Commit Graph

20 Commits

Author SHA1 Message Date
catloversg
d25b1676ab MISC: Apply SF override to charisma calculations (#2642) 2026-04-09 17:25:51 -07:00
Michael Ficocelli
1b6b07faae DNET: Player feedback (#2545) 2026-03-19 21:07:43 -07:00
Michael Ficocelli
6073964768 DARKNET: Darkweb Expansion Project & Bitnode (#2139)
This is BN15. It is a really big change; see the PR for all the details.
2026-02-03 03:40:36 -08:00
catloversg
1cb2a83b4f UI: Share RAM to boost reputation gain (#1862) 2025-01-07 22:35:29 -08:00
Snarling
a4b826683e TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Snarling
fb1f95c26e VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
Snarling
8e0e0eaa88 NETSCRIPT: ns.sleeve.getSleeve added. getPlayer and getSleeve can both be used for formulas. (#200)
* BREAKING CHANGE: Removed getSleeveStats and getSleeveInformation because this info is provided by getSleeve in a more usable form.
* BREAKING CHANGE: Removed tor, inBladeburner, and hasCorporation fields from ns.getPlayer. Functionality still exists via added functions ns.hasTorRouter, ns.corporation.hasCorporation, and ns.bladeburner.inBladeburner.
* Separated ns definitions for Person, Sleeve, and Player interfaces with both Player and Sleeve just extending Person.
Added getSleeve, which provides a Sleeve object similar to getPlayer.
* Renamed the sleeve ns layer's interface as sleeve lowercase because of name conflict. todo: May move all the ns layers interface names to lowercase for consistency
* Added ns.formulas.work.crimeSuccessChance and reworked to allow both sleeve and player calculations.
* Removed internal Person.getIntelligenceBonus function which was just a wrapper for calculateIntelligenceBonus. Any use of the former in formulas creates a conflict where ns-provided Person objects throw an error.
* Renamed helpers.player to helpers.person for netscript person validation. Reduced number of fields validated due to Person being a smaller interface.
* Fixed bug in bladeburner where Player multipliers and int were being used no matter which person was performing the task
* Fixed leak of Player.jobs at ns.getPlayer
* Person / Player / Sleeve classes now implement the netscript equivalent interfaces. Netscript helper for person no longer asserts that it's a real Person class member, only that it's a Person interface. Functions that use netscript persons have been changed to expect just a person interface to prevent needing this incorrect type assertion.
2022-11-09 07:26:26 -05:00
Snarling
c510e47885 Player is now a Person
Use correct class inheritance, use class as type and remove IPlayer
2022-09-27 15:35:41 -04:00
Olivier Gagnon
a8bef50ef5 Added a few formulas to calculate work gains 2022-08-17 14:32:52 -04:00
Olivier Gagnon
ebe953b498 work on sleeve new work system 2022-07-27 20:37:32 -04:00
Olivier Gagnon
326d9fd7ef Move player skills and exp to their struct 2022-07-26 23:54:17 -04:00
Olivier Gagnon
5629c16def extract multipliers in its own type 2022-07-14 18:43:33 -04:00
Olivier Gagnon
48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
SagePtr
1726a0f930 Add CalculateShareMult to Field Work and Security Work 2022-01-27 22:46:29 +02:00
Olivier Gagnon
05cbc25a8f 1.4 2022-01-18 14:03:24 -05:00
Olivier Gagnon
88b4a7d862 bugfix 2021-11-05 17:12:52 -04:00
Olivier Gagnon
a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
Olivier Gagnon
9996232751 Nerf the effect of intelligence on faction reputation gain 2021-06-12 04:28:17 -04:00
Olivier Gagnon
3fad505096 run auto fix lint 2021-04-29 23:52:56 -04:00
hydroflame
4e5ebcfe6f V0.51.3 (#845)
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------

Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
  reputation you'd gain working for them. It's not op but it feels a bit
  more useful.

Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.

Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.

Documentation
* Changed a message that said nsjs only works on Chrome.

Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.

Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
  bring the cursor to the begining of the line. (Issue #836)
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00