Commit Graph

385 Commits

Author SHA1 Message Date
Tom Prince 854c1a5921 MISC: Remove unsed attribues of internal ScriptDeath. (#1513) 2024-07-23 17:50:51 -07:00
catloversg 783120c886 FEATURE: BitNode options (#1411) 2024-07-14 14:30:30 -07:00
catloversg b1c1fc24a9 GRAFTING: Add new api for checking ongoing grafting (#1435) 2024-06-28 19:59:18 -07:00
David Walker 9c9a69f2e2 NETSCRIPT: Add ramOverride() function (#1346)
This adds a way to dynamically change the static RAM limit of a script,
which is also its current RAM usage. This makes it possible for scripts
to dynamically change their memory footprint, opening up new strategies
beyond current ram-dodging.

Calling functions still permanently increases the *dynamic* memory
limit; RAM-dodging is still the optimal strategy for avoiding RAM costs,
in that sense.

This also adds dynamicRamUsage to the info returned by
`getRunningScript`, to allow introspection on the currently needed ram.
2024-06-28 18:42:20 -07:00
David Walker 1c20a24079 MISC: Make spawn able to have 0 delay (#1333)
This eliminates a hole where spawn was unrelaible, because other scripts
could jump in and steal the RAM. It's not an API break, because 0 used
to be an invalid value.
2024-06-28 18:41:41 -07:00
David Walker 06d742a7f3 BUGFIX: Fix rounding issues due to ramOverride edge cases (#1339)
*All* RAM calculations must take place in units of hundredths-of-a-GB in
order for there not to be issues.

Also adds slightly more verbose logging when the dynamic RAM check
fails.
2024-06-28 17:58:17 -07:00
catloversg 5a8f0e99af SINGULARITY: Add ns.singularity.getFactionWorkTypes (#1425) 2024-06-24 20:43:36 -07:00
Michael Ficocelli cf48d666f5 IPVGO: Add history, and details to status, to go API (#1348) 2024-06-05 18:24:48 -07:00
Michael Ficocelli b53c35126e IPVGO: Provide API for getting game stats per opponent (#1255)
Give users access to wins, losses, stat bonuses, and favor gained
2024-05-10 01:57:03 -07:00
catloversg aef362204d MISC: Handle error when getting save data (#1241) 2024-05-09 02:19:30 -07:00
David Walker 384d1c1a2b NETSCRIPT: A minorly breaking change around script launch, and refactoring. (#1213) 2024-04-23 20:21:05 -04:00
catloversg 216500ed32 CORPORATION: Add a new API to sell a division (#1210)
Also refactoring around use of "player" variable (whether it is capitalized or not).
2024-04-15 21:19:47 -07:00
Paco Delozanne ae1ca8f9a6 NETSCRIPT: Add Singularity.getFactionEnemies() (#1192) 2024-03-29 01:16:54 -04:00
Snarling 6669c4da6a BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
David Walker 75dabd10be NETSCRIPT: add formulas.hacking.growAmount() (#1090)
Also, improve docs.
2024-03-26 03:26:50 -07:00
Michael Ficocelli d81358c80f IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142) 2024-03-19 14:07:15 -04:00
Snarling d61e12fdd1 API: Minor followup changes for #1059 (#1135) 2024-03-05 19:42:55 -05:00
Shy 4aaf845fca API: make ns.atExit add the callback to an array instead of setting it (#1059) 2024-03-05 19:22:45 -05:00
Snarling 373ced2efe GO: Various changes before 2.6.0 (#1120) 2024-02-26 08:05:10 -05:00
LJ f6871f0911 GANG: Clarify install behavior & add getInstallResult() (#1119)
New function returns post-install ascension ratios.

