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bitburner-src/src/PersonObjects
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Denis Čahuk b86044bcc1 BLADEBURNER: Move bladeburner team losses to Casualties (#1654)
2024-09-23 17:03:01 -07:00
..
formulas
FEATURE: BitNode options (#1411)
2024-07-14 14:30:30 -07:00
Grafting
UI: Allow filtering graftable augmentations (#1570)
2024-08-14 22:18:27 -07:00
Player
BLADEBURNER: Move bladeburner team losses to Casualties (#1654)
2024-09-23 17:03:01 -07:00
Sleeve
BLADEBURNER: Move bladeburner team losses to Casualties (#1654)
2024-09-23 17:03:01 -07:00
HP.ts
Move player skills and exp to their struct
2022-07-26 23:54:17 -04:00
Multipliers.ts
Remove unused augmentationStats interface
2022-09-27 16:20:26 -04:00
Person.ts
MISC: Remove unnecessary dependency in Person class (#1534)
2024-08-04 00:04:06 -07:00
README.md
Convert Locations and Faction implementations to TypeScript. Also restructed directory. Implemented Sleeve, but untested
2018-12-07 02:54:26 -08:00
Skills.ts
Move player skills and exp to their struct
2022-07-26 23:54:17 -04:00

README.md

Implementation of all Person-type objects, including but not limited to the "PlayerObject" and Sleeves.

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