/** * React Component for the Hacknet Node UI. * This Component displays the panel for a single Hacknet Node */ import React from "react"; import { HacknetNodeMaxLevel, HacknetNodeMaxRam, HacknetNodeMaxCores } from "../HacknetNode"; import { getMaxNumberLevelUpgrades, getMaxNumberRamUpgrades, getMaxNumberCoreUpgrades } from "../HacknetHelpers"; import { Player } from "../../Player"; import { numeralWrapper } from "../../ui/numeralFormat"; export class HacknetNode extends React.Component { render() { const node = this.props.node; const purchaseMult = this.props.purchaseMultiplier; const recalculate = this.props.recalculate; // Upgrade Level Button let upgradeLevelText, upgradeLevelClass; if (node.level >= HacknetNodeMaxLevel) { upgradeLevelText = "MAX LEVEL"; upgradeLevelClass = "std-button-disabled"; } else { let multiplier = 0; if (purchaseMult === "MAX") { multiplier = getMaxNumberLevelUpgrades(node, HacknetNodeMaxLevel); } else { const levelsToMax = HacknetNodeMaxLevel - node.level; multiplier = Math.min(levelsToMax, purchaseMult); } const upgradeLevelCost = node.calculateLevelUpgradeCost(multiplier, Player); upgradeLevelText = `Upgrade x${multiplier} - ${numeralWrapper.formatMoney(upgradeLevelCost)}`; if (Player.money.lt(upgradeLevelCost)) { upgradeLevelClass = "std-button-disabled"; } else { upgradeLevelClass = "std-button"; } } const upgradeLevelOnClick = () => { let numUpgrades = purchaseMult; if (purchaseMult === "MAX") { numUpgrades = getMaxNumberLevelUpgrades(node, HacknetNodeMaxLevel); } node.purchaseLevelUpgrade(numUpgrades, Player); recalculate(); return false; } let upgradeRamText, upgradeRamClass; if (node.ram >= HacknetNodeMaxRam) { upgradeRamText = "MAX RAM"; upgradeRamClass = "std-button-disabled"; } else { let multiplier = 0; if (purchaseMult === "MAX") { multiplier = getMaxNumberRamUpgrades(node, HacknetNodeMaxRam); } else { const levelsToMax = Math.round(Math.log2(HacknetNodeMaxRam / node.ram)); multiplier = Math.min(levelsToMax, purchaseMult); } const upgradeRamCost = node.calculateRamUpgradeCost(multiplier, Player); upgradeRamText = `Upgrade x${multiplier} - ${numeralWrapper.formatMoney(upgradeRamCost)}`; if (Player.money.lt(upgradeRamCost)) { upgradeRamClass = "std-button-disabled"; } else { upgradeRamClass = "std-button"; } } const upgradeRamOnClick = () => { let numUpgrades = purchaseMult; if (purchaseMult === "MAX") { numUpgrades = getMaxNumberRamUpgrades(node, HacknetNodeMaxRam); } node.purchaseRamUpgrade(numUpgrades, Player); recalculate(); return false; } let upgradeCoresText, upgradeCoresClass; if (node.cores >= HacknetNodeMaxCores) { upgradeCoresText = "MAX CORES"; upgradeCoresClass = "std-button-disabled"; } else { let multiplier = 0; if (purchaseMult === "MAX") { multiplier = getMaxNumberCoreUpgrades(node, HacknetNodeMaxCores); } else { const levelsToMax = HacknetNodeMaxCores - node.cores; multiplier = Math.min(levelsToMax, purchaseMult); } const upgradeCoreCost = node.calculateCoreUpgradeCost(multiplier, Player); upgradeCoresText = `Upgrade x${multiplier} - ${numeralWrapper.formatMoney(upgradeCoreCost)}`; if (Player.money.lt(upgradeCoreCost)) { upgradeCoresClass = "std-button-disabled"; } else { upgradeCoresClass = "std-button"; } } const upgradeCoresOnClick = () => { let numUpgrades = purchaseMult; if (purchaseMult === "MAX") { numUpgrades = getMaxNumberCoreUpgrades(node, HacknetNodeMaxCores); } node.purchaseCoreUpgrade(numUpgrades, Player); recalculate(); return false; } return (
  • Node name:

    {node.name}

    Production:

    {numeralWrapper.formatMoney(node.totalMoneyGenerated)} ({numeralWrapper.formatMoney(node.moneyGainRatePerSecond)} / sec)

    Level:

    {node.level}

    RAM:

    {node.ram}GB

    Cores:

    {node.cores}
  • ) } }