Commit Graph

100 Commits

Author SHA1 Message Date
Tesseract1234567890 4cd17607e6 Fixed server/node text always displaying as Hacknet Nodes even if the player has servers unlocked 2021-06-10 09:27:43 -04:00
Olivier Gagnon 0f266eaa42 v0.59.10 2021-05-31 17:34:23 -04:00
Martin Fournier ae04b7357e Add setting to suppress Bladeburner popups
Used to suppress the message that is shown when your Bladeburner action
is cancelled when busy with something else.

Will be hidden if the player does not have access to Bladeburners.
2021-05-15 13:33:30 -04:00
Olivier Gagnon f7c1d64033 Delete Active Scripts actually deletes active scripts on all servers, not just home 2021-05-05 18:58:53 -04:00
Olivier Gagnon 136d769d55 Change faction invitation Yes,No to say Join and Decide later 2021-05-03 02:01:45 -04:00
hydroflame 52a80ad236 v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame 135df8703c V0.51.4 (#847)
* BladeBurner
    * nerfed int exp gained.

    Documentation
    * purchaseServer specifies what happens on failure.
    * Fixed typo in recommended bitnode page.
    * Removed misleading ram requirements for hacking factions.

    Netscript
    * growthAnalyze handles Infinity correctly.

    Misc.
    * Faction Augmentation will list how much reputation is required even after
      that goal has been reached.
    * Removed dollar sign in travel agency confirmation.
    * Fixed typo in alpha-omega.lit

* the game save text no longer obstruct the save game and options button

* the text editors now remember where your cursor was and restores it when loading the same script again.

* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame 4e5ebcfe6f V0.51.3 (#845)
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------

Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
  reputation you'd gain working for them. It's not op but it feels a bit
  more useful.

Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.

Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.

Documentation
* Changed a message that said nsjs only works on Chrome.

Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.

Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
  bring the cursor to the begining of the line. (Issue #836)
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00
hydroflame 925e96345d v0.51.2 (#838)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1

* Casino part 1

* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better

* Removed text under Factiosn referencing rejected factions.

* Removed html element forgotten in plain text

* Casino implementation

* v0.51.2
2021-04-09 18:12:31 -04:00
hydroflame db2bf79e3b v0.51.1 (#835)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame 6f330efc44 Added Disable ASCII art to options (#832)
* hotfix getPlayer missing factions

* Added ability to disable ascii art in options. ASCII art is impossible to deal with for screenreaders.
2021-04-02 20:14:35 -04:00
hydroflame e572c6dad8 v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon 29abffd464 Added the "Unclickable" Exploit. 2021-03-22 14:48:48 -04:00
Olivier Gagnon c76110b575 added tFormat to represent times. 2021-03-12 14:32:07 -05:00
Olivier Gagnon af584e8c87 Removed CharacterInfo maximum hacknet, styling in the options, comments in exploits 2021-03-09 23:22:05 -05:00
Olivier Gagnon 5106315128 Character,Factions has a badge indicating how many pending invite the player has, Character,Augmentations has a badge indicating how many augs the player has bought but not installed. 2021-03-07 18:41:04 -05:00
danielyxie 4809a21e38 Finished React components for new Stock Market UI 2019-04-28 23:21:32 -07:00
danielyxie d044739f1c v0.46.2 2019-04-14 02:07:29 -07:00
danielyxie 4b95ba9ed1 Finished location code refactor. Has not yet been tested 2019-04-01 02:23:25 -07:00
danielyxie 3f8b9e4a32 Fixed merge conflicts. Rebalanced new Hacknet Node mechanics. Adjusted Hacknet API so that it'll work with hacknet Servers. Fixed Corporation bug with Issuing new Shares 2019-03-29 16:13:58 -07:00
danielyxie 7172f4e527 Began creating 'parent' components for the City and Location-specific parts of the UI 2019-03-29 00:12:41 -07:00
danielyxie 34d749809a BitNode-9 initial implementation 2019-03-24 20:17:47 -07:00
koriar 9a7061503a Merge branch 'dev' into kUpdate1 2019-03-23 02:33:01 -04:00
Olivier Gagnon 8514104560 styling text inputs 2019-03-22 22:52:31 -07:00
koriar 3f312d0ce6 Added dropdown class to select tags 2019-03-22 21:20:56 -04:00
Olivier Gagnon b4057fcb26 Character overview is now through react 2019-03-15 02:35:50 -07:00
danielyxie 8e4c7beb1a v0.44.1 Minor Update - Added Augs to Duplicate Sleeves and updated documentation 2019-03-02 19:08:54 -08:00
danielyxie a09ea46a38 Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors 2019-01-29 22:02:27 -08:00
danielyxie 8d2c007bcb Implemented new Editor Option: CodeMirror. (Vim mode not 100% done yet) 2019-01-27 14:08:45 -08:00
danielyxie 5573e778bb Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme 2019-01-20 14:57:38 -08:00
danielyxie 7db169f828 Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors 2019-01-18 09:57:21 -08:00
danielyxie 3a439d8208 Fixed sourcing of ThirdParty Libraries (raphael and Treant) by using relative instead of absolute path 2019-01-03 01:05:49 -08:00
danielyxie 5091b56ff2 Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs 2018-12-30 16:11:48 -08:00
danielyxie 1095438075 Implemented Corporation Research Tree UI using Treant library 2018-12-15 15:31:21 -08:00
danielyxie 5b06a0b800 v0.41.0 QOL changes and suggestions 2018-11-04 17:03:53 -06:00
danielyxie 4c3219bb9e Revert "Revert "Gang rework""
This reverts commit be0a08d70c.
2018-10-23 13:55:42 -05:00
danielyxie be0a08d70c Revert "Gang rework" 2018-10-23 13:47:00 -05:00
danielyxie e3be48bb98 Reworked Dev Menu implementation 2018-10-17 13:14:52 -05:00
danielyxie 04dc08935f Changed buttons that used <span> into <button> elements for real this time 2018-10-09 11:56:22 -05:00
danielyxie 12bee24520 Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements 2018-10-01 19:51:32 -05:00
danielyxie 7ef6f6896e Added css for a 'classic' main menu 2018-10-01 19:51:32 -05:00
danielyxie 5635b51659 Locale setting implemented. Has numeral error when switching locales 2018-09-12 11:29:02 -05:00
danielyxie 93d2a09aab Migrating hydroflame's killall loading screen changes to new build files 2018-09-10 16:38:18 -05:00
danielyxie 053bb9fcaf Merge branch 'dev' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing 2018-09-06 11:54:21 -05:00
danielyxie 26fa9cfe82 Rebalanced Stock Market and Bladeburner. Refactored Stock class to Typescript 2018-09-06 11:07:59 -05:00
Mat Jaworski f721e21622 More minor font colour and Infiltration details updates 2018-09-07 00:15:36 +10:00
Mat Jaworski 0cc6d81309 Updated the src/index.html as per my previous PR updates in ./index 2018-09-06 21:58:27 +10:00
Steven Evans a154d214b7 [refactor] Page title is driven by Webpack 2018-08-30 11:13:27 -04:00
Steven Evans 2deeaef349 [refactor] Google Analytics is controlled by Webpack 2018-08-30 11:08:08 -04:00
Steven Evans 552ce183c1 [chore] Introduce HTML-Webpack
This issue means that any changes to the HTML has to happen in the
`.\src\index.html` file rather than the `.\index.html`. This makes the
`index.html` in the root now a build artifact the same way that files in
`dist\` are.
2018-08-30 10:43:18 -04:00