import { Action } from "./Action"; import { IMap } from "../types"; export const GeneralActions: IMap = {}; (function() { // General Actions let actionName; actionName = "Training"; GeneralActions[actionName] = new Action({ name:actionName, desc:"Improve your abilities at the Bladeburner unit's specialized training " + "center. Doing this gives experience for all combat stats and also " + "increases your max stamina.", }); actionName = "Field Analysis"; GeneralActions[actionName] = new Action({ name:actionName, desc:"Mine and analyze Synthoid-related data. This improves the " + "Bladeburner's unit intelligence on Synthoid locations and " + "activities. Completing this action will improve the accuracy " + "of your Synthoid population estimated in the current city.

" + "Does NOT require stamina.", }); actionName = "Recruitment"; GeneralActions[actionName] = new Action({ name:actionName, desc:"Attempt to recruit members for your Bladeburner team. These members " + "can help you conduct operations.

" + "Does NOT require stamina.", }); actionName = "Diplomacy"; GeneralActions[actionName] = new Action({ name: actionName, desc: "Improve diplomatic relations with the Synthoid population. " + "Completing this action will reduce the Chaos level in your current city.

" + "Does NOT require stamina.", }); actionName = "Hyperbolic Regeneration Chamber"; GeneralActions[actionName] = new Action({ name: actionName, desc: "Enter cryogenic stasis using the Bladeburner division's hi-tech Regeneration Chamber. " + "This will slowly heal your wounds and slightly increase your stamina.

", }); })()