mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-16 06:18:42 +02:00
300 lines
11 KiB
TypeScript
300 lines
11 KiB
TypeScript
import { installAugmentations } from "../../../src/Augmentation/AugmentationHelpers";
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import { blackOpsArray } from "../../../src/Bladeburner/data/BlackOperations";
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import { AugmentationName, FactionName } from "@enums";
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import { Player } from "@player";
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import { prestigeSourceFile } from "../../../src/Prestige";
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import { GetServerOrThrow } from "../../../src/Server/AllServers";
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import { SpecialServers } from "../../../src/Server/data/SpecialServers";
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import { Factions } from "../../../src/Faction/Factions";
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import { PlayerOwnedAugmentation } from "../../../src/Augmentation/PlayerOwnedAugmentation";
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import { getNS, initGameEnvironment, setupBasicTestingEnvironment } from "./Utilities";
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function setNumBlackOpsComplete(value: number): void {
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if (!Player.bladeburner) {
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throw new Error("Invalid Bladeburner data");
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}
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Player.bladeburner.numBlackOpsComplete = value;
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}
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const nextBN = 3;
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beforeAll(() => {
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initGameEnvironment();
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});
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describe("b1tflum3", () => {
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beforeEach(() => {
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setupBasicTestingEnvironment();
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Player.queueAugmentation(AugmentationName.TheRedPill);
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installAugmentations();
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Player.gainHackingExp(1e100);
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const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
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wdServer.hasAdminRights = true;
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});
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// Make sure that the player is in the next BN without SF rewards.
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const expectSucceedInB1tflum3 = () => {
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expect(Player.bitNodeN).toStrictEqual(nextBN);
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expect(Player.augmentations.length).toStrictEqual(0);
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expect(Player.sourceFileLvl(1)).toStrictEqual(0);
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};
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describe("Success", () => {
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test("Without BN options", () => {
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const ns = getNS();
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ns.singularity.b1tflum3(nextBN);
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expectSucceedInB1tflum3();
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});
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test("With BN options", () => {
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const ns = getNS();
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ns.singularity.b1tflum3(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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sourceFileOverrides: new Map(),
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intelligenceOverride: 1,
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});
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expectSucceedInB1tflum3();
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});
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});
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describe("Failure", () => {
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// Make sure that the player is still in the same BN without SF rewards.
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const expectFailToB1tflum3 = () => {
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expect(Player.bitNodeN).toStrictEqual(1);
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expect(Player.augmentations.length).toStrictEqual(1);
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expect(Player.sourceFileLvl(1)).toStrictEqual(0);
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};
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test("Invalid intelligenceOverride", () => {
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const ns = getNS();
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expect(() => {
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ns.singularity.b1tflum3(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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intelligenceOverride: -1,
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});
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}).toThrow();
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expectFailToB1tflum3();
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});
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test("Invalid sourceFileOverrides", () => {
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const ns = getNS();
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expect(() => {
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ns.singularity.b1tflum3(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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sourceFileOverrides: [] as unknown as Map<number, number>,
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});
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}).toThrow();
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expectFailToB1tflum3();
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});
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});
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});
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describe("destroyW0r1dD43m0n", () => {
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beforeEach(() => {
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setupBasicTestingEnvironment();
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Player.queueAugmentation(AugmentationName.TheRedPill);
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installAugmentations();
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Player.gainHackingExp(1e100);
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const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
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wdServer.hasAdminRights = true;
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Player.startBladeburner();
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setNumBlackOpsComplete(blackOpsArray.length);
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});
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describe("Success", () => {
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// Make sure that the player is in the next BN and received SF rewards.
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const expectSucceedInDestroyingWD = () => {
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expect(Player.bitNodeN).toStrictEqual(nextBN);
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expect(Player.augmentations.length).toStrictEqual(0);
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expect(Player.sourceFileLvl(1)).toStrictEqual(1);
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};
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test("Hacking route", () => {
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setNumBlackOpsComplete(0);
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const ns = getNS();
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ns.singularity.destroyW0r1dD43m0n(nextBN);
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expectSucceedInDestroyingWD();
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});
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test("Hacking route with BN options", () => {
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setNumBlackOpsComplete(0);
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const ns = getNS();
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ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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sourceFileOverrides: new Map(),
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intelligenceOverride: 1,
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});
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expectSucceedInDestroyingWD();
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});
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test("Bladeburner route", () => {
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Player.skills.hacking = 0;
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const ns = getNS();
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ns.singularity.destroyW0r1dD43m0n(nextBN);
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expectSucceedInDestroyingWD();
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});
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test("Bladeburner route with BN options", () => {
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Player.skills.hacking = 0;
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const ns = getNS();
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ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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sourceFileOverrides: new Map(),
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intelligenceOverride: 1,
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});
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expectSucceedInDestroyingWD();
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});
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});
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describe("Failure", () => {
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// Make sure that the player is still in the same BN without SF rewards.
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const expectFailToDestroyWD = () => {
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expect(Player.bitNodeN).toStrictEqual(1);
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expect(Player.augmentations.length).toStrictEqual(1);
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expect(Player.sourceFileLvl(1)).toStrictEqual(0);
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};
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test("Do not have enough hacking level and numBlackOpsComplete", () => {
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Player.skills.hacking = 0;
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setNumBlackOpsComplete(0);
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const ns = getNS();
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ns.singularity.destroyW0r1dD43m0n(nextBN);
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expectFailToDestroyWD();
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});
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test("Do not have admin rights on WD and do not have enough numBlackOpsComplete", () => {
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const wdServer = GetServerOrThrow(SpecialServers.WorldDaemon);
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wdServer.hasAdminRights = false;
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setNumBlackOpsComplete(0);
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const ns = getNS();
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ns.singularity.destroyW0r1dD43m0n(nextBN);
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expectFailToDestroyWD();
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});
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test("Invalid intelligenceOverride", () => {
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const ns = getNS();
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expect(() => {
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ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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intelligenceOverride: -1,
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});
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}).toThrow();
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expectFailToDestroyWD();
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});
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test("Invalid sourceFileOverrides", () => {
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const ns = getNS();
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expect(() => {
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ns.singularity.destroyW0r1dD43m0n(nextBN, undefined, {
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...ns.getResetInfo().bitNodeOptions,
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sourceFileOverrides: [] as unknown as Map<number, number>,
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});
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}).toThrow();
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expectFailToDestroyWD();
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});
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});
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});
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describe("purchaseAugmentation", () => {
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beforeEach(() => {
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setupBasicTestingEnvironment();
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prestigeSourceFile(true);
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Player.money = 1e100;
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Player.factions.push(FactionName.CyberSec);
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Factions[FactionName.CyberSec].playerReputation = 1e10;
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Player.factions.push(FactionName.Illuminati);
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});
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describe("Success", () => {
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const expectQueuedAugmentation = (augmentationName: AugmentationName, level: number) => {
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expect(
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Player.queuedAugmentations.find((augmentation) => augmentation.name === augmentationName)?.level,
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).toStrictEqual(level);
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};
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test("NFG", () => {
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.NeuroFluxGovernor),
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).toStrictEqual(true);
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expectQueuedAugmentation(AugmentationName.NeuroFluxGovernor, 1);
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});
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// Check if the level of NFG is increased properly.
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test("Upgrade NFG", () => {
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Player.augmentations.push(new PlayerOwnedAugmentation(AugmentationName.NeuroFluxGovernor));
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.NeuroFluxGovernor),
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).toStrictEqual(true);
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expectQueuedAugmentation(AugmentationName.NeuroFluxGovernor, 2);
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});
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test("Normal augmentation", () => {
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
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).toStrictEqual(true);
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expectQueuedAugmentation(AugmentationName.CranialSignalProcessorsG1, 1);
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});
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test("Normal augmentation with prerequisite", () => {
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Player.augmentations.push(new PlayerOwnedAugmentation(AugmentationName.CranialSignalProcessorsG1));
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG2),
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).toStrictEqual(true);
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expectQueuedAugmentation(AugmentationName.CranialSignalProcessorsG2, 1);
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});
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test("Buy 0-money-cost augmentation with negative money", () => {
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Player.money = -1000;
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Player.factions.push(FactionName.Daedalus);
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Factions[FactionName.Daedalus].playerReputation = 1e10;
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const ns = getNS();
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expect(ns.singularity.purchaseAugmentation(FactionName.Daedalus, AugmentationName.TheRedPill)).toStrictEqual(
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true,
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);
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expectQueuedAugmentation(AugmentationName.TheRedPill, 1);
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});
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});
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describe("Failure", () => {
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const expectNoQueuedAugmentation = (augmentationName: AugmentationName) => {
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expect(Player.queuedAugmentations.find((augmentation) => augmentation.name === augmentationName)).toStrictEqual(
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undefined,
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);
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};
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test("Not a member of specified faction", () => {
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.Daedalus, AugmentationName.NeuroFluxGovernor),
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).toStrictEqual(false);
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expectNoQueuedAugmentation(AugmentationName.NeuroFluxGovernor);
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});
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test("Faction does not have specified augmentation", () => {
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const ns = getNS();
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expect(ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.QLink)).toStrictEqual(false);
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expectNoQueuedAugmentation(AugmentationName.QLink);
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});
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test("Purchase installed augmentation", () => {
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Player.augmentations.push(new PlayerOwnedAugmentation(AugmentationName.CranialSignalProcessorsG1));
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
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).toStrictEqual(false);
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expectNoQueuedAugmentation(AugmentationName.CranialSignalProcessorsG1);
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});
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test("Purchase queued augmentation", () => {
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Player.queuedAugmentations.push(new PlayerOwnedAugmentation(AugmentationName.CranialSignalProcessorsG1));
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
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).toStrictEqual(false);
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});
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test("Not have prerequisite augmentation", () => {
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG2),
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).toStrictEqual(false);
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expectNoQueuedAugmentation(AugmentationName.CranialSignalProcessorsG2);
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});
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test("Not enough money", () => {
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Player.money = 1000;
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const ns = getNS();
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expect(
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ns.singularity.purchaseAugmentation(FactionName.CyberSec, AugmentationName.CranialSignalProcessorsG1),
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).toStrictEqual(false);
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expectNoQueuedAugmentation(AugmentationName.CranialSignalProcessorsG1);
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});
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test("Not enough reputation", () => {
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const ns = getNS();
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expect(ns.singularity.purchaseAugmentation(FactionName.Illuminati, AugmentationName.QLink)).toStrictEqual(false);
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expectNoQueuedAugmentation(AugmentationName.QLink);
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});
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});
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});
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