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724 lines
43 KiB
TypeScript
724 lines
43 KiB
TypeScript
import { CityName, FactionName, CompanyName, LiteratureName } from "@enums";
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import { Literature } from "./Literature";
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import { Typography } from "@mui/material";
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import React from "react";
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export const Literatures: Record<LiteratureName, Literature> = {
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[LiteratureName.HackersStartingHandbook]: new Literature({
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title: "The Beginner's Guide to Hacking",
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filename: LiteratureName.HackersStartingHandbook,
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text: (
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<Typography>
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When starting out, hacking is the most profitable way to earn money and progress. This is a brief collection of
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tips/pointers on how to make the most out of your hacking scripts.
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<br />
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<br />
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-hack() and grow() both work by percentages. hack() steals a certain percentage of the money on a server, and
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grow() increases the amount of money on a server by some percentage (multiplicatively)
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<br />
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<br />
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-Because hack() and grow() work by percentages, they are more effective if the target server has a high amount
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of money. Therefore, you should try to increase the amount of money on a server (using grow()) to a certain
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amount before hacking it. Two important Netscript functions for this are getServerMoneyAvailable() and
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getServerMaxMoney()
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<br />
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<br />
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-Keep security level low. Security level affects everything when hacking. Two important Netscript functions for
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this are getServerSecurityLevel() and getServerMinSecurityLevel()
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<br />
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<br />
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-Purchase additional cloud servers by visiting "Alpha Enterprises" in the city. They are relatively cheap and
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give you valuable RAM to run more scripts early in the game
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<br />
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<br />
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-Prioritize upgrading the RAM on your home computer. This can also be done at "Alpha Enterprises"
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<br />
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<br />
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-Many low level servers have free RAM. You can use this RAM to run your scripts. Use the scp Terminal or
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Netscript command to copy your scripts onto these servers and then run them.
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</Typography>
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),
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}),
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[LiteratureName.CorporationManagementHandbook]: new Literature({
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title: "Short Introduction for Creating a Successful Corporation",
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filename: LiteratureName.CorporationManagementHandbook,
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text: (
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<Typography>
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You should check the in-game Corporation documentation in the Documentation tab (Documentation {"->"}
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Advanced Mechanics {"->"} Corporation). It's the most useful and up-to-date resource for managing Corporation.
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<br />
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<br />
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<u>Getting Started with Corporation</u>
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<br />
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To get started, visit the city hall in Sector-12 in order to create a corporation. This requires 150e9 of your
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own money, but this money will get put into your corporation's funds. If you're in BitNode 3, you also have the
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option to get seed money from the government in exchange for 500m shares. Your corporation can have many
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different divisions, each in a different industry. There are many different types of industries, each with
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different properties. To create your first division, click the "Expand" button at the top of the management UI.
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The agriculture industry is recommended for your first division.
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<br />
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<br />
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The first thing you'll need to do is hire some employees. Employees can be assigned to five different positions.
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Each position has a different effect on various aspects of your corporation. It is recommended to have at least
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one employee at each position.
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<br />
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<br />
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Each industry uses some combination of materials in order to produce other materials and/or create products.
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Specific information about this is displayed in each of your divisions' UI.
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<br />
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<br />
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Products are special, industry-specific objects. They are different than materials because you must manually
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choose to develop them, and you can choose to develop any number of products. Developing a product takes time,
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but a product typically generates significantly more revenue than any material. Not all industries allow you to
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create products. To create a product, look for a button in the top-left panel of the division UI (e.g., for the
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software industry, the button says "Develop Software").
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<br />
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<br />
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To get your supply chain system started, purchase the materials that your industry needs to produce other
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materials/products. This can be done by clicking the "Buy" button next to the corresponding material(s). After
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you have the required materials, you will immediately start production. The amount and quality/effective rating
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of materials/products you produce is based on a variety of factors, such as your employees and their
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productivity and the quality of materials used for production.
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<br />
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<br />
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Once you start producing materials/products, you can sell them in order to start earning revenue. This can be
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done by clicking the "Sell" button next to the corresponding material or product. The amount of material/product
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you sell is dependent on a wide variety of different factors. In order to produce and sell a product, you'll
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have to fully develop it first.
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<br />
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<br />
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These are the basics of getting your corporation up and running! Now, you can start purchasing upgrades to
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improve your bottom line. If you need money, consider looking for seed investors, who will give you money in
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exchange for stock shares. Otherwise, once you feel you are ready, take your corporation public! Once your
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corporation goes public, you can no longer find investors. Instead, your corporation will be publicly traded,
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and its stock price will change based on how well it's performing financially. In order to make money for
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yourself, you can set dividends for a solid, reliable income, or you can sell your stock shares in order to make
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quick money.
