Commit Graph

9 Commits

Author SHA1 Message Date
catloversg 05da0efc81 REFACTOR: Mitigate cyclic dependency between Jsonable classes (#1792) 2024-11-23 15:53:31 -08:00
Snarling 373ced2efe GO: Various changes before 2.6.0 (#1120) 2024-02-26 08:05:10 -05:00
Snarling 2cc6e41a7e uncaught promises no longer spam console (#134) 2022-10-19 17:13:15 -04:00
Snarling 7d37736058 unified errors 2022-09-27 15:35:39 -04:00
Snarling 5798c4c7d3 Unify error handling 2022-09-27 15:32:09 -04:00
Snarling 208495e269 Initial commit 2022-08-09 18:09:24 -04:00
Heikki Aitakangas a578763b89 Use a dedicated ScriptDeath type to signal script termination instead of WorkerScript
Problem with throwing WorkerScript is that the termination signal object can pass
through user code, which permits user to modify that object and all parts of the
game state accessible through it.
2022-04-02 23:28:21 +03:00
Olivier Gagnon 009bae5870 catch scripts taht end too early 2021-12-20 16:06:19 -05:00
Olivier Gagnon e9886cc6bc fix uncaught promise 2021-12-20 13:57:07 -05:00