[Home](./index.md) > [bitburner](./bitburner.md) > [Go](./bitburner.go.md) > [opponentNextTurn](./bitburner.go.opponentnextturn.md) ## Go.opponentNextTurn() method Returns a promise that resolves with the success or failure state of your last move, and the AI's response, if applicable. x:0 y:0 represents the bottom-left corner of the board in the UI. **Signature:** ```typescript opponentNextTurn( logOpponentMove?: boolean, playAsWhite?: boolean, ): Promise<{ type: "move" | "pass" | "gameOver"; x: number | null; y: number | null; }>; ``` ## Parameters
| Parameter | Type | Description |
|---|---|---|
| logOpponentMove | boolean | _(Optional)_ optional, defaults to true. if false prevents logging opponent move |
| playAsWhite | boolean | _(Optional)_ optional. If true, waits to get the next move the black player makes. Intended to be used when playing as white when the opponent is set to "No AI" |