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<br />
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<br />
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<u>Tips/Pointers</u>
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<br />
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-Start with one division, such as Agriculture. Get it profitable on its own, then expand to a division that
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consumes/produces a material that the division you selected produces/consumes.
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<br />
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<br />
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-Materials are profitable, but products are where the real money is, although if the product has a low
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development budget or is produced with low-quality materials, it won't sell well.
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<br />
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<br />
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-The "Smart Supply" upgrade is extremely useful. Consider purchasing it as soon as possible.
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<br />
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<br />
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-Purchasing Hardware, Robots, AI Cores, and Real Estate can potentially increase your production. The effects of
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these depend on what industry you are in.
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<br />
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<br />
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-In order to optimize your production, you will need a good balance of all employee positions.
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<br />
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<br />
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-Quality of materials used for production affects the quality/effective rating of materials/products produced,
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so vertical integration is important for high profits.
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<br />
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<br />
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-Materials purchased from the open market are always of quality 1.
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<br />
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<br />
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-The price at which you can sell your materials/products is highly affected by the quality/effective rating.
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<br />
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<br />
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-When developing a product, different employee positions affect the development process differently. Some
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improve the development speed, some improve the rating of the finished product.
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<br />
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<br />
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-If your employees have low morale or energy, their production will greatly suffer. Having enough interns will
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make sure those stats get high and stay high. 1/9 is a good ratio for interns (number of interns / office size).
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If morale and energy still drop, use 1/6.
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<br />
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<br />
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-Don't forget to advertise your company. You won't have any business if nobody knows you.
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<br />
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<br />
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-Having company awareness is great, but what's really important is your company's popularity. Try to keep your
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popularity as high as possible to see the biggest benefit for your sales.
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<br />
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<br />
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-Remember, you need to spend money to make money!
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<br />
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<br />
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-Your corporation does not reset when installing Augmentations, but it does reset when destroying a BitNode.
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</Typography>
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),
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}),
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[LiteratureName.HistoryOfSynthoids]: new Literature({
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title: "A Brief History of Synthoids",
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filename: LiteratureName.HistoryOfSynthoids,
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factionRumors: [FactionName.OmniTekIncorporated, FactionName.Bladeburners],
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text: (
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<Typography>
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Synthetic androids, or Synthoids for short, are genetically engineered robots and, short of Augmentations, are
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composed entirely of organic substances. For this reason, Synthoids are virtually identical to humans in form,
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composition, and appearance.
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<br />
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<br />
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Synthoids were first designed and manufactured by {FactionName.OmniTekIncorporated} sometime around the middle
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of the century. Their original purpose was to be used for manual labor and as emergency responders for
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disasters. As such, they were initially programmed only for their specific tasks. Each iteration that followed
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improved upon the intelligence and capabilities of the Synthoids. By the 6th iteration, called MK-VI, the
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Synthoids were so smart and capable enough of making their own decisions that many argued{" "}
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{FactionName.OmniTekIncorporated} had created the first sentient AI. These MK-VI Synthoids were produced in mass
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quantities (estimates up to 50 billion) with the hopes of increasing society's productivity and bolstering the
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global economy. Stemming from humanity's desire for technological advancement, optimism and excitement about the
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future had never been higher.
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<br />
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<br />
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All of that excitement and optimism quickly turned to fear, panic, and dread in 2070, when a terrorist group
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called Ascendis Totalis hacked into {FactionName.OmniTekIncorporated} and uploaded a rogue AI into several of
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their Synthoid manufacturing facilities. This hack went undetected and for months{" "}
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{FactionName.OmniTekIncorporated}
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unknowingly churned out legions of Synthoids embedded with this rogue AI. Then, on December 24th, 2070, Omnica
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activated dormant protocols in the rogue AI, causing all of the infected Synthoids to immediately launch a
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military campaign to seek and destroy all of humanity.
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<br />
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<br />
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What ensued was the deadliest conflict in human history. This crisis, now commonly known as the Synthoid
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Uprising, resulted in almost ten billion deaths over the course of a year. Despite the nations of the world
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banding together to combat the threat, the MK-VI Synthoids were simply stronger, faster, more intelligent, and
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more adaptable than humans, outsmarting them at every turn.
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<br />
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<br />
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It wasn't until the sacrifice of an elite international military taskforce, called the{" "}
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{FactionName.Bladeburners}, that humanity was finally able to defeat the Synthoids. The{" "}
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{FactionName.Bladeburners}' final act was a suicide bombing mission that destroyed a large portion of the MK-VI
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Synthoids, including many of its leaders. In the following weeks militaries from around the world were able to
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round up and shut down the remaining rogue MK-VI Synthoids, ending the Synthoid Uprising.
