Files
bitburner-src/src/Exploits/applyExploits.ts
2022-07-14 18:43:33 -04:00

45 lines
1.3 KiB
TypeScript

import { Player } from "../Player";
import { sanitizeExploits } from "./Exploit";
export function applyExploit(): void {
if (Player.exploits && Player.exploits.length === 0) {
return;
}
Player.exploits = sanitizeExploits(Player.exploits);
const inc = Math.pow(1.001, Player.exploits.length);
const dec = Math.pow(0.999, Player.exploits.length);
Player.mults.hacking_chance *= inc;
Player.mults.hacking_speed *= inc;
Player.mults.hacking_money *= inc;
Player.mults.hacking_grow *= inc;
Player.mults.hacking *= inc;
Player.mults.strength *= inc;
Player.mults.defense *= inc;
Player.mults.dexterity *= inc;
Player.mults.agility *= inc;
Player.mults.charisma *= inc;
Player.mults.hacking_exp *= inc;
Player.mults.strength_exp *= inc;
Player.mults.defense_exp *= inc;
Player.mults.dexterity_exp *= inc;
Player.mults.agility_exp *= inc;
Player.mults.charisma_exp *= inc;
Player.mults.company_rep *= inc;
Player.mults.faction_rep *= inc;
Player.mults.crime_money *= inc;
Player.mults.crime_success *= inc;
Player.mults.hacknet_node_money *= inc;
Player.mults.hacknet_node_purchase_cost *= dec;
Player.mults.hacknet_node_ram_cost *= dec;
Player.mults.hacknet_node_core_cost *= dec;
Player.mults.hacknet_node_level_cost *= dec;
Player.mults.work_money *= inc;
}