Michael Ficocelli
70a083b34b
IPVGO: Improve type checking and documentation ( #2028 )
2025-03-22 23:59:46 -07:00
Michael Ficocelli
2a5b0ca4e9
IPVGO: Prevent issues caused by resetting the board while the go AI is in flight ( #1608 )
2024-09-07 18:33:49 -07:00
Michael Ficocelli
a28bb4bd99
IPVGO: Support playing manually as white against your scripts using the No AI type board ( #1296 )
2024-06-02 17:41:31 -07:00
Michael Ficocelli
fe87f1f628
IPVGO: Bugfixes ( #1193 )
...
* IPVGO: Explicitly link the generated API documentation in the algorithm design doc
* IPVGO: Fix missing factions in netscript docs
* IPVGO: Linting
* IPVGO: Ensure resetBoardState() logs that a new game has started
2024-03-27 22:02:53 -07:00
Snarling
489ba595f3
VERSION: Begin 2.6.0 dev cycle ( #992 )
2023-12-26 11:53:27 -05:00
Michael Ficocelli
7ef12a0323
BITNODE: IPvGO territory control strategy game ( #934 )
2023-12-26 11:45:27 -05:00