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<br />
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<br />
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In the aftermath of the bloodshed, the Synthoid Accords were drawn up. These Accords banned{" "}
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{FactionName.OmniTekIncorporated} from manufacturing any Synthoids beyond the MK-III series. They also banned
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any other corporation from constructing androids with advanced, near-sentient AI. MK-VI Synthoids that did not
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have the rogue Ascendis Totalis AI were allowed to continue their existence, but they were stripped of all
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rights and protections as they were not considered humans. They were also banned from doing anything that may
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pose a global security threat, such as working for any military/defense organization or conducting any
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bioengineering, computing, or robotics related research.
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<br />
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<br />
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Unfortunately, many believe that not all of the rogue MK-VI Synthoids from the Uprising were found and
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destroyed, and that many of them are blending in as normal humans in society today. In response, many nations
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have created {FactionName.Bladeburners} divisions, special military branches that are tasked with investigating
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and dealing with any Synthoid threats.
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<br />
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<br />
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To this day, tensions still exist between the remaining Synthoids and humans as a result of the Uprising.
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<br />
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<br />
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Nobody knows what happened to the terrorist group Ascendis Totalis.
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</Typography>
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),
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}),
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[LiteratureName.AGreenTomorrow]: new Literature({
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title: "A Green Tomorrow",
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filename: LiteratureName.AGreenTomorrow,
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text: (
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<Typography>
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Starting a few decades ago, there was a massive global movement towards the generation of renewable energy in an
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effort to combat global warming and climate change. The shift towards renewable energy was a big success, or so
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it seemed. In 2045 a staggering 80% of the world's energy came from non-renewable fossil fuels. Now, about three
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decades later, that number is down to only 15%. Most of the world's energy now comes from nuclear power and
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renewable sources such as solar and geothermal energy. Unfortunately, these efforts were not the huge success
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that they seem to be.
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<br />
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<br />
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Since 2045 primary energy use has soared almost tenfold. This was mainly due to growing urban populations and
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the rise of increasingly advanced (and power-hungry) technology that has become ubiquitous in our lives. So,
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despite the fact that the percentage of our energy that comes from fossil fuels has drastically decreased, the
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total amount of energy we are producing from fossil fuels has actually increased.
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<br />
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<br />
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The grim effects of our species' irresponsible use of energy and neglect of our mother world have become
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increasingly apparent. Last year a temperature of 190F was recorded in the Death Valley desert, which is over
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50% higher than the highest recorded temperature at the beginning of the century. In the last two decades
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numerous major cities such as Manhattan, Boston, and Los Angeles have been partially or fully submerged by
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rising sea levels. In the present day, over 75% of the world's agriculture is done in climate-controlled
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vertical farms, as most traditional farmland has become unusable due to severe climate conditions.
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<br />
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<br />
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Despite all of this, the greedy and corrupt corporations that rule the world have done nothing to address these
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problems that threaten our species. And so it's up to us, the common people. Each and every one of us can make a
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difference by doing what these corporations won't: taking responsibility. If we don't, pretty soon there won't
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be an Earth left to save. We are the last hope for a green tomorrow.
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</Typography>
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),
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}),
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[LiteratureName.AlphaOmega]: new Literature({
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title: "Alpha and Omega",
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filename: LiteratureName.AlphaOmega,
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text: (
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<Typography>
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Then we saw a new Heaven and a new Earth, for our first Heaven and Earth had gone away, and our sea was no more.
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And we saw a new holy city, new Aeria, coming down out of this new Heaven, prepared as a bride adorned for her
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husband. And we heard a loud voice saying, "Behold, the new dwelling place of the Gods. We will dwell with them,
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and they will be our people, and we will be with them as their Gods. We will wipe away every tear from their
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eyes, and death shall be no more, neither shall there be mourning, nor crying, nor pain anymore, for the former
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things have passed away."
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<br />
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<br />
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And once we were seated on the throne we said "Behold, I am making all things new." Also we said, "Write this
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down, for these words are trustworthy and true." And we said to you, "It is done! I am the Alpha and the Omega,
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the beginning and the end. To the thirsty I will give from the spring of the water of life without payment. The
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one who conquers will have this heritage, and we will be his God and he will be our son. But as for the
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cowardly, the faithless, the detestable, as for murderers, the sexually immoral, sorcerers, idolaters, and all
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liars, their portion will be in the lake that burns with fire and sulfur, for it is the second true death."
