Commit Graph

290 Commits

Author SHA1 Message Date
catloversg 282bf87022 MISC: Clarify effect of Bladeburner augmentation and Stanek's Gift fragment (#2058) 2025-03-30 11:47:04 -07:00
catloversg 41c497161f UI: Make BN-hint popups harder to be dismissed accidentally (#2021) 2025-03-22 23:59:38 -07:00
catloversg 8ed83f3d37 MISC: Add key binding feature (#1830) 2025-02-27 22:59:12 -08:00
catloversg 67aff2a6a0 BUGFIX: Wrong plural form in modal of coding contract (#1939) 2025-02-01 21:42:56 -08:00
catloversg 1cc0288cd8 BUGFIX: Sleeve takes on contracts without checking availability (#1946) 2025-02-01 21:41:07 -08:00
catloversg 686bfe5aef BLADEBURNER: Show operation description in tooltip of completed BlackOps (#1941) 2025-01-31 11:16:39 -08:00
Hihahahalol f337de47df UI: In Operation Wallace. Reword so "The Dark Army" works, for grammar (#1931) 2025-01-30 10:39:31 -08:00
catloversg 9bf408221c CODEBASE: Merge TypeAssertion files (#1922) 2025-01-24 11:06:39 -08:00
catloversg 28da81f3f1 BLADEBURNER: Add visual cues to warn player of dangerous actions and status of population, chaos (#1856) 2024-12-18 02:44:19 -08:00
catloversg 22b6458c22 REFACTOR: Handle migration of ActionIdentifier in Bladeburner code instead of GenericReviver (#1799) 2024-11-27 01:22:23 -08:00
catloversg fe2c98e3cf BLADEBURNER: Deduct karma when successfully completing action involving killing (#1784) 2024-11-20 12:51:18 -08:00
catloversg 75cf9c88b5 CODEBASE: Fix lint errors 3 (#1758)
This is a really big refactor because it actually *fixes* a lot of the lint errors instead of disabling them.
2024-11-14 08:18:57 -08:00
catloversg c7cf0b853b MISC: Minor code change in SkillElem.tsx (#1751) 2024-11-04 16:24:15 -08:00
catloversg 772762493f BLADEBURNER: Change sleeveSize from property to getter (#1746) 2024-11-03 23:19:01 -08:00
catloversg 56c797e23f BLADEBURNER: Remove duplicate getRecruitmentSuccessChance (#1745) 2024-11-03 23:16:54 -08:00
catloversg bc02d4f92f BLADEBURNER: Change skill.canUpgrade and Skills UI (#1744) 2024-11-03 23:08:19 -08:00
Denis Čahuk 2e6aa8989c BLADEBURNER: UI now shows tooltips on action success chance to indicate which stat it scales with (#1699) 2024-10-20 20:35:03 -07:00
catloversg cace34d759 BUGFIX: Wrong calculation in team casualties of Bladeburner action (#1672) 2024-10-07 23:55:11 -07:00
Denis Čahuk b86044bcc1 BLADEBURNER: Move bladeburner team losses to Casualties (#1654) 2024-09-23 17:03:01 -07:00
catloversg 53c8296baf BUGFIX: Follow-up of #1658 (Wrong team size in Bladeburner) (#1662) 2024-09-22 21:33:01 -07:00
catloversg 70e16bf349 BUGFIX: Wrong team size when all team members die in Bladeburner's action (#1658) 2024-09-20 02:31:15 -07:00
Denis Čahuk cde5e3f6ae MISC: Refactor BLADEBURNER Identifier Lookup (#1646) 2024-09-14 17:39:18 -07:00
David Walker f39402e8be BLADE: Use "grow" semantics for population estimate (#1624)
This changes the way percantage-based population estimates work, so that
they have a similar mechanism to grow(). This allows natural recovery
from 0, and also falling to 0 in finite steps.

