hydroflame
b80e2d5fd1
Merge branch 'dev' into wrap-api
2022-05-19 01:37:06 -04:00
hydroflame
e3a0ae0407
Merge pull request #3617 from phyzical/hotfix/fix-augmentation-costs-rsponse
...
BUGFIX: getAugmentationCost response backwards
2022-05-13 11:07:48 -04:00
hydroflame
88b7b141f7
Merge pull request #3618 from Hoekstraa/clearTerminal
...
API: Terminal screen can now be cleared from within scripts with ns.ui.clearTerminal()
2022-05-13 11:07:25 -04:00
hydroflame
386dac4be2
Merge pull request #3619 from Snarling/usedRamFix
...
MISC: FIX #3593 Float errors can no longer prevent full usage of a server's available ram.
2022-05-13 11:06:49 -04:00
hydroflame
09c0e00b02
Merge pull request #3637 from Undeemiss/stanek-booster-charge-fix
...
STANEK: Fix #3196 Charging booster fragments throws an error
2022-05-13 11:05:42 -04:00
Undeemiss
b00301f4e1
Renamed BN mult CorporationSoftCap to CorporationSoftcap
...
Replaced all instances of "CorporationSoftCap" in src/ with
"CorporationSoftcap". If files outside of src/ must be changed, I
do not know what those would be.
2022-05-09 14:45:19 -05:00
Undeemiss
8a68633d9c
Throw an error when trying to charge stanek booster fragments
2022-05-09 14:29:42 -05:00
Olivier Gagnon
c6806caca2
Wrap most of the API
2022-05-07 19:08:07 -04:00
Snarling
99a0337a14
Dirty fix for available ram float errors
...
1MB added to available ram when checking if available is sufficient. All actual ram values in game are a multiple of 50MB so an extra 1MB can't ever allow additional script load to be ran.
2022-05-06 08:56:19 -04:00
Zoë Hoekstra
65889079b6
Add log entry when ui.clearTerminal() is ran
2022-05-06 12:41:02 +02:00
Zoë Hoekstra
472c9778df
Add ns.ui.clearTerminal for 0.2 GB
2022-05-06 12:29:21 +02:00
phyzical
10c67ab363
refactor resulted in it being backwards
2022-05-06 16:35:07 +08:00
nickofolas
f45200b25e
Implement ClassType and FactionWorkType enums
2022-05-04 14:18:12 -05:00
nickofolas
4a8e99b170
Refactor WorkType to an enum
2022-05-04 13:42:48 -05:00
hydroflame
44641fee07
Merge pull request #3544 from phyzical/feature/refactor-augmentation
...
REFACTOR: augmentation cost, rep cost and level to be calculated in place
2022-05-04 12:08:24 -04:00
hydroflame
105ced26bf
Merge pull request #3570 from DavidGrinberg/dev
...
CORPORATIONS: Expose makeProducts on NSDivision interface
2022-05-04 12:01:33 -04:00
hydroflame
b0c9475b57
Merge pull request #3574 from DavidGrinberg/expose-material-sell-cost
...
CORPORATIONS: Expose sales cost on NSMaterial interface
2022-05-04 11:58:12 -04:00
hydroflame
bffa166fc3
Merge pull request #3577 from phyzical/feature/WEB-3567
...
FEATURE: added logic to allow quitJob to be called from singularity
2022-05-04 11:57:39 -04:00
phyzical
facab1d264
make bonustime for gang in miliseconds
2022-04-28 19:20:53 +08:00
phyzical
711955c112
added logic to allow quitJob to be called from singularity
2022-04-28 19:05:56 +08:00
David Grinberg
b2abec7424
Expose sales cost on NSMaterial interface
2022-04-27 22:37:19 -04:00
DavidGrinberg
828629b713
Update src/NetscriptFunctions/Corporation.ts
...
Co-authored-by: Jack <phyzicaly@hotmail.com >
2022-04-27 09:37:02 -04:00
David Grinberg
d7ac7f8399
Expose makeProducts on NSDivision interface
2022-04-27 00:55:15 -04:00
phyzical
a7a725de22
merge dev
2022-04-26 20:58:39 +08:00
hydroflame
8e222fd58e
Merge pull request #3539 from nickofolas/fix/ns-aug-graft-time
...