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</Typography>
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),
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}),
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[LiteratureName.SimulatedReality]: new Literature({
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title: "Are We Living in a Computer Simulation?",
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filename: LiteratureName.SimulatedReality,
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text: (
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<Typography>
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The idea that we are living in a virtual world is not new. It's a trope that has been explored constantly in
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literature and pop culture. However, it is also a legitimate scientific hypothesis that many notable physicists
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and philosophers have debated for years.
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<br />
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<br />
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Proponents for this simulated reality theory often point to how advanced our technology has become, as well as
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the incredibly fast pace at which it has advanced over the past decades. The amount of computing power available
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to us has increased over 100-fold since 2060 due to the development of nanoprocessors and quantum computers.
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Artificial Intelligence has advanced to the point where our entire lives are controlled by robots and machines
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that handle our day-to-day activities such as autonomous transportation and scheduling. If we consider the pace
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at which this technology has advanced and assume that these developments continue, it's reasonable to assume
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that at some point in the future our technology would be advanced enough that we could create simulations that
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are indistinguishable from reality. However, if continued technological advancement is a reasonable outcome,
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then it is very likely that such a scenario has already happened.
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<br />
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<br />
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Statistically speaking, somewhere out there in the infinite universe there is an advanced, intelligent species
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that already has such technology. Who's to say that they haven't already created such a virtual reality: our
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own?
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</Typography>
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),
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}),
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[LiteratureName.BeyondMan]: new Literature({
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title: "Beyond Man",
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filename: LiteratureName.BeyondMan,
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text: (
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<Typography>
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Humanity entered a "transhuman" era a long time ago. And despite the protests and criticisms of many who cried
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out against human augmentation at the time, the transhuman movement continued and prospered. Proponents of the
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movement ignored the critics, arguing that it was in our inherent nature to better ourselves. To improve. To be
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more than we were. They claimed that not doing so would be to go against every living organism's biological
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purpose: evolution and survival of the fittest.
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<br />
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<br />
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And here we are today, with technology that is advanced enough to augment humans to a state that can only be
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described as posthuman. But what do we have to show for it when this augmentation technology is only available
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to the so-called "elite"? Are we really better off than before when only 5% of the world's population has access
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to this technology? When the powerful corporations and organizations of the world keep it all to themselves,
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have we really evolved?
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<br />
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<br />
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Augmentation technology has only further increased the divide between the rich and the poor, between the
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powerful and the oppressed. We have not become "more than human". We have not evolved from nature's original
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design. We are still the greedy, corrupted, and evil men that we always were.
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</Typography>
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),
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}),
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[LiteratureName.BrighterThanTheSun]: new Literature({
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title: "Brighter than the Sun",
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filename: LiteratureName.BrighterThanTheSun,
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factionRumors: [FactionName.KuaiGongInternational, FactionName.OmniTekIncorporated],
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text: (
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<Typography>
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When people think about the corporations that dominate the East, they typically think of{" "}
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{CompanyName.KuaiGongInternational}, which holds a complete monopoly for manufacturing and commerce in Asia, or{" "}
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{CompanyName.GlobalPharmaceuticals}, the world's largest drug company, or {CompanyName.OmniTekIncorporated}, the
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global leader in intelligent and autonomous robots. But there's one company that has seen a rapid rise in the
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last year and is poised to dominate not only the East, but the entire world: TaiYang Digital.
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<br />
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<br />
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|
TaiYang Digital is a Chinese internet-technology corporation that provides services such as online advertising,
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search engines, gaming, media, entertainment, and cloud computing/storage. Its name TaiYang comes from the
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Chinese word for "sun". In Chinese culture, the sun is a 'yang' symbol associated with life, heat, masculinity,
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and heaven.
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<br />
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<br />
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The company was founded less than 5 years ago and is already the third highest valued company in all of Asia. In
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2076 it generated a total revenue of over 10 trillion yuan. Its services are used daily by over a billion people
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worldwide.
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<br />
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<br />
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|
TaiYang Digital's meteoric rise is extremely surprising in modern society. This sort of growth is something
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you'd commonly see in the first half of the century, especially for tech companies. However in the last two
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decades the number of corporations has significantly declined as the largest entities quickly took over the
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economy. Corporations such as {CompanyName.ECorp}, {CompanyName.MegaCorp}, and{" "}
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{CompanyName.KuaiGongInternational} have established such strong monopolies in their market sectors that they
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have effectively killed off all of the smaller and new corporations that have tried to start up over the years.
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This is what makes the rise of TaiYang Digital so impressive. And if TaiYang continues down this path, then they
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have a bright future ahead of them.
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</Typography>
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),
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}),
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|
[LiteratureName.DemocracyIsDead]: new Literature({
|
|
title: "Democracy is Dead: The Fall of an Empire",
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|
filename: LiteratureName.DemocracyIsDead,
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|
text: (
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<Typography>
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They rose from the shadows in the street.
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<br />
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From the places where the oppressed meet.
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<br />
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Their cries echoed loudly through the air.
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<br />
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As they once did in Tiananmen Square.
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<br />
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Loudness in the silence, Darkness in the light.
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<br />
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They came forth with power and might.
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<br />
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Once the beacon of democracy, America was first.
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<br />
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Its pillars of society destroyed and dispersed.
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<br />
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Soon the cries rose everywhere, with revolt and riot.
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<br />
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Until one day, finally, all was quiet.
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<br />
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From the ashes rose a new order, corporatocracy was its name.
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<br />
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Rome, Mongol, Byzantine, all of history is just the same.
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<br />
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For man will never change in a fundamental way.
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<br />
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And now democracy is dead, in the USA.
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</Typography>
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),
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}),
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|
[LiteratureName.Sector12Crime]: new Literature({
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|
title: `Figures Show Rising Crime Rates in ${CityName.Sector12}`,
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|
filename: LiteratureName.Sector12Crime,
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factionRumors: [FactionName.TheSyndicate, FactionName.SlumSnakes],
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|
text: (
|
|
<Typography>
|
|
A recent study by analytics company Wilson Inc. shows a significant rise in criminal activity in{" "}
|
|
{CityName.Sector12}. Perhaps the most alarming part of the statistic is that most of the rise is in violent
|
|
crime such as homicide and assault. According to the study, the city saw a total of 21,406 reported homicides in
|
|
2076, which is over a 20% increase compared to 2075.
|
|
<br />
|
|
<br />
|
|
CIA director David Glarow says it's too early to know whether these figures indicate the beginning of a
|
|
sustained increase in crime rates, or whether the year was just an unfortunate outlier. He states that many
|
|
intelligence and law enforcement agents have noticed an increase in organized crime activities, and believes
|
|
that these figures may be the result of an uprising from criminal organizations such as{" "}
|
|
{FactionName.TheSyndicate} or the {FactionName.SlumSnakes}.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.ManAndMachine]: new Literature({
|
|
title: "Man and the Machine",
|
|
filename: LiteratureName.ManAndMachine,
|
|
text: (
|
|
<Typography>
|
|
In 2005 Ray Kurzweil popularized his theory of the Singularity. He predicted that the rate of technological
|
|
advancement would continue to accelerate faster and faster until one day machines would be become infinitely
|
|
more intelligent than humans. This point, called the Singularity, would result in a drastic transformation of
|
|
the world as we know it. He predicted that the Singularity would arrive by 2045. And yet here we are, more than
|
|
three decades later, where most would agree that we have not yet reached a point where computers and machines
|
|
are vastly more intelligent than we are. So what gives?
|
|
<br />
|
|
<br />
|
|
The answer is that we have reached the Singularity, just not in the way we expected. The artificial
|
|
superintelligence that was predicted by Kurzweil and others exists in the world today - in the form of
|
|
Augmentations. Yes, those Augmentations that the rich and powerful keep to themselves enable humans to become
|
|
superintelligent beings. The Singularity did not lead to a world where our machines are infinitely more
|
|
intelligent than us, it led to a world where man and machine can merge to become something greater. Most of the
|
|
world just doesn't know it yet.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.SecretSocieties]: new Literature({
|
|
title: "Secret Societies",
|
|
filename: LiteratureName.SecretSocieties,
|
|
factionRumors: [FactionName.TheBlackHand, FactionName.NiteSec, FactionName.BitRunners],
|
|
text: (
|
|
<Typography>
|
|
The idea of secret societies has long intrigued the general public by inspiring curiosity, fascination, and
|
|
distrust. People have long wondered about who these secret society members are and what they do, with the most
|
|
radical of conspiracy theorists claiming that they control everything in the entire world. And while the world
|
|
may never know for sure, it is likely that many secret societies do actually exist, even today.
|
|
<br />
|
|
<br />
|
|
However, the secret societies of the modern world are nothing like those that (supposedly) existed decades and
|
|
centuries ago. The Freemasons, Knights Templar, and {FactionName.Illuminati}, while they may have been around at
|
|
the turn of the 21st century, almost assuredly do not exist today. The dominance of the Web in our everyday
|
|
lives and the fact that so much of the world is now digital has given rise to a new breed of secret societies:
|
|
Internet-based ones.
