catloversg
2cabb98095
API: Rename BN multiplier RepToDonateToFaction to FavorToDonateToFaction ( #2178 )
2025-06-03 01:21:59 -07:00
catloversg
90555a64e6
MISC: Add achievements for BN14 ( #2140 )
2025-05-20 14:32:13 -07:00
catloversg
f1f7a50721
DEVMENU: Fix bugs in WD tools ( #2141 )
2025-05-19 20:35:28 -07:00
Michael Ficocelli
4749acdd4f
IPVGO: Improve favor gain from wins to balance around the rep value of favor ( #2131 )
2025-05-17 02:36:58 -07:00
catloversg
b1b560b6c6
BUGFIX: BitVerse does not show all BN multipliers in some cases ( #2045 )
2025-05-10 22:40:28 -07:00
catloversg
ae99055d5a
REFACTOR: SF description in Augmentations tab and BitVerse may not be the same ( #2013 )
2025-03-12 18:44:37 -07:00
catloversg
907b0a40ba
CODEBASE: Fix React warnings in BitVerse ( #2020 )
2025-03-12 15:55:38 -07:00
catloversg
8fe0ea1615
MISC: Warn player that they cannot accept Stanek's Gift after joining Bladeburner with SF7.3 ( #2005 )
2025-03-07 15:14:15 -08:00
catloversg
26c5bb40e3
MISC: Clarify advanced options ( #1962 )
2025-02-16 01:03:55 -08:00
Michael Ficocelli
381310946a
IPVGO: ensure def is treated the same as the other stats boosted by playing against tetrads ( #1927 )
2025-01-31 16:10:30 -08:00
Sphyxis
97d248419d
BB: Allow API Usage in BN 6 without 7 - Grants Augment for BN 7 completion ( #1926 )
2025-01-25 09:12:51 -08:00
catloversg
f2e014ba37
UI: Increase number of displayed digits for StaneksGiftExtraSize ( #1871 )
2025-01-04 16:34:35 -08:00
catloversg
43bca702c0
MISC: Clarify description of BN2 about gang and The Red Pill ( #1878 )
2025-01-04 16:33:08 -08:00
catloversg
e6078ab1df
UI: Change description and add tooltip for HackMoney-related multipliers ( #1823 )
...
* UI: Change description and add tooltip for HackMoney-related multipliers
* Update based on feedback
2024-12-18 02:51:25 -08:00
catloversg
c638d858c6
DOCUMENTATION: Clarify FactionWorkRepