Commit Graph

613 Commits

Author SHA1 Message Date
phyzical 510a2c2ff7 augmentation isSpecial adjustments
* adjust faction helper to not longer require blacklisting, instead rely on isSpecial
* added neruflux and TRP as special augs
* made SOA augs special
2022-04-26 20:44:09 +08:00
rderfler 46c6884c89 Make Infiltrate synthoids a little more clear
By adding a short description
2022-04-25 15:48:02 -04:00
rderfler 5f46775950 Cant stop wont stop studying
Correct merge, and known bug that prevents stopping studying
2022-04-25 13:41:43 -04:00
rderfler e381e857a5 Merge remote-tracking branch 'upstream/dev' into dev 2022-04-25 13:32:38 -04:00
nickofolas 9f001b25d2 Merge branch 'dev' into improvement/purchase-augs-ui 2022-04-25 12:11:51 -05:00
hydroflame 11da3106ec Merge pull request #3557 from nickofolas/fix/sleeve-gangs-crash
SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction
2022-04-25 12:03:43 -04:00
hydroflame 6e9f33470b Merge pull request #3528 from borisflagell/FIX-#3415-Manage-Gang-button-improvements.-
UI: FIX #3415 Tweak Manage Gang button visibility
2022-04-25 11:27:45 -04:00
hydroflame 8e222fd58e Merge pull request #3539 from nickofolas/fix/ns-aug-graft-time
API: Fix inconsistent return value in `ns.grafting.getAugmentationGraftTime`
2022-04-25 11:27:09 -04:00
borisflagell 684f4126e5 Update GraftingRoot.tsx
Fixes #3313

Add rerendering to the GraftingRoot page. => Graft button will now dynamically enable/disable when player's money update above/below aug's price.
2022-04-25 05:36:45 +02:00
nickofolas e11a8fddd8 Use lg Container width 2022-04-24 22:06:40 -05:00
nickofolas 79d6d77f98 Add task UI guard 2022-04-24 20:38:07 -05:00
nickofolas d576d5e063 Reset Sleeve task if faction becomes gang 2022-04-24 20:25:09 -05:00
Snarling 9fec222c61 Revert change in startWork
Original change was committed accidentally. PR is focused only on applyForWork.
2022-04-24 06:57:31 -04:00
Snarling ac719dc0d2 Update PlayerObjectGeneralMethods.tsx 2022-04-23 23:55:47 -04:00
Snarling 759c57b29a applyForJob streamline and fix logic 2022-04-23 23:48:01 -04:00
nickofolas c6cb70a117 Fix displayed Aug cost for sleeves 2022-04-23 10:49:20 -05:00
borisflagell 90dc8bbc3a Streamlining GangKarmaRequirement constant
As suggested by phyzical :

The GangKarmaRequirement const was declared locally in the PlayerObjectGangMethod.ts file.

It's now part of the GangConstants object in the gang/data/constant.ts file.

Allowing it to be referenced in the FactionRoot.tsx tooltip.
2022-04-23 15:55:15 +02:00
borisflagell ff3493e184 Update src/PersonObjects/Player/PlayerObjectGangMethods.ts
Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-04-23 15:39:19 +02:00
nickofolas e6df46e520 Fix spelling 2022-04-22 23:27:05 -05:00
phyzical cdfbda1379 merge dev 2022-04-23 10:26:51 +08:00
nickofolas a7d980c2dd Polish sleeve aug modal and faction aug page 2022-04-22 19:48:40 -05:00
nickofolas b193953b98 Augs prereqs now include all augs in succession 2022-04-22 19:18:35 -05:00
nickofolas cb34afbe5b Remove old sleeve owned augs grid 2022-04-22 18:21:58 -05:00
nickofolas fd6c5fa1dc Implement display for owned augs 2022-04-22 18:20:50 -05:00
nickofolas bb78326dd9 Skip pre-reqs and exclusives in sleeve modal 2022-04-22 17:09:14 -05:00
nickofolas de78060ff9 Update sleeve modal width 2022-04-22 16:51:42 -05:00
nickofolas 7347aac225 Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/purchase-augs-ui 2022-04-22 16:45:15 -05:00
Olivier Gagnon 9fdfb77dd4 Update infiltrators 2022-04-22 15:30:49 -04:00
nickofolas f12a117f06 Further design updates 2022-04-22 13:21:20 -05:00
nickofolas 8b34d2776a Implement standardized grafting time calcs 2022-04-21 21:48:18 -05:00
nickofolas 304e7e69d5 Implement graft time calc helper function 2022-04-21 21:31:43 -05:00
borisflagell e05617d9d3 UI FIX #3415
fixes #3415
2022-04-21 00:18:15 +02:00
phyzical 8e1300d69d Merge branch 'dev' into feature/add-infiltration-faction
# Conflicts:
#	src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Olivier Gagnon eb778aafa9 refactor bitnode multiplier code to have less side effect. 2022-04-19 17:17:08 -04:00
Snarling bd07dea516 Fix quitting active job
When quitting active job, if there is another job, set the first remaining job as active.
2022-04-18 19:55:37 -04:00
phyzical 82610c0c44 Merge branch 'feature/add-infiltration-faction' into feature/refactor-augmentation 2022-04-15 14:26:00 +08:00
phyzical 8db74f343a merge base 2022-04-15 14:25:13 +08:00
rderfler 9e6e97d1fb fmt and merge upstream 2022-04-14 15:49:21 -04:00
rderfler 3cd8f8a223 merged from upstream 2022-04-14 15:47:00 -04:00
rderfler 332b803332 Fmt and lint 2022-04-14 15:28:13 -04:00
Olivier Gagnon 7685f52f8e fix import and make rainbow return the answer. 2022-04-14 15:23:49 -04:00
Olivier Gagnon 52e27e317e Added blood donation bonus 2022-04-14 15:17:46 -04:00
phyzical db97125d22 remove level, base cost and rep requirment from base augmentation obj
* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
phyzical c3a3994658 rename augmentation to static augmentation 2022-04-15 01:19:51 +08:00
rderfler 9d18118208 Format, but git forgot this last time 2022-04-14 12:00:17 -04:00
rderfler 1239c7ad7f Merge branch 'dev' of https://github.com/rderfler/bitburner into dev 2022-04-14 11:57:19 -04:00
rderfler 0406272942 Clean up
linter
2022-04-14 11:57:01 -04:00
rderfler 7c468663d4 Merge branch 'danielyxie:dev' into dev 2022-04-14 11:48:44 -04:00
rderfler d1388a62aa Merge branch 'dev' of https://github.com/rderfler/bitburner into dev 2022-04-14 11:41:02 -04:00
rderfler 2613948bad Add bladeburner actions to sleeves
This adds bladeburner actions to sleeves. In addition this bulked out the IPerson functionality and updated bladeburner functions to be more sleeve compatible
2022-04-14 11:40:59 -04:00