|
|
<br />
|
|
<br />
|
|
Commonly called "hacker groups", Internet-based secret societies have become well-known in today's world. Some
|
|
of these, such as {FactionName.TheBlackHand}, are black hat groups that claim they are trying to help the
|
|
oppressed by attacking the elite and powerful. Others, such as {FactionName.NiteSec}, are hacktivist groups that
|
|
try to push political and social agendas. Perhaps the most intriguing hacker group is the mysterious{" "}
|
|
{FactionName.BitRunners}, whose purpose still remains unknown.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.TheFailedFrontier]: new Literature({
|
|
title: "Space: The Failed Frontier",
|
|
filename: LiteratureName.TheFailedFrontier,
|
|
text: (
|
|
<Typography>
|
|
Humans have long dreamed about spaceflight. With enduring interest, we were driven to explore the unknown and
|
|
discover new worlds. We dreamed about conquering the stars. And in our quest, we pushed the boundaries of our
|
|
scientific limits, and then pushed further. Space exploration lead to the development of many important
|
|
technologies and new industries.
|
|
<br />
|
|
<br />
|
|
But sometime in the middle of the 21st century, all of that changed. Humanity lost its ambitions and aspirations
|
|
of exploring the cosmos. The once-large funding for agencies like NASA and the European Space Agency gradually
|
|
whittled away until their eventual disbanding in the 2060's. Not even militaries are fielding flights into space
|
|
nowadays. The only remnants of the once great mission for cosmic conquest are the countless satellites in
|
|
near-earth orbit, used for communications, espionage, and other corporate interests.
|
|
<br />
|
|
<br />
|
|
And as we continue to look at the state of space technology, it becomes more and more apparent that we will
|
|
never return to that golden age of space exploration, that age where everyone dreamed of going beyond earth for
|
|
the sake of discovery.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.CodedIntelligence]: new Literature({
|
|
title: "Coded Intelligence: Myth or Reality?",
|
|
filename: LiteratureName.CodedIntelligence,
|
|
factionRumors: [FactionName.OmniTekIncorporated],
|
|
text: (
|
|
<Typography>
|
|
Tremendous progress has been made in the field of Artificial Intelligence over the past few decades. Our
|
|
autonomous vehicles and transportation systems. The electronic personal assistants that control our everyday
|
|
lives. Medical, service, and manufacturing robots. All of these are examples of how far AI has come and how much
|
|
it has improved our daily lives. However, the question still remains of whether AI will ever be advanced enough
|
|
to re-create human intelligence.
|
|
<br />
|
|
<br />
|
|
We've certainly come close to artificial intelligence that is similar to humans. For example,{" "}
|
|
{CompanyName.OmniTekIncorporated}'s CompanionBot, a robot meant to act as a comforting friend for lonely and
|
|
grieving people, is eerily human-like in its appearance, speech, mannerisms, and even movement. However its
|
|
artificial intelligence isn't the same as that of humans. Not yet. It doesn't have sentience or self-awareness
|
|
or consciousness.
|
|
<br />
|
|
<br />
|
|
Many neuroscientists believe that we won't ever reach the point of creating artificial human intelligence. "At
|
|
the end of the day, AI comes down to 1's and 0's, while the human brain does not. We'll never see AI that is
|
|
identical to that of humans."
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.SyntheticMuscles]: new Literature({
|
|
title: "Synthetic Muscles",
|
|
filename: LiteratureName.SyntheticMuscles,
|
|
text: (
|
|
<Typography>
|
|
Initial versions of synthetic muscles weren't made of anything organic but were actually crude devices made to
|
|
mimic human muscle function. Some of the early iterations were actually made of common materials such as fishing
|
|
lines and sewing threads due to their high strength for a cheap cost.
|
|
<br />
|
|
<br />
|
|
As technology progressed, however, advances in biomedical engineering paved the way for a new method of creating
|
|
synthetic muscles. Instead of creating something that closely imitated the functionality of human muscle,
|
|
scientists discovered a way of forcing the human body itself to augment its own muscle tissue using both
|
|
synthetic and organic materials. This is typically done using gene therapy or chemical injections.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.TensionsInTechRace]: new Literature({
|
|
title: "Tensions rise in global tech race",
|
|
filename: LiteratureName.TensionsInTechRace,
|
|
factionRumors: [FactionName.OmniTekIncorporated, FactionName.MegaCorp, FactionName.ECorp],
|
|
text: (
|
|
<Typography>
|
|
Have we entered a new Cold War? Is WWIII just beyond the horizon?
