Commit Graph

128 Commits

Author SHA1 Message Date
Olivier Gagnon cbeb6d13d3 fix misnamed factions 2022-03-19 11:37:13 -04:00
nickofolas c5d86fba4d Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:27:49 -05:00
nickofolas 4789455b9c Implement basic crafting functionality 2022-03-19 09:31:48 -05:00
phyzical 44ea479043 update constants
* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas 919f8480dd Grafting UI framework 2022-03-18 23:22:21 -05:00
BB 4eb59ac70c Turned on no-useless-concat lint and fixed it in code 2022-03-16 20:44:52 +01:00
BB 5e2ccc71ec Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden 2022-03-11 16:32:48 +01:00
hydroflame 31a26a31ad Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame 459296c160 Merge pull request #3068 from phyzical/hotfix/2902
Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas e39817cb57 Very slightly adjust router.toFaction
- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB 0eced1b9f2 Simplified some booleans and if elses 2022-03-08 22:52:26 +01:00
Jack a2fae480f3 Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx 2022-03-08 17:32:03 +08:00
BB 2c3e0985c4 Simplified some relative imports 2022-03-06 05:05:55 +01:00
phyzical 0e1929b561 added early out for when it goes wrong here too 2022-03-05 13:14:28 +08:00
Felix Wolfsteller a755af8176 fix typo (UnforTunately) fix #2918 2022-02-05 11:04:23 +01:00
nickofolas 2d38ce8f72 Fix focus arg for sing functions 2022-01-18 08:49:06 -06:00
hydroflame 27a54217eb Merge pull request #2653 from nickofolas/fix/refactor-loops
Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
nickofolas ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
hydroflame 37401f0917 Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon 5126d72742 rm some stuff from netdef to make it work in-game 2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson 664e99e3de Ensure that we leave focus when we call stopAction or cancel working 2022-01-11 21:08:15 -08:00
Olivier Gagnon ea2f53e3b4 fix bug of quiting for currently working faction 2022-01-11 12:31:37 -05:00
Olivier Gagnon d8a5f5b03c many fixes 2022-01-09 15:24:32 -05:00
hydroflame 74504a68f8 Merge pull request #2493 from TheMas3212/fix-2492
clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame eb57149a3f Merge pull request #2487 from TheMas3212/fix-2127
update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier 12330e1f12 Fix crash when quitting job 2022-01-09 08:58:13 -05:00
TheMas3212 756d5fbc0d clear Player.companyName if set to company when quiting work for said
company
2022-01-09 14:16:44 +11:00
TheMas3212 ee181e1509 update hp on gaining defense experience 2022-01-09 12:57:46 +11:00
hydroflame b8eb07dda5 Merge branch 'dev' into feature/achievements 2022-01-08 14:51:36 -05:00
hydroflame f39524b77a Merge pull request #2167 from Hedrauta/fix#1921
workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier 844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212 a05dc44599 Fixes 1918 Reputation Carry Over Bug
fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212 1dcde649be fixes #1752 add check when applying for job to make sure company
actually has that job position
2022-01-02 03:08:16 +11:00
Hedrauta 4264b07d75 only stop working if working at that company
bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta 33d8e6d3fe workaround? fix for #1921
simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper 12ba68a375 XP gain summaries now only show non-zero xp gains. 2021-12-23 19:15:39 +00:00
Andrew Cooper 4861ac4153 Fixes penalty message for quitting work early. 2021-12-23 19:15:22 +00:00
Olivier Gagnon 5dc9ac040a toast time config 2021-12-20 13:29:04 -05:00
Martin Fournier 3b99da8474 Lint current problems & fix ignore paths 2021-12-19 13:17:44 -05:00
Dan 2f9eb324b4 fix(shortcut): job shortcut only run when have job
The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.

- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed

Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier 84c77c1d2c Fix #1889: Add skill progress to overview
Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514 ad57f3dc73 Work functions do not take focus
setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon de9fb24156 Fix scripts dying of weird causes. 2021-12-13 22:26:22 -05:00
Olivier Gagnon b80d12b9f8 v1.0.2 part 1 2021-11-19 15:44:12 -05:00
Olivier Gagnon ef781a0627 plenty of bf 2021-11-15 23:49:33 -05:00
Olivier Gagnon c0d28c17e7 fix more bugs 2021-11-11 23:40:48 -05:00
Olivier Gagnon 0114c92829 fix decimal 2021-11-11 21:35:26 -05:00
Olivier Gagnon aa07ea981a saving timebomb 2021-11-11 20:42:19 -05:00
hydroflame 70ffe25bb4 Revert "bunch of bugfixes" 2021-11-11 20:06:05 -05:00
Olivier Gagnon d91d7c564e bunch of bugfixes 2021-11-11 19:56:09 -05:00