API: Fix inconsistent return value in `ns.grafting.getAugmentationGraftTime`
2022-04-25 11:27:09 -04:00
phyzical
00bb387036
few regressions from hydros changes
2022-04-23 10:34:41 +08:00
phyzical
cdfbda1379
merge dev
2022-04-23 10:26:51 +08:00
Olivier Gagnon
bc890c31c5
lint
2022-04-22 17:20:01 -04:00
Olivier Gagnon
f6e5f719d1
infiltration API fixes.
2022-04-22 17:12:14 -04:00
Olivier Gagnon
9fdfb77dd4
Update infiltrators
2022-04-22 15:30:49 -04:00
nickofolas
8b34d2776a
Implement standardized grafting time calcs
2022-04-21 21:48:18 -05:00
phyzical
8e1300d69d
Merge branch 'dev' into feature/add-infiltration-faction
...
# Conflicts:
# src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Undeemiss
6d55bfe795
Removed redundant check for whether the player is in CotMG
2022-04-19 13:39:56 -05:00
Undeemiss
707e643c7d
Merge branch 'dev' of https://github.com/Undeemiss/bitburner into join-stanek-api
2022-04-19 13:38:14 -05:00
Undeemiss
b3e83dd976
Added check for aug status to stanek.acceptGift
...
Added a check to stanek.acceptGift for aug status. It's not
particularly elegant, but I copied the checks from the ui. Also
changed the way CotMG status is checked to be more robust.
2022-04-19 13:33:07 -05:00
Undeemiss
46a90e6271
Added ns function stanek.acceptGift
...
Added a new ns function stanek.acceptGift to the game, with a ram
cost of 2gb. The function attempts to join the CotMG and install
the gift, then returns true iff the player is in the CotMG and has
the gift installed.
2022-04-19 12:08:38 -05:00
hydroflame
69feb790cb
Merge pull request #3490 from DavidGrinberg/bugfix/3489
...
Singularity: Fix #3489 Disable checkTixApiAccess for purchase4SMarketData
2022-04-18 11:03:08 -04:00
David Grinberg
d934bb88ad
Disable checkTixApiAccess for purchase4SMarketData
...
This restriction doesn't apply on UI. It doesn't make sense to apply it to singularity api
2022-04-17 22:35:31 -04:00
TheMas3212
4cf0314766
Fix leak of real Employee object in hireEmployee
2022-04-17 05:16:42 +10:00
TheMas3212
7696f582eb
replace a number of references to workerscript.log with _ctx.log that i
...
missed in Singularity.ts
2022-04-15 21:23:35 +10:00
phyzical
82610c0c44
Merge branch 'feature/add-infiltration-faction' into feature/refactor-augmentation
2022-04-15 14:26:00 +08:00
phyzical
8db74f343a
merge base
2022-04-15 14:25:13 +08:00
hydroflame
6ce1bab5fe
Merge pull request #3461 from Hoekstraa/3263
...
API: Add repFromDonation() to the Formula API
2022-04-14 18:26:38 -04:00
Olivier Gagnon
7685f52f8e
fix import and make rainbow return the answer.
2022-04-14 15:23:49 -04:00
Zoë Hoekstra
accb9f7e23
Add repFromDonation formula to the API
2022-04-14 20:01:31 +02:00
phyzical
db97125d22
remove level, base cost and rep requirment from base augmentation obj
...
* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
phyzical
c3a3994658
rename augmentation to static augmentation
2022-04-15 01:19:51 +08:00
Olivier Gagnon
69c5e42e30
remove redundant naming scheme
2022-04-14 12:13:01 -04:00
TheMas3212
de3359dfad
switch to checkEnum
2022-04-15 02:07:47 +10:00
TheMas3212
e07b92a408
fix 2993 sleeve.travel with invalid city names
2022-04-15 02:00:34 +10:00