Commit Graph

354 Commits

Author SHA1 Message Date
catloversg e8f9882e2d MISC: Disable effect of SF7.3 and SF10 if player disables them with advanced options (#2019)
* MISC: Disable effect of SF7.3 and SF10 if player disables them with advanced options

* Update based on feedback
2025-03-17 16:04:36 -07:00
G4mingJon4s b61e93b246 CODINGCONTRACT: Move internals to a separate folder (#1932) 2025-02-11 22:04:23 -08:00
catloversg de6b202341 CODEBASE: Refactor Player.applyForJob (#1947) 2025-02-02 09:29:18 -08:00
Sphyxis 97d248419d BB: Allow API Usage in BN 6 without 7 - Grants Augment for BN 7 completion (#1926) 2025-01-25 09:12:51 -08:00
catloversg 05da0efc81 REFACTOR: Mitigate cyclic dependency between Jsonable classes (#1792) 2024-11-23 15:53:31 -08:00
catloversg 75cf9c88b5 CODEBASE: Fix lint errors 3 (#1758)
This is a really big refactor because it actually *fixes* a lot of the lint errors instead of disabling them.
2024-11-14 08:18:57 -08:00
catloversg f6502dd490 CODEBASE: Fix lint errors 1 (#1732) 2024-11-03 22:35:14 -08:00
Denis Čahuk b86044bcc1 BLADEBURNER: Move bladeburner team losses to Casualties (#1654) 2024-09-23 17:03:01 -07:00
catloversg 9db1084b16 MISC: Cancel infiltration when player is hospitalized (#1579) 2024-08-14 22:20:17 -07:00
catloversg 1a8dcad02b BUGFIX: Duplicated program in edge case (#1549) 2024-08-05 13:43:56 -07:00
catloversg eeac3f7dd1 BUGFIX: Duplicated augmentation when buying after grafting (#1536) 2024-08-04 13:11:00 -07:00
catloversg 23f193c8eb MISC: Remove unnecessary dependency in Person class (#1534) 2024-08-04 00:04:06 -07:00
catloversg 783120c886 FEATURE: BitNode options (#1411) 2024-07-14 14:30:30 -07:00
Snarling b597746343 TRAVEL: Unify implementation for Player and Sleeves (and some followup for #1365) (#1439) 2024-06-26 20:46:50 -04:00
catloversg c0036b03d4 SINGULARITY: Allow being hospitalized while being busy (#1426) 2024-06-24 20:36:03 -07:00
catloversg a354867fc4 MISC: Refactor code of traveling and going to location (#1365) 2024-06-08 13:52:10 -07:00
Kelenius 653d531d0a Remove sleeve message when quitting job from a script (#1357) 2024-06-05 18:25:54 -04:00
catloversg f439352438 BUGFIX: Fix wrong HP after calling applyEntropy (#1313) 2024-05-28 12:15:12 -07:00
catloversg 7bb36ec111 MISC: Refactor InvitationModal and AlertManager (#1287) 2024-05-22 21:43:31 -04:00
catloversg 175af0bd28 BUGFIX: Improve implementation of getRandomInt (#1282) 2024-05-18 15:12:06 -07:00
TheAimMan 8deb907b89 BUGFIX: Correct BN10 Sleeve starting Shock (#1285) 2024-05-17 13:31:40 -07:00
catloversg eba86e4bf0 BUGFIX: Fix #997 (#1226) 2024-04-23 20:05:24 -04:00
Snarling 6669c4da6a BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Snarling 373ced2efe GO: Various changes before 2.6.0 (#1120) 2024-02-26 08:05:10 -05:00
Caldwell 4d551915b3 MISC: move server constants into their own constant (#1075) 2024-02-10 04:13:42 -05:00
Michael Ficocelli 7ef12a0323 BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
Jesse Clark 28ef5df880 COMPANY: Much better job location interface (#927) 2023-12-18 07:23:47 -05:00
Jesse Clark 473217ef31 API: Programming-friendly interface to getFactionInviteRequirements (#953) 2023-12-16 04:27:22 -05:00
Sphyxis 79b0f83b5f DEVMENU: Easier to add/remove sleeves (#908) 2023-12-04 14:36:00 -05:00
Jesse Clark 7fc46649f9 FACTIONS: fix unstable display order (#920) 2023-12-03 04:06:30 -05:00
Jesse Clark 34cc0441c2 Remove cooldown from "Sell corporation and start over" (#919) 2023-12-03 04:03:30 -05:00
omuretsu e56e3dddf1 Fix stuff I broke in #910 2023-11-02 18:57:22 -04:00
Snarling 2997384403 FACTIONS: Followup changes for Rumors PR (#910) 2023-11-02 11:02:12 -04:00
Jesse Clark fdcb8306d9 FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
alutman 36a8b35cfb Prevent faction invitations appearing after prestige (#872) 2023-10-23 04:55:08 -04:00
missymae#2783 673efb427f UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Yichi Zhang 3f0c10adf4 STANEK: Re-apply stanek boosts when applying entropy (#816) 2023-10-02 20:11:22 -04:00
Jesse Clark 3ae3f947ac CORPORATION: Rework share price calculation + UI improvements (#782) 2023-09-20 00:36:48 -04:00
Michael Ficocelli 62058a7f78 UI: Suppress confusing reputation-earned dialog on augment install (#739) 2023-08-28 15:12:13 -04:00
Snarling e2655793f4 TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
Snarling 48e7bd6471 CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
Snarling 9a0a843ffc TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Snarling a4b826683e TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Snarling 6732549196 ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Aleksei Bezrodnov 174f10d1f5 MISC: tiny corp code style improvement (#586) 2023-06-09 19:34:35 -04:00
Snarling 2ae3ac52f1 CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
Snarling ebae35b1fb CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling e0272ad4af FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling 0df984eea0 CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
G4mingJon4s d01ba91654 SINGULARITY: Added aug and node identifiers (timestamps of last resets) (#472) 2023-04-12 13:13:42 -04:00