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bitburner-src/src/Documentation/doc/help/bitnode_order.md
Michael Ficocelli 104a97d711 DOCS: Link to stable instead of dev for player-facing docs (#1208)
* DOCS: Link to stable instead of dev for player-facing docs, to avoid confusion about features that are not yet released or finalized
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What BitNode should I do?

After destroying their first BitNode, many players wonder which BitNode they should tackle next. This guide hopefully helps answer that question.

As a player, you are not forced to tackle the BitNodes in any particular order. You are free to choose whichever ones you want. The "best" order can vary between players, depending on what you like to do any what kind of player you are. In general, here are the recommended BitNodes for different things:

For fast progression

These paths do not recommend the absolute fastest path, since speed of progression is highly dependant on playing style.

  1. Repeat BN-1 until you max out its Source-File. Its Source-File is extremely powerful, as it raises all multipliers by a significant amount. This also allows you to get used to augments and other features resetting.

  2. Do BN-3 at least once to unlock the Corporation mechanic, finishing all 3 levels unlocks the full API for free, allowing fully scripted corp. This mechanic has the highest profit potential in the game.

  3. Do BN-10 once to unlock Sleeves and Grafting. Sleeves are useful in all nodes and grafting can be useful in future BitNodes, especially BN-8. It's recommended to buy all purchasable Sleeves and their memory during the first run.

    The ordering of the next three is dependant on playing style and wants/needs.

  4. Do BN-5 once or twice. The Intelligence stat it unlocks will gradually build up as you continue to play the game, and will be helpful in the future. The Source-File also provides hacking multipliers, which are strong because hacking is typically one of the best ways of earning money.

  5. Do BN-4. Its Source-File does not directly make you more powerful in any way, but unlocks the Singularity API. This API allows you to automate significantly more aspects of the game. Consider repeating until Level 3, since each level decreases the RAM cost of the functions.

  6. Do BN-2 once to unlock the Gang mechanic. This mechanic has high profit potential and offers large amounts of Augmentations in a single faction. Having sleeves (Source-File 10) greatly reduces the time it takes to get access to Gangs outside this BitNode.

  7. Do BN-9 to unlock the Hacknet Server mechanic. You can consider repeating it as well, as its Level 2 and 3 effects are pretty helpful as well.

For the strongest Source-Files

Note that the strongest Source-Files are typically rewarded by the hardest BitNodes.

The strongest Source-File is that from BN-1, as it raises all multipliers by a significant amount.

The Source-File from BN-9 is good because it unlocks the Hacknet Server mechanic. The Hacknet Server mechanic causes Hacknet Nodes to produce a new currency called hashes, rather than money. Hashes can be spent on powerful upgrades that benefit your hacking, Corporation, Bladeburner, etc.

The Sleeves granted by the Source-File from BN-10 are strong, but only after you have several of them and have spent some time/money upgrading them.

For more scripting/hacking

BN-4 unlocks the Singularity API, which can be used to automate many different aspects of the game, including working for Factions / Companies, purchasing & installing Augmentations, and creating programs

BN-6 and BN-7 unlock Bladeburner and its corresponding Bladeburner API. This allows you to automate an entire new mechanic.

BN-2 also unlocks a new mechanic and API for automating the Gang mechanic. However, it is not as interesting as Bladeburner

BN-9 unlocks the Hacknet Server mechanic and several new functions in the Hacknet Node API for using it.

For new mechanics

BN-2 unlocks a new mechanic in which you can manage a Gang. Gangs earn you money and can be very profitable once they get large and powerful. The biggest benefit of Gangs, however, is that they make all Augmentations available to you through their corresponding Faction.

BN-3 unlocks a new mechanic in which you can manage a Corporation. You can earn money through Corporations by selling your stocks, or by configuring your Corporation to pay dividends to shareholders. If your Corporation gets big enough, it can also bribe Factions in exchange for Faction Reputation.

BN-6 unlocks a new mechanic that centers around combat rather than hacking. The main benefit of the Bladeburner mechanic is that it offers a new method of destroying a BitNode.

BN-9 unlocks the Hacknet Server, which is an upgraded version of a Hacknet Node. The Hacknet Server generates a computational unit called a hash. Hashes can be spent on a variety of different upgrades that can benefit your hacking, Corporation, Bladeburner progress, and more. It transforms the Hacknet Node from a simple money-generator to a more interesting mechanic.

BN-10 unlocks two new mechanics: Sleeves and Grafting

BN-13 unlocks Stanek's Gift. This gift can improve skills, hacknet production and costs, working and crime gains, and hacking power and speed.

For a Challenge

In general, the higher BitNodes are more difficult than the lower ones. BN-12 is an obvious exception as it gets progressively harder.

BN-8 provides a unique challenge, as the only method of earning money in that BitNode is through trading at the stock market.