Files
bitburner-src/src/CotMG/ui/MainBoard.tsx
borisflagell 682d689e55 fix lint error
removed unused import
(fixing commit issue)
2022-05-24 15:10:05 +02:00

119 lines
4.0 KiB
TypeScript

import * as React from "react";
import { Fragment, NoneFragment } from "../Fragment";
import { FragmentType } from "../FragmentType";
import { IStaneksGift } from "../IStaneksGift";
import { FragmentInspector } from "./FragmentInspector";
import { FragmentSelector } from "./FragmentSelector";
import Box from "@mui/material/Box";
import Button from "@mui/material/Button";
import { Table } from "../../ui/React/Table";
import { Grid } from "./Grid";
import { zeros } from "../Helper";
import { ActiveFragmentSummary } from "./ActiveFragmentSummary";
import Tooltip from "@mui/material/Tooltip";
import Typography from "@mui/material/Typography";
interface IProps {
gift: IStaneksGift;
}
export function MainBoard(props: IProps): React.ReactElement {
const [ghostGrid, setGhostGrid] = React.useState(zeros([props.gift.width(), props.gift.height()]));
const [pos, setPos] = React.useState([0, 0]);
const [rotation, setRotation] = React.useState(0);
const [selectedFragment, setSelectedFragment] = React.useState(NoneFragment);
function moveGhost(worldX: number, worldY: number, rotation: number): void {
setPos([worldX, worldY]);
if (selectedFragment.type === FragmentType.None || selectedFragment.type === FragmentType.Delete) return;
const newgrid = zeros([props.gift.width(), props.gift.height()]);
for (let y = 0; y < selectedFragment.height(rotation); y++) {
for (let x = 0; x < selectedFragment.width(rotation); x++) {
if (!selectedFragment.fullAt(x, y, rotation)) continue;
if (worldX + x > newgrid.length - 1) continue;
if (worldY + y > newgrid[worldX + x].length - 1) continue;
newgrid[worldX + x][worldY + y] = 1;
}
}
setGhostGrid(newgrid);
}
function deleteAt(worldX: number, worldY: number): boolean {
const f = props.gift.fragmentAt(worldX, worldY);
if (f === undefined) return false;
return props.gift.delete(f.x, f.y);
}
function clickAt(worldX: number, worldY: number): void {
if (selectedFragment.type == FragmentType.None) return;
if (selectedFragment.type == FragmentType.Delete) {
deleteAt(worldX, worldY);
} else {
if (!props.gift.canPlace(worldX, worldY, rotation, selectedFragment)) return;
props.gift.place(worldX, worldY, rotation, selectedFragment);
}
}
function clear(): void {
props.gift.clear();
}
function updateSelectedFragment(fragment: Fragment): void {
setSelectedFragment(fragment);
const newgrid = zeros([props.gift.width(), props.gift.height()]);
setGhostGrid(newgrid);
}
React.useEffect(() => {
function doRotate(this: Document, event: KeyboardEvent): void {
if (event.key === "q") {
const r = (rotation - 1 + 4) % 4;
setRotation(r);
moveGhost(pos[0], pos[1], r);
}
if (event.key === "e") {
const r = (rotation + 1) % 4;
setRotation(r);
moveGhost(pos[0], pos[1], r);
}
}
document.addEventListener("keydown", doRotate);
return () => document.removeEventListener("keydown", doRotate);
});
return (
<>
<Box display="flex" sx={{ mb: 1 }}>
<Table sx={{ mr: 1 }}>
<Grid
width={props.gift.width()}
height={props.gift.height()}
ghostGrid={ghostGrid}
gift={props.gift}
enter={(i, j) => moveGhost(i, j, rotation)}
click={(i, j) => clickAt(i, j)}
/>
</Table>
<FragmentInspector gift={props.gift} x={pos[0]} y={pos[1]} fragment={props.gift.fragmentAt(pos[0], pos[1])} />
</Box>
<Box display="flex" sx={{ mb: 1 }}>
<FragmentSelector gift={props.gift} selectFragment={updateSelectedFragment} />
</Box>
<ActiveFragmentSummary gift={props.gift} />
<Tooltip
title={
<Typography>
WARNING : This will remove all active fragment from the grid. <br />
All cumulated charges will be lost.
</Typography>
}
>
<Button onClick={clear}>Clear grid</Button>
</Tooltip>
</>
);
}