Commit Graph

39 Commits

Author SHA1 Message Date
Olivier Gagnon 326d9fd7ef Move player skills and exp to their struct 2022-07-26 23:54:17 -04:00
Olivier Gagnon d01fd55bde lint fmt 2022-07-21 01:58:47 -04:00
Olivier Gagnon 83c26903c0 add argument for commitCrime focus 2022-07-19 22:30:07 -04:00
Olivier Gagnon 5629c16def extract multipliers in its own type 2022-07-14 18:43:33 -04:00
Olivier Gagnon 0550bc188c refactor some stuff 2022-07-14 17:43:08 -04:00
Olivier Gagnon 28956d8fd6 make crime unfocusable 2022-07-14 15:53:42 -04:00
Olivier Gagnon 3ee7d593d0 Convert crime to new work model 2022-07-07 02:00:23 -04:00
rderfler 77073836cb Merge remote-tracking branch 'upstream/dev' into dev 2022-05-06 22:44:24 -04:00
nickofolas 30d1fe29d7 Format 2022-05-04 15:04:01 -05:00
nickofolas 59982370cb Implement CrimeType enum 2022-05-04 14:48:49 -05:00
rderfler 2613948bad Add bladeburner actions to sleeves
This adds bladeburner actions to sleeves. In addition this bulked out the IPerson functionality and updated bladeburner functions to be more sleeve compatible
2022-04-14 11:40:59 -04:00
BB 0eced1b9f2 Simplified some booleans and if elses 2022-03-08 22:52:26 +01:00
zeddrak 3e9728f4c4 more fix
really can't count...
2022-01-28 10:08:20 -08:00
zeddrak db2369a669 more fix
can't count...
2022-01-28 10:03:40 -08:00
zeddrak 33ed170e29 more fix
two missing ( is better than one...
2022-01-28 10:00:28 -08:00
zeddrak dc8b051bde Fix for Dev not building
It's the little things, like a missing "(", that make programmers happy all day long... >.<
2022-01-28 09:54:35 -08:00
hydroflame a4b8a9ffd5 Update CrimeHelpers.ts 2022-01-27 20:51:48 -05:00
zeddrak 09da6ac63f Make crimes detection a little more friendly
Initially just wanted to change "traffick" to "traffic" (as that supports both the American and British spelling), but then noticed there were a couple of other ones that could be made slightly less restrictive to improve detection. All changes make detection LESS RESTRICTIVE for the player (ie, they have more ways to provide the parameter), none are MORE RESTRICTIVE (ie, won't break any existing code, etc.

Anything that worked before will still work, but now a few things that may not have worked before - like "traffic arms" (without the k), "illegal arms", and "assassin" will work. (Also allowed for the common misspelling of "forgary")
2022-01-27 11:36:06 -08:00
nickofolas ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
Olivier Gagnon 88b4a7d862 bugfix 2021-11-05 17:12:52 -04:00
tyasuh.taeragan@gmail.com da02f8862a Commented Changes 2021-10-16 23:47:11 -04:00
tyasuh.taeragan@gmail.com 2ed961c0d2 #1522 Adressed and Corrected. 2021-10-16 23:09:35 -04:00
Olivier Gagnon 89a6bf175d nuke half the dependencies because they were unused. 2021-10-14 19:31:17 -04:00
Olivier Gagnon 97c04a1037 logbox manager, alert manager and fix bitverse colors 2021-10-01 10:39:09 -04:00
Olivier Gagnon 06f716c0fa moved a bunch of files 2021-09-25 14:42:57 -04:00
Olivier Gagnon b8faa9dc0b convert player to ts 2021-09-23 18:47:43 -04:00
Olivier Gagnon 8db57d7e81 hotfix 2021-09-20 01:45:32 -04:00
Olivier Gagnon 2a13db39c7 fix sleeve memory bug 2021-09-08 23:47:34 -04:00
Olivier Gagnon f7adadd671 Blade action count replenishes more consistently 2021-09-07 13:15:27 -04:00
Olivier Gagnon a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
Olivier Gagnon d745150c45 all the lints 2021-05-01 03:17:31 -04:00
Olivier Gagnon 3fad505096 run auto fix lint 2021-04-29 23:52:56 -04:00
hydroflame e572c6dad8 v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon 7232a786ed Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers. 2021-03-20 05:29:53 -04:00
danielyxie b7157b63e0 Implemented a money tracker that keeps record where all of the player's money comes from. Players can see a breakdown in the 'Stats' page 2019-02-22 13:22:39 -08:00
danielyxie 9137c24274 v0.43.1 2019-02-11 16:23:46 -08:00
danielyxie 5573e778bb Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme 2019-01-20 14:57:38 -08:00
danielyxie 7db169f828 Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors 2019-01-18 09:57:21 -08:00
danielyxie bcb231a966 Implemented Sleeve UI. Compiled but untested 2019-01-14 19:34:04 -08:00