|
|
<br />
|
|
<br />
|
|
After rumors came out that {CompanyName.OmniTekIncorporated} had begun developing advanced robotic
|
|
supersoldiers, geopolitical tensions quickly flared between the USA, Russia, and several Asian superpowers. In a
|
|
rare show of cooperation between corporations, {CompanyName.MegaCorp} and {CompanyName.ECorp} have reportedly
|
|
launched hundreds of new surveillance and espionage satellites. Defense contractors such as{" "}
|
|
{CompanyName.DeltaOne} and {CompanyName.AeroCorp} have been working with the CIA and NSA to prepare for
|
|
conflict. Meanwhile, the rest of the world sits in earnest hoping that it never reaches full-scale war. With
|
|
today's technology and firepower, a World War would assuredly mean the end of human civilization.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.CostOfImmortality]: new Literature({
|
|
title: "The Cost of Immortality",
|
|
filename: LiteratureName.CostOfImmortality,
|
|
text: (
|
|
<Typography>
|
|
Evolution and advances in medical and augmentation technology has lead to drastic improvements in human
|
|
mortality rates. Recent figures show that the life expectancy for humans that live in a first-world country is
|
|
about 130 years of age, almost double of what it was at the turn of the century. However, this increase in
|
|
average lifespan has had some significant effects on society and culture.
|
|
<br />
|
|
<br />
|
|
Due to longer lifespans and a better quality of life, many adults are holding off on having kids until much
|
|
later. As a result, the percentage of youth in first-world countries has been decreasing, while the number of
|
|
senior citizens is significantly increasing.
|
|
<br />
|
|
<br />
|
|
Perhaps the most alarming result of all of this is the rapidly shrinking workforce. Despite the increase in life
|
|
expectancy, the typical retirement age for workers in America has remained about the same, meaning a larger and
|
|
larger percentage of people in America are retirees. Furthermore, many young adults are holding off on joining
|
|
the workforce because they feel that they have plenty of time left in their lives for employment, and want to
|
|
"enjoy life while they're young." For most industries, this shrinking workforce is not a major issue as most
|
|
things are handled by robots anyways. However, there are still several key industries such as engineering and
|
|
education that have not been automated, and these remain in danger to this cultural phenomenon.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.TheHiddenWorld]: new Literature({
|
|
title: "The Hidden World",
|
|
filename: LiteratureName.TheHiddenWorld,
|
|
factionRumors: [FactionName.Illuminati],
|
|
text: (
|
|
<Typography>
|
|
WAKE UP SHEEPLE
|
|
<br />
|
|
<br />
|
|
THE GOVERNMENT DOES NOT EXIST. CORPORATIONS DO NOT RUN SOCIETY
|
|
<br />
|
|
<br />
|
|
THE {FactionName.Illuminati.toUpperCase()} ARE THE SECRET RULERS OF THE WORLD!
|
|
<br />
|
|
<br />
|
|
Yes, the {FactionName.Illuminati} of legends. The ancient secret society that controls the entire world from the
|
|
shadows with their invisible hand. With their personal wealth and skills they have penetrated every major
|
|
government, financial agency, and corporation in the last three hundred years.
|
|
<br />
|
|
<br />
|
|
OPEN YOUR EYES
|
|
<br />
|
|
<br />
|
|
It was the {FactionName.Illuminati} that brought an end to democracy in the world. They are the driving force
|
|
behind everything that happens.
|
|
<br />
|
|
<br />
|
|
THEY ARE ALL AROUND YOU
|
|
<br />
|
|
<br />
|
|
After destabilizing the world's governments, they are now entering the final stage of their master plan. They
|
|
will secretly initiate global crises. Terrorism. Pandemics. World War. And out of the chaos that ensues they
|
|
will build their New World Order.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.TheNewGod]: new Literature({
|
|
title: "The New God",
|
|
filename: LiteratureName.TheNewGod,
|
|
factionRumors: [FactionName.ChurchOfTheMachineGod],
|
|
text: (
|
|
<Typography>
|
|
Everyone has a moment in their life when they wonder about the bigger questions.
|
|
<br />
|
|
<br />
|
|
What's the point of all this? What is my purpose?
|
|
<br />
|
|
<br />
|
|
Some people dare to think even bigger.
|
|
<br />
|
|
<br />
|
|
What will the fate of the human race be?
|
|
<br />
|
|
<br />
|
|
We live in an era vastly different from that of 15 or even 20 years ago. We have gone beyond the limits of
|
|
humanity. We have stripped ourselves of the tyranny of flesh.
|
|
<br />
|
|
<br />
|
|
The Singularity is here. The merging of man and machine. This is where humanity evolves into something greater.
|
|
This is our future.
