Commit Graph

58 Commits

Author SHA1 Message Date
David Walker aa7facd4ba NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script (#440)
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling e0272ad4af FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling f761eed377 NETSCRIPT: Type correctness for getServer (#476) 2023-04-11 15:12:55 -04:00
Snarling 04d49e3a6d SCRIPTS: Script modules are reused when they are imported (#461)
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
Snarling 759f86d6e5 NETSCRIPT: Rework script ram updates (#408) 2023-03-05 22:39:42 -05:00
David Walker ed59f4bfe7 NETSCRIPT: Add growThreads to formulas, improve docs for hacking functions (#330) 2023-02-14 17:38:51 -05:00
Mughur 1baa615def MISC: small fixes (#270)
* infiltration gain bug fix
* fix corp division description
* avoid some issues with Infinity at super high NFG levels
Co-authored-by: Daniel Perez Alvarez <danielpza@protonmail.com>
2023-01-02 13:51:59 -05:00
Mughur b004b7203d GENERAL: Reorganizing and grouping node multipliers (#259) 2022-12-21 17:39:12 -05:00
Olivier Gagnon cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Olivier Gagnon f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Snarling 21a2d49de7 Finish removing player passing 2022-09-27 15:35:41 -04:00
Snarling 572c68738f Unify error handling 2022-09-27 15:34:47 -04:00
Olivier Gagnon fb197be206 Fix hostname generation being weird about dash 0 added 2022-09-23 12:04:21 -04:00
Olivier Gagnon 5629c16def extract multipliers in its own type 2022-07-14 18:43:33 -04:00
Olivier Gagnon 48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
qcorradi 5a39a92270 Merge branch 'patch-8' of github.com:zeddrak/bitburner into reverse_grow_newton 2022-02-06 14:00:05 +01:00
zeddrak bfaecc644d startMoney check should be >= moneyMax, not ==
Just realized that I checked for exactly equal (as would be likely when operating internally), but really, it should treat anything greater than or equal to as a zero growth scenario (just better protection from a wider range of potential issues)
2022-02-01 14:34:27 -08:00
zeddrak 5cc7a6a0a2 added numCycleForGrowthByMultiplier (ie old growthAnalyze parameters)
implemented numCycleForGrowthByMultiplier (fully compatible with old growthAnalyze - though still slightly wrong, it does so in a way that could be seen as beneficial and is compatible with existing scripts)
Also some fixes to numCycleForGrowthByHackAmt (wrong parameter order)
2022-01-31 20:41:42 -08:00
zeddrak 76cc1532a7 Added note to numCycleForGrowthByHackAmt
* NOTE: the prehackMoney parameter can be removed and server.moneyMax used in its place. The return value would then give a thread count
 * that would slowly grow the server more than it is hacked until reaching moneyMax where it would return the correct number of threads.
2022-01-31 20:15:55 -08:00
zeddrak 63e833317b more otpys
fuinction => function
2022-01-31 20:06:13 -08:00
zeddrak 94bcd0484a Small comment change
had an "a the" and the point was redundant, so removed it
2022-01-31 20:04:39 -08:00
zeddrak 28a32ed3a0 Ytpo fix
Missed one
2022-01-31 19:56:02 -08:00
zeddrak 7bb3a8169e Comment Ytop fixes
Sigh, my fingers are soo old and don't work right any more... :)
Thanks for the info.
2022-01-31 19:54:38 -08:00
qcorradi b09b7fa346 numCycleForGrowth using Newton-Raphson's method 2022-01-31 00:22:59 +01:00
zeddrak ecdde9c96c learning ts
forgot a return type, all better now, we hope....
2022-01-28 15:34:39 -08:00
zeddrak 1b81aa2533 moar fixes
just tidying up some more parameters left over from copy/paste
2022-01-28 15:30:28 -08:00
zeddrak f8c4d07cc2 quick fix
forgot to remove a line used for notes
2022-01-28 15:25:03 -08:00
zeddrak 9af0ed7dba (WIP) intermediate save 2
Have all the functions in, but need to setup the repercussions.
2022-01-28 15:21:05 -08:00
zeddrak 744cecb058 minor fix
Better to leave off with a commit that at least passes checks ;)
2022-01-28 13:45:12 -08:00
zeddrak 3401f7d0d0 (WIP) Incremental save
Just saving my progress so far before pressing on after lunch.
2022-01-28 13:36:28 -08:00
hydroflame 5e10f7df1f Revert "Use min server.moneyAvailable of 1$ when growing server money" 2022-01-26 00:35:42 -05:00
David Perez Alvarez 6de6fa092f "improve" server money grow when 0
min `server.moneyAvailable` of 1$ when growing

unify displayed growth
2022-01-24 09:51:36 -05:00
Olivier Gagnon c59a267437 change sf4 2022-01-04 19:09:34 -05:00
Dan 6d79561859 fix(servers): fix issue of space in server name
Replace the space in a server name with a hyphen (-), also noticed some
interesting behaviour with the 'count up naming', so tweaked that.

Resolves danielyxie/bitburner#1999
2021-12-19 04:03:14 +00:00
Olivier Gagnon dc88d9b478 minor tweak 2021-10-28 15:24:33 -04:00
Olivier Gagnon f710c52bdc background primary/secondary and fix securtiy with grow 2021-10-28 15:22:55 -04:00
Olivier Gagnon a7dfb1a537 more convertion from ip to hostname 2021-10-07 16:56:01 -04:00
Olivier Gagnon be29481689 unexport AllServers 2021-10-07 16:04:04 -04:00
Olivier Gagnon c47a5bc8cc added grow, weaken, and time compression 2021-10-04 19:58:34 -04:00
Olivier Gagnon 83c159e901 fix miscalculation in growth formulas 2021-10-01 23:02:09 -04:00
Olivier Gagnon 06f716c0fa moved a bunch of files 2021-09-25 14:42:57 -04:00
Olivier Gagnon 2922e42055 most terminal converted to ts 2021-09-16 18:10:28 -04:00
Olivier Gagnon 2a13db39c7 fix sleeve memory bug 2021-09-08 23:47:34 -04:00
Olivier Gagnon a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
Olivier Gagnon 567c5dc230 lint 2021-08-20 15:45:21 -04:00
Olivier Gagnon df457a0c6e v0.52.5 2021-08-19 16:37:59 -04:00
Olivier Gagnon d745150c45 all the lints 2021-05-01 03:17:31 -04:00
Olivier Gagnon 3fad505096 run auto fix lint 2021-04-29 23:52:56 -04:00
hydroflame 52a80ad236 v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame e572c6dad8 v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00