Files
bitburner-src/src/Gang/ui/RecruitButton.tsx
T

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TypeScript

import React, { useState } from "react";
import { RecruitModal } from "./RecruitModal";
import { formatRespect } from "../../ui/formatNumber";
import { useGang } from "./Context";
import Typography from "@mui/material/Typography";
import Button from "@mui/material/Button";
import Box from "@mui/material/Box";
import { RecruitmentResult } from "../Gang";
interface IProps {
onRecruit: () => void;
}
/** React Component for the recruitment button and text on the gang main page. */
export function RecruitButton(props: IProps): React.ReactElement {
const gang = useGang();
const [open, setOpen] = useState(false);
const recruitsAvailable = gang.getRecruitsAvailable();
if (gang.canRecruitMember() !== RecruitmentResult.Success) {
const respectNeeded = gang.respectForNextRecruit();
return (
<Box display="flex" alignItems="center" sx={{ mx: 1 }}>
<Button disabled>Recruit Gang Member</Button>
{respectNeeded === Infinity ? (
<Typography sx={{ ml: 1 }}>Maximum gang members already recruited</Typography>
) : (
<Typography sx={{ ml: 1 }}>{formatRespect(respectNeeded)} respect needed to recruit next member</Typography>
)}
</Box>
);
}
return (
<>
<Box display="flex" alignItems="center" sx={{ mx: 1 }}>
<Button onClick={() => setOpen(true)}>Recruit Gang Member</Button>
<Typography sx={{ ml: 1 }}>
Can recruit {recruitsAvailable} more gang member{recruitsAvailable === 1 ? "" : "s"}
</Typography>
</Box>
<RecruitModal open={open} onClose={() => setOpen(false)} onRecruit={props.onRecruit} />
</>
);
}