* Add ascension penalty to Gang constants
* Improve wording of Gang install message
* Add GangMember#getInstallResults()
* Update prestiging to use getInstallResults()
* Add ns.gang.getInstallResults(memberName)
* Update definitions
* Add ram cost for ns.gang.getInstallResult()
* Fix typo
* More specific wording in documentation
* Fix another typo
* Run prettier
* Rename getInstallResults to getPostInstallPoints
* Update Prestige.ts
* Update Gang.ts
2024-02-23 12:58:22 -08:00
Caldwell fccc27fe58 MISC: HGWOptions accepts non integer (#1035) 2024-02-10 07:24:11 -05:00
Caldwell 4d551915b3 MISC: move server constants into their own constant (#1075) 2024-02-10 04:13:42 -05:00
TheAimMan 330a32e1d0 MISC: Don't include temporary scripts into Recently Killed (#1045) 2024-01-31 19:43:48 -05:00
LJ 157ff8ea88 PORTS: Add ns.nextPortWrite() as a safer option (#1036) 2024-01-15 06:10:39 -05:00
Michael Ficocelli 7ef12a0323 BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
DJMatch3000 a6436ca4b3 MISC: Revert default HGW threads from 1 to number of script threads (#978) 2023-12-16 04:38:39 -05:00
Jesse Clark 473217ef31 API: Programming-friendly interface to getFactionInviteRequirements (#953) 2023-12-16 04:27:22 -05:00
David Walker 61ffed9b3a BUGFIX: Fix additionalMsec overflow issue (#941) 2023-12-07 20:34:49 -05:00
Snarling f93bbfbd5d UPDATE: 2.5.1 Release (#952) 2023-11-30 16:46:56 -05:00
Jesse Clark fdcb8306d9 FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
TheAimMan eed2c5d6d4 BUGFIX: Update NetscriptHelpers.tsx to verify servers are on network when getServer is called (#855) 2023-10-23 04:37:19 -04:00
Jesse Clark 61c311a126 API: Add nextUpdate() promise for systems with bonus time (#845) 2023-10-23 04:24:30 -04:00
missymae#2783 1007ce5e68 API: Add ns.bladeburner.getNextBlackOp() (#815) 2023-10-17 02:18:54 -04:00
Jesse Clark ad6f919d64 CORPORATION: Dramatically lower API RAM costs (#818) 2023-09-27 17:38:30 -04:00
muesli4brekkies c5e2f65cb0 API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay (#807) 2023-09-27 01:31:47 -04:00
David Walker 875bddbbdb BUGFIX: Patch a minor hole in RAM calculation (#820) 2023-09-21 21:44:32 -04:00
Michael Ficocelli 25dae7ec8b UI: Basic Map and Set support in ns.print/tprint (#756) 2023-09-12 01:07:41 -04:00
missymae#2783 8d3f2bd750 GANG: Updates to Docs, UI, API (#773)
API Changes:
Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited
Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member
Adds ns.gang.renameMember: Renames a gang member

Plus many doc and ui improvements
2023-09-05 18:07:19 -04:00
Snarling 4ca598defb API: Fix removed functions (#720) 2023-08-07 02:38:38 -04:00
myCatsName aed01b0979 NETSCRIPT: added ns.singularity.getAugmentationFactions (#706) 2023-08-06 00:04:36 -04:00
Snarling 1c6369ffa4 NETSCRIPT: Add ns.stock.getConstants (#692) 2023-07-31 23:08:42 -04:00
David Walker babefc5477 BUGFIX: Fix potential double-free in atExit() (#655)
Fixes #654
2023-06-30 18:15:37 -04:00
Meggal bc00a1c134 Fix bug smaller than a tardigrate (#653) 2023-06-28 16:21:15 -04:00
Aleksei Bezrodnov 1d5a735941 MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Snarling a4b826683e TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Snarling 6732549196 ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
David Walker 4503da6226 UI: LogBox overhaul (#508) 2023-05-26 08:07:37 -04:00
G4mingJon4s 113af6e711 Add ns.getFunctionRamCost (#526) 2023-05-26 07:46:08 -04:00
Snarling 87f2ae459d UI: Better support for custom player React content (#513) 2023-05-22 05:28:24 -04:00
Snarling 2ae3ac52f1 CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00