mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-05-06 23:57:49 +02:00
65cd14e33b
* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
25 lines
573 B
TypeScript
25 lines
573 B
TypeScript
import { CityName } from "./data/CityNames";
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import { LocationName } from "../utils/enums";
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/** Class representing a City in the game */
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export class City {
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/** List of all locations in this city */
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locations: LocationName[];
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/** Name of this city */
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name: CityName;
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/** Metro map ascii art */
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asciiArt: string;
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constructor(name: CityName, locations: LocationName[] = [], asciiArt = "") {
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this.name = name;
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this.locations = locations;
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this.asciiArt = asciiArt;
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}
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addLocation(loc: LocationName): void {
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this.locations.push(loc);
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}
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}
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