[Home](./index.md) > [bitburner](./bitburner.md) > [GoCheat](./bitburner.gocheat.md) > [repairOfflineNode](./bitburner.gocheat.repairofflinenode.md) ## GoCheat.repairOfflineNode() method Attempts to repair an offline node, leaving an empty playable node behind. Success chance can be seen via ns.go.getCheatSuccessChance() Warning: if you fail to play a cheat move, your turn will be skipped. After your first cheat attempt, if you fail, there is a small (\~10%) chance you will instantly be ejected from the subnet. **Signature:** ```typescript repairOfflineNode( x: number, y: number, playAsWhite?: boolean, ): Promise<{ type: "move" | "pass" | "gameOver"; x: number | null; y: number | null; }>; ``` ## Parameters
| Parameter | Type | Description |
|---|---|---|
| x | number | x coordinate of offline node to repair |
| y | number | y coordinate of offline node to repair |
| playAsWhite | boolean | _(Optional)_ Optional override for playing as white. Can only be used when playing on a 'No AI' board. |