This also changes the formula for reducing estimates to est / (1 + p)
instead of est * (1 - p). The latter becomes overpowered at large p,
we've seen this formula issue elsewhere (such as BN modifiers).
2024-09-13 23:41:10 -07:00
Nicole 2141032432 BLADE: Fix population estimate percent growth when estimate is 0 (#1620) 2024-08-23 21:22:41 -07:00
catloversg 329d8ca8e6 BUGFIX: Wrong skill multipliers in Bladeburner (#1615) 2024-08-23 21:04:13 -07:00
catloversg cacecda72f API: Add types for parameters of gym-university-bladeburner API (Fix merging error) (#1596)
* API: Add types for parameters of gym-university-bladeburner API
* Fix merging error
2024-08-17 14:08:55 -07:00
Nicole 385a9dc11d BUGFIX: Fix Bladeburner city chaos reaching Infinity/NaN (#1588) 2024-08-16 16:28:43 -07:00
David Walker 79bb0d289a Revert "API: Add types for parameters of gym-university-bladeburner API (#1591)" (#1592)
This reverts commit da8870ed79.
2024-08-16 13:45:54 -07:00
catloversg da8870ed79 API: Add types for parameters of gym-university-bladeburner API (#1591) 2024-08-16 13:29:24 -07:00
catloversg 289f60d8c8 BLADEBURNER: Add API to calculate max upgrade count of skill (#1475) 2024-08-16 13:15:20 -07:00
catloversg ed01fb8e9e BUGFIX: Wrong success range of Bladeburner general action (#1552) 2024-08-08 17:37:22 -07:00
catloversg 986ac0b627 BUGFIX: Wrong countdown of remaining time for Bladeburner action (#1547) 2024-08-04 13:07:10 -07:00
Tom Prince 2f95d21503 UI: Sync UI updates to game updates. (#1512)
There are a bunch of React components that update at the same rate
that the game engine processes cycles. Rather than have each place
that does so start its own timer to update that often, add a new
react hook that triggers an update shortly after the engine completes
a cycle.
2024-08-01 23:57:43 -07:00
catloversg bcb4a3835b BLADEBURNER: Allow upgrading skill level over max safe integer (#1509) 2024-07-31 12:48:09 -07:00
Tom Prince c3dc275d34 MISC: Show values of constants in type hints. (#1515) 2024-07-26 01:56:09 -07:00
David Walker 06553d9700 BUGFIX: Fix "Router called before initialization" race (#1474)
If the game takes long enough to load, certain counters can become
eligible to run as soon as Engine.start() runs. When this happens,
eventually Router.page() is called, which throws an Error since Router
isn't initialized yet. (Dropping a breakpoint before Engine.start() and
waiting at least 30 seconds is enough to reliably repro, but I have seen
this both live and in tests.)

This fixes it so that Router.page() is valid immediately, returning a
value of Page.LoadingScreen. It also removes the isInitialized field,
since this is now redundant. Trying to switch pages is still an error,
but that doesn't happen without user input, whereas checking the current
page is quite common.

This also consolidates a check for "should we show toasts" behind a
function in Router, making the logic central and equal for a few
usecases. This means (for instance) that the "autosave is disabled"
logic won't run during infiltration. (The toast should have already been
suppressed.)
2024-07-07 22:13:37 -07:00
catloversg 29c54df543 BLADEBURNER: Change formula of skill cost (#1443) 2024-07-05 14:27:28 -07:00
catloversg 417d420793 BLADEBURNER: Fix NaN in getSuccessRange (#1394) 2024-06-13 23:48:50 -07:00
catloversg a12056a898 BLADEBURNER: Add remaining time for actions (#1391) 2024-06-12 19:21:23 -07:00
catloversg e76e254c3e BLADEBURNER: Fix wrong tooltip description in ActionLevel (#1384) 2024-06-12 01:24:57 -07:00
catloversg a0fc9cc713 UI: Automatically show Bitverse UI if BN is finished (#1358) 2024-06-08 13:54:44 -07:00
catloversg b8f03cb50b BLADEBURNER: Remove unused code (#1368) 2024-06-08 13:51:05 -07:00
catloversg abcd6c545a BLADEBURNER: Remove obsolete fix (#1367) 2024-06-07 18:04:08 -07:00
catloversg ebf08d5d1f BLADEBURNER: Improve terminal logging (#1361) 2024-06-07 13:41:42 -07:00
catloversg 8b3206e1c6 BLADEBURNER: Add Stop button and refactor code (#1363) 2024-06-07 13:34:47 -07:00
Caldwell cb92643c7e IMPROVEMENT: partial migration @mui/styles to tss-react (#1338) 2024-06-03 12:27:13 -04:00
catloversg bd6585617c UI: Reverse order of Black Operations list (#1322) 2024-05-29 01:31:44 -07:00
Kelenius bf5c43daa2 UI: Add a stop button to bladeburner (#1312) 2024-05-27 15:02:56 -07:00
catloversg 175af0bd28 BUGFIX: Improve implementation of getRandomInt (#1282) 2024-05-18 15:12:06 -07:00
gmcew 1b8205e9d5 UI: Bladeburner console to use Settings.TimestampsFormat for logging (#1265) 2024-05-11 19:10:55 -04:00