catloversg
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97ca8c5f5e
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CODEBASE: Fix lint errors 4 (#1773)
Co-authored-by: Michael Ficocelli <ficocemt@gmail.com>
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2024-11-14 07:47:35 -08:00 |
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Michael Ficocelli
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2a5b0ca4e9
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IPVGO: Prevent issues caused by resetting the board while the go AI is in flight (#1608)
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2024-09-07 18:33:49 -07:00 |
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catloversg
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783120c886
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FEATURE: BitNode options (#1411)
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2024-07-14 14:30:30 -07:00 |
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Michael Ficocelli
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481938a2fb
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IPVGO: Balance and improvements for offline bonus time cycles (#1356)
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2024-06-05 19:39:22 -07:00 |
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Michael Ficocelli
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bd5c502f53
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IPVGO: Support bonus cycles from offline time (#1345)
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2024-06-04 18:43:29 -07:00 |
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Michael Ficocelli
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a28bb4bd99
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IPVGO: Support playing manually as white against your scripts using the No AI type board (#1296)
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2024-06-02 17:41:31 -07:00 |
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David Walker
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38d99ff15e
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IPVGO: Remove unneeded functions from boardState.ts (#1270)
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2024-05-16 12:26:18 -07:00 |
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Snarling
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e23db93c8b
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GO: Alternate fix for race conditions (#1260)
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2024-05-11 19:58:59 -04:00 |
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Michael Ficocelli
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d81358c80f
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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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2024-03-19 14:07:15 -04:00 |
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Snarling
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373ced2efe
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |
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Michael Ficocelli
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87c4cbbc57
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[IPvGO] Performance enhancement: async move option lookup (#1028)
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2024-01-09 18:46:01 -05:00 |
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Michael Ficocelli
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7ef12a0323
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BITNODE: IPvGO territory control strategy game (#934)
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2023-12-26 11:45:27 -05:00 |
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