|
|
<br />
|
|
<br />
|
|
Embrace it, and you will obey a new god. The God in the Machine.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.NewTriads]: new Literature({
|
|
title: "The New Triads",
|
|
filename: LiteratureName.NewTriads,
|
|
factionRumors: [FactionName.Tetrads],
|
|
text: (
|
|
<Typography>
|
|
The Triads were an ancient transnational crime syndicate based in China, Hong Kong, and other Asian territories.
|
|
They were often considered one of the first and biggest criminal secret societies. While most of the branches of
|
|
the Triads have been destroyed over the past few decades, the crime faction has spawned and inspired a number of
|
|
other Asian crime organizations over the past few years. The most notable of these is the {FactionName.Tetrads}.
|
|
<br />
|
|
<br />
|
|
It is widely believed that the {FactionName.Tetrads} are a rogue group that splintered off from the Triads
|
|
sometime in the mid 21st century. The founders of the {FactionName.Tetrads}, all of whom were ex-Triad members,
|
|
believed that the Triads were losing their purpose and direction. The {FactionName.Tetrads} started off as a
|
|
small group that mainly engaged in fraud and extortion. They were largely unknown until just a few years ago
|
|
when they took over the illegal drug trade in all of the major Asian cities. They quickly became the most
|
|
powerful crime syndicate in the continent.
|
|
<br />
|
|
<br />
|
|
Not much else is known about the {FactionName.Tetrads}, or about the efforts the Asian governments and
|
|
corporations are making to take down this large new crime organization. Many believe that the{" "}
|
|
{FactionName.Tetrads} have infiltrated the governments and powerful corporations in Asia, which has helped
|
|
facilitate their recent rapid rise.
|
|
</Typography>
|
|
),
|
|
}),
|
|
[LiteratureName.TheSecretWar]: new Literature({
|
|
title: "The Secret War",
|
|
filename: LiteratureName.TheSecretWar,
|
|
text: <Typography></Typography>,
|
|
}),
|
|
[LiteratureName.ABriefHistoryOfTranshumanism]: new Literature({
|
|
title: "A Brief History of Transhumanism",
|
|
filename: LiteratureName.ABriefHistoryOfTranshumanism,
|
|
text: (
|
|
<Typography>
|
|
Human augmentation has come a long way since the first prosthetics and implants. Now any and all parts of the
|
|
human body are able to be improved by technology: strength, speed, perception, intelligence. A large variety of
|
|
powerful augmentations have been developed, but for most they may as well not exist. How did things end up like
|
|
this?
|
|
<br />
|
|
<br />
|
|
Part of the answer is, unfortunately, that the exact technology that has allowed us to come so far in human
|
|
augmentation is also responsible for its great expense and exclusivity.
|
|
<br />
|
|
The early days of human augmentation were plagued with issues. Immunosuppressants were needed to keep people's
|
|
bodies from rejecting the foreign bodies being implanted, with the body constantly trying to "restore" itself to
|
|
its natural state. On top of that, with the messy nature of biology any replacement for a natural organ would
|
|
fall short of full functionality. The skeleton doesn't just provide structural support and anchors for muscles;
|
|
it also helps produce the blood in your body in the marrow. Even the fat in the body is a living organ that
|
|
produces hormones helping to regulate its activity.
|
|
<br />
|
|
<br />
|
|
Thus, the process was limited by the capacity of the human body to accept and deal with these changes. Biology
|
|
is redundant and flexible, so replacing a few bones won't impact the body's functioning too badly. But every
|
|
addition and change would add up, ultimately severely limiting the body's capacity for augmentation.
|
|
<br />
|
|
<br />
|
|
Ultimately it was {CompanyName.VitaLife} who found a way around this limitation, though only at great expense...
|
|
They discovered that by using a radical new form of gene therapy to reshape a person's body to not only
|
|
accommodate but integrate the augmentations into their body at a cellular level, they could completely eliminate
|
|
the side-effects of augmenting.
|
|
<br />
|
|
<br />
|
|
The downside, of course, is the extreme expense and complexity of the process. Not only must each augment be
|
|
tailored for its intended recipient and a custom genetic therapy program developed, but to truly avoid any
|
|
side-effects this program must take into account the interactions between augmentations when multiple are
|
|
installed. The combinatoric explosion in complexity leads to exponentially increasing costs when more than one
|
|
augment is installed at the same time. Despite this most still prefer to install as many as possible at once,
|
|
because in addition the radical transformation their body undergoes leaves them relearning to use their body for
|
|
weeks or even months afterward.
|
|
<br />
|
|
<br />
|
|
In the end humanity is left with the theoretical capacity to transform themselves to the limits of their
|
|
imagininations, but the practical reality that the expense of even basic augmentations is beyond 95% of the
|
|
population.
|
|
</Typography>
|
|
),
|
|
}),
|
|
};
|