player.queuedAugmentations.push(new PlayerOwnedAugmentation(AugmentationName.CranialSignalProcessorsG1));
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
).toStrictEqual(false);
});
test("Not have prerequisite augmentation", () => {
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG2),
).toStrictEqual(false);
expectNoQueuedAugmentation(AugmentationName.CranialSignalProcessorsG2);
});
test("Not enough money", () => {
Player.money = 1000;
const ns = getNS();
expect(
ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
).toStrictEqual(false);
expectNoQueuedAugmentation(AugmentationName.CranialSignalProcessorsG1);
});
test("Not enough reputation", () => {
const ns = getNS();
expect(ns.singularity.purchaseAugmentation(FactionName.Illuminati, AugmentationName.QLink)).toStrictEqual(false);
expectNoQueuedAugmentation(AugmentationName.QLink);
});
});
});
describe("connect", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
Player.sourceFiles.set(9, 3);
prestigeSourceFile(true);
Player.money = 1e100;
});
describe("Success", () => {
const expectConnectSuccessfully = (ns: NSFull, targetHostname: string) => {
const currentServerBeforeConnecting = Player.getCurrentServer();
expect(ns.singularity.connect(targetHostname)).toStrictEqual(true);
expect(currentServerBeforeConnecting.isConnectedTo).toStrictEqual(false);
const currentServerAfterConnecting = Player.getCurrentServer();
expect(currentServerAfterConnecting.hostname).toStrictEqual(targetHostname);
expect(currentServerAfterConnecting.isConnectedTo).toStrictEqual(true);
};
test("Built-in adjacent server", () => {
expectConnectSuccessfully(getNS(), "n00dles");
});
test("Home", () => {
Terminal.connectToServer(SpecialServers.DaedalusServer);
expectConnectSuccessfully(getNS(), "home");
});
test("Private server", () => {
const ns = getNS();
ns.purchaseServer("pserver-0", 8);
Terminal.connectToServer(SpecialServers.DaedalusServer);
expectConnectSuccessfully(ns, "pserver-0");
});
test("Hacknet server", () => {
const ns = getNS();
ns.hacknet.purchaseNode();
Terminal.connectToServer(SpecialServers.DaedalusServer);
expectConnectSuccessfully(ns, "hacknet-server-0");
});
test("Backdoored server", () => {
const ns = getNS();
Terminal.connectToServer(SpecialServers.DaedalusServer);
GetServerOrThrow("n00dles").backdoorInstalled = true;
expectConnectSuccessfully(ns, "n00dles");
});
});
describe("Failure", () => {
test("Non-existent server", () => {
const ns = getNS();
expect(() => ns.singularity.connect("abc")).toThrow();
expect(Player.getCurrentServer().hostname).not.toStrictEqual("abc");
});
test("Non-adjacent server", () => {
const ns = getNS();
expect(ns.singularity.connect(SpecialServers.DaedalusServer)).toStrictEqual(false);
expect(Player.getCurrentServer().hostname).not.toStrictEqual(SpecialServers.DaedalusServer);
});
});
});
describe("applyToCompany", () => {
beforeEach(() => {
setupBasicTestingEnvironment();
prestigeSourceFile(true);
gainTonsOfExp();
});
describe("Success", () => {
test("Apply to entry position", () => {
const ns = getNS();
Companies[CompanyName.MegaCorp].playerReputation = 0;
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software0);
});
test("Apply and be promoted to next position", () => {
const ns = getNS();
const nextPosition = CompanyPositions["Junior Software Engineer"];
Companies[CompanyName.MegaCorp].playerReputation = nextPosition.requiredReputation;
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software1);
});
test("Apply and be promoted to highest position", () => {
const ns = getNS();
Companies[CompanyName.MegaCorp].playerReputation = 1e10;
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software7);
});
test("Apply then apply again to be promoted to highest position", () => {
const ns = getNS();
Companies[CompanyName.MegaCorp].playerReputation = 0;
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software0);
Companies[CompanyName.MegaCorp].playerReputation = 1e10;
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software7);
});
});
describe("Failure", () => {
test("Not qualified", () => {
resetExp();
const ns = getNS();
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(null);
});
test("Invalid field", () => {
const ns = getNS();
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.agent)).toStrictEqual(null);
});
test("Already at highest position", () => {
const ns = getNS();
Companies[CompanyName.MegaCorp].playerReputation = 1e10;
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software7);
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(null);
});
test("Already at highest available position", () => {
const ns = getNS();
Companies[CompanyName.WatchdogSecurity].playerReputation = 1e10;
// Watchdog Security only offers up to software5 (Head of Engineering).
expect(ns.singularity.applyToCompany(CompanyName.WatchdogSecurity, JobField.software)).toStrictEqual(
JobName.software5,
);
expect(ns.singularity.applyToCompany(CompanyName.WatchdogSecurity, JobField.software)).toStrictEqual(null);
});
test("Not qualified for promotion", () => {
const ns = getNS();
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(JobName.software0);
expect(ns.singularity.applyToCompany(CompanyName.MegaCorp, JobField.software)).toStrictEqual(null);
});
});
});