phyzical
8db74f343a
merge base
2022-04-15 14:25:13 +08:00
phyzical
90d1c22aca
changes all references to "heath reduction to damage reduction"
2022-04-13 18:54:13 +08:00
phyzical
6b48ff8f21
merge base
2022-04-13 18:50:42 +08:00
nickofolas
314e37430d
Add Augmentation unique to Grafting
2022-04-07 00:48:39 -05:00
phyzical
42276db351
add fix for augmentations not reseting
2022-04-04 19:50:01 +08:00
phyzical
fadc1de2bd
added logic to not include NF in infil, bladburner, cotmg
2022-04-02 10:50:39 +08:00
phyzical
2edfb6e35d
merge base
2022-03-31 22:36:47 +08:00
phyzical
5831409418
move augmentationsCreator to data
...
* only show multiple on purchase augmentation for non infiltrators
2022-03-31 19:00:15 +08:00
phyzical
fd64746ff8
various fixes and adjustments
2022-03-29 22:43:28 +08:00
phyzical
7f28158005
moved over to player stats
...
* added new augmentations
2022-03-27 12:26:43 +08:00
phyzical
a65c82ff22
slice out refactor of augmenation realted stuff from new faction pr
...
* moved some of augmentation helper stuff to new file augmentation creator
* simplified init augmenations
* converted augmentation names to enum
2022-03-24 22:33:38 +08:00
phyzical
e8fffc6183
added two additonal augmentations
...
* refactored augmentation names to enum
2022-03-24 21:19:49 +08:00
phyzical
0b171822df
more updates
...
* added more keycodes constant support
* implemented new faction mechanics for mini games
* more small refactors
2022-03-23 22:31:56 +08:00
phyzical
4e73e489ed
more refactors
2022-03-22 23:02:15 +08:00
phyzical
7d647c0b1b
added startinRepRequirement for multiplying
...
added logic to increase ost based on amount of infiltators augmentations purchased
removed some copyright issues
2022-03-21 23:17:36 +08:00
phyzical
58e3ecbf69
added inital augs
2022-03-20 20:47:59 +08:00
Olivier Gagnon
632de50a73
convert BN13 to a more conventional one.
2021-11-18 15:38:19 -05:00
Olivier Gagnon
87c63cde59
merge v0.56.0
2021-10-12 01:35:30 -04:00
Olivier Gagnon
83137a2364
v0.56.0
2021-10-12 00:29:16 -04:00
Olivier Gagnon
7304e5379f
sg
2021-10-03 20:34:36 -04:00
Olivier Gagnon
1fc2e6fd2a
added unfocus aug
2021-09-26 21:11:49 -04:00
Olivier Gagnon
793d9b34ce
update BN13 for new UI
2021-09-25 17:21:50 -04:00
Olivier Gagnon
a18bdd6afc
prettify, sorry for the big ass commit
2021-09-04 19:09:30 -04:00
Olivier Gagnon
be8d56ced9
rewrite augmentation stats description so it's autogenerated and consistent with the actual effects.
2021-08-15 00:24:31 -04:00
Olivier Gagnon
40813d5c4f
Finish work on the gimick time-based aug
2021-06-06 13:28:25 -04:00
Tesseract1234567890
1ad0fbe2e1
Attempt #1 at creating custom augment
2021-06-03 11:03:53 -04:00
Olivier Gagnon
3fad505096
run auto fix lint
2021-04-29 23:52:56 -04:00
hydroflame
135df8703c
V0.51.4 ( #847 )
...
* BladeBurner
* nerfed int exp gained.
Documentation
* purchaseServer specifies what happens on failure.
* Fixed typo in recommended bitnode page.
* Removed misleading ram requirements for hacking factions.
Netscript
* growthAnalyze handles Infinity correctly.
Misc.
* Faction Augmentation will list how much reputation is required even after
that goal has been reached.
* Removed dollar sign in travel agency confirmation.
* Fixed typo in alpha-omega.lit
* the game save text no longer obstruct the save game and options button
* the text editors now remember where your cursor was and restores it when loading the same script again.
* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame
80b703639e
Small hotfix ( #840 )
...
* yesno box now correctly clean up before new content is loaded in.
* formatHp doesnt display decimal, duh
* character overview uses numeralWrapper formatHp
* minor formatting stuff
* Class spending is tracked indepedently of work money
* Made an augmentation named after myself.
* hotfix a bunch of small stuff
2021-04-12 20:03:32 -04:00
danielyxie
7a3a3de7d1
v0.46.3
2019-04-20 23:37:37 -07:00
danielyxie
6d8d25e0bb
Refactored Augmentation implementation to Typescript, and to have the multiplier information in the actrual Augmentation object
2019-01-15 05:11:14 -08:00