mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-16 06:18:42 +02:00
135 lines
5.1 KiB
TypeScript
135 lines
5.1 KiB
TypeScript
import type { SaveData } from "./types";
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import { isSaveData } from "./utils/TypeAssertion";
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export class IndexedDBVersionError extends Error {
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constructor(message: string, options: ErrorOptions) {
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super(message, options);
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this.name = this.constructor.name;
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}
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}
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function getDB(): Promise<IDBDatabase> {
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return new Promise((resolve, reject) => {
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if (!window.indexedDB) {
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reject(new Error("This browser does not support IndexedDB"));
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}
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/**
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* DB is called bitburnerSave
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* Object store is called savestring
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* key for the Object store is called save
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* Version `2` is important. When increasing the version, remember to update the code in electron/export.html.
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*
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* Version 1 is the initial version. We found a bug that caused the database to be missing the expected object
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* store. In order to add the missing object store, we need to either increase the database version or delete and
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* recreate the database. Increasing the version number is simpler. For more information, please check
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* https://github.com/bitburner-official/bitburner-src/pull/2590
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*/
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const indexedDbRequest: IDBOpenDBRequest = window.indexedDB.open("bitburnerSave", 2);
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// This is called when there's no db to begin with. It's important, don't remove it.
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indexedDbRequest.onupgradeneeded = function (this: IDBRequest<IDBDatabase>) {
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const db = this.result;
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if (db.objectStoreNames.contains("savestring")) {
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return;
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}
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db.createObjectStore("savestring");
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};
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indexedDbRequest.onerror = function (this: IDBRequest<IDBDatabase>) {
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if (this.error?.name === "VersionError") {
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reject(new IndexedDBVersionError(this.error.message, { cause: this.error }));
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}
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reject(this.error ?? new Error("Cannot open a connection to IndexedDB"));
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};
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indexedDbRequest.onblocked = function (this: IDBRequest<IDBDatabase>) {
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reject(
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new Error("Database in use by another tab. Please close all other Bitburner tabs.", { cause: this.error }),
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);
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};
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indexedDbRequest.onsuccess = function (this: IDBRequest<IDBDatabase>) {
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const db = this.result;
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// This should never happen unless the browser is buggy.
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if (!db) {
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reject(new Error("Database opened successfully, but the result is somehow falsy."));
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return;
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}
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resolve(db);
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};
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});
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}
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/**
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* Load the save data from IndexedDB.
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*
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* Note that if skipCheckingLoadedData is true, there is no guarantee the resolved data is valid SaveData. Only pass
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* true to skipCheckingLoadedData if you don't care if the loaded data is valid SaveData (e.g., download a backup of the
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* save data, regardless of what it is).
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*
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* @param skipCheckingLoadedData
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* @returns
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*/
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export async function load(skipCheckingLoadedData = false): Promise<SaveData | undefined> {
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const db = await getDB();
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return new Promise((resolve, reject) => {
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const transaction = db.transaction(["savestring"], "readonly");
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const rejectHandler = () => {
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reject(transaction.error ?? new Error("Cannot load game data. Transaction aborted or encountered an error."));
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};
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transaction.onerror = rejectHandler;
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transaction.onabort = rejectHandler;
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const objectStore = transaction.objectStore("savestring");
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const request = objectStore.get("save");
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request.onsuccess = function () {
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const result: unknown = request.result;
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// In some cases, we don't care if the loaded data is valid SaveData.
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if (skipCheckingLoadedData) {
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resolve(result as SaveData | undefined);
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return;
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}
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if (result !== undefined && !isSaveData(result)) {
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console.error("Invalid save data in IndexedDB:", result);
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reject(new Error("Save data exists, but its type is invalid."));
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return;
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}
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resolve(result);
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};
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});
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}
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export async function save(saveData: SaveData): Promise<void> {
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const db = await getDB();
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return new Promise((resolve, reject) => {
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const transaction = db.transaction(["savestring"], "readwrite");
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const rejectHandler = () => {
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reject(transaction.error ?? new Error("Cannot save game data. Transaction aborted or encountered an error."));
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};
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transaction.onerror = rejectHandler;
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transaction.onabort = rejectHandler;
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const objectStore = transaction.objectStore("savestring");
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objectStore.put(saveData, "save");
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// transaction.oncomplete is used instead of request.onsuccess to ensure durability.
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// A request can succeed in memory, but the transaction may still fail to commit due to disk I/O errors, quota
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// limits, or system interruptions.
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transaction.oncomplete = () => resolve();
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});
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}
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export function deleteGame(): Promise<void> {
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const request = window.indexedDB.deleteDatabase("bitburnerSave");
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return new Promise((resolve, reject) => {
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request.onerror = function () {
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reject(request.error ?? new Error("Cannot delete save data"));
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};
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request.onblocked = function () {
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reject(new Error("Database in use by another tab. Please close all other Bitburner tabs."));
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};
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request.onsuccess = () => resolve();
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});
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}
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