Undeemiss
80b61ea17e
Reran npm format and lint to fix formatting
2022-04-13 12:19:58 -05:00
Heinous Tugboat
492c7012ea
Renames SnackbarVariant to ToastVariant, adds enum to ns
2022-04-13 01:54:13 -04:00
hydroflame
eee8d3e283
Merge pull request #3381 from HeinousTugboat/htugboat/toast-enum
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Adds SnackbarVariant enum
2022-04-13 00:34:09 -04:00
nickofolas
8da51b7e0a
Replace references to crafting with grafting
2022-04-11 11:07:15 -05:00
nickofolas
bf518836a5
Minor grafting tweaks around Congruity aug
2022-04-09 09:24:14 -05:00
Heinous Tugboat
5b96cedd0c
Adds SnackbarVariant enum
2022-04-08 23:46:19 -04:00
nickofolas
78463ed1c0
Tweaks and improvements
2022-04-07 11:25:12 -05:00
nickofolas
314e37430d
Add Augmentation unique to Grafting
2022-04-07 00:48:39 -05:00
Olivier Gagnon
6d591db0d2
Fix NF not working.
2022-03-29 23:49:39 -04:00
Olivier Gagnon
680081c548
post-grafting changes
2022-03-29 14:09:17 -04:00
nickofolas
3df3e04f9c
Formulas
2022-03-22 17:53:57 -05:00
nickofolas
010a4f1aa3
Fix Entropy application after grafting
2022-03-21 14:30:03 -05:00
nickofolas
c92b159580
Implement entropy accumulation system
2022-03-19 13:15:31 -05:00
nickofolas
c33c23700e
Remove resleeving from code
2022-03-19 11:43:58 -05:00
nickofolas
d2dd88c5ca
Polish some UI
2022-03-19 11:04:15 -05:00
nickofolas
dc5b925f65
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-19 10:38:21 -05:00
Olivier Gagnon
cbeb6d13d3
fix misnamed factions
2022-03-19 11:37:13 -04:00
nickofolas
c5d86fba4d
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-19 10:27:49 -05:00
nickofolas
4789455b9c
Implement basic crafting functionality
2022-03-19 09:31:48 -05:00
phyzical
44ea479043
update constants
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* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
919f8480dd
Grafting UI framework
2022-03-18 23:22:21 -05:00
BB
4eb59ac70c
Turned on no-useless-concat lint and fixed it in code
2022-03-16 20:44:52 +01:00
BB
5e2ccc71ec
Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden
2022-03-11 16:32:48 +01:00
hydroflame
31a26a31ad
Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
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Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
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Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas
e39817cb57
Very slightly adjust router.toFaction
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- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB
0eced1b9f2
Simplified some booleans and if elses
2022-03-08 22:52:26 +01:00
Jack
a2fae480f3
Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx
2022-03-08 17:32:03 +08:00
BB
2c3e0985c4
Simplified some relative imports
2022-03-06 05:05:55 +01:00
phyzical
0e1929b561
added early out for when it goes wrong here too
2022-03-05 13:14:28 +08:00
Felix Wolfsteller
a755af8176
fix typo (UnforTunately) fix #2918
2022-02-05 11:04:23 +01:00
nickofolas
2d38ce8f72
Fix focus arg for sing functions
2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
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Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
nickofolas
ab841f7530
Refactor for ... in loops
2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
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Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742
rm some stuff from netdef to make it work in-game
2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de
Ensure that we leave focus when we call stopAction or cancel working
2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4
fix bug of quiting for currently working faction
2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c
many fixes
2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
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clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
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update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12
Fix crash when quitting job
2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
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company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience
2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements
2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
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workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684
Add achievements to base game
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- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
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fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
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actually has that job position
2022-01-02 03:08:16 +11:00
Hedrauta
4264b07d75
only stop working if working at that company
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bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00