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https://github.com/bitburner-official/bitburner-src.git
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74 lines
2.4 KiB
TypeScript
74 lines
2.4 KiB
TypeScript
import React, { type ErrorInfo } from "react";
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import { type CrashReport, getCrashReport } from "../utils/ErrorHelper";
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import { RecoveryRoot } from "./React/RecoveryRoot";
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import type { Page } from "./Router";
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import { Router } from "./GameRoot";
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type ErrorBoundaryProps = {
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softReset: () => void;
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children: React.ReactNode;
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};
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type ErrorBoundaryState = {
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error?: Error;
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reactErrorInfo?: ErrorInfo;
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page?: Page;
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hasError: boolean;
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};
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export class ErrorBoundary extends React.Component<ErrorBoundaryProps, ErrorBoundaryState> {
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constructor(props: ErrorBoundaryProps) {
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super(props);
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this.state = { hasError: false };
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}
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reset(): void {
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this.setState({ hasError: false });
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}
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componentDidCatch(error: Error, reactErrorInfo: ErrorInfo): void {
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this.setState({
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reactErrorInfo: reactErrorInfo,
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page: Router.page(),
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});
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console.error(error, reactErrorInfo);
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}
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/**
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* When an error is thrown, this function is called twice and renders RecoveryRoot with two different crashReport,
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* even when there is only one error. The flow is roughly like this:
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* - The error is thrown.
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* - getDerivedStateFromError() -> Set hasError and error
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* - render() -> Render RecoveryRoot with crashReport1, which does not contain reactErrorInfo and page
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* - componentDidCatch() -> Set reactErrorInfo and page
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* - render() -> Render RecoveryRoot with crashReport2, which contains reactErrorInfo and page
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*
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* This means that if we use useEffect(()=>{}, [crashReport]) in RecoveryRoot, that hook will be called twice with 2
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* different crashReport. The second crashReport, which contains reactErrorInfo and page, is the "final" value that is
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* shown on the recovery screen.
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*/
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render(): React.ReactNode {
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if (this.state.hasError) {
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let crashReport: CrashReport | undefined;
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if (this.state.error) {
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try {
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// We don't want recursive errors, so in case this fails, it's in a try catch.
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crashReport = getCrashReport(this.state.error, this.state.reactErrorInfo, this.state.page);
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} catch (ex) {
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console.error(ex);
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}
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}
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return (
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<RecoveryRoot softReset={this.props.softReset} crashReport={crashReport} resetError={() => this.reset()} />
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);
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}
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return this.props.children;
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}
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static getDerivedStateFromError(error: Error): ErrorBoundaryState {
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return { hasError: true, error };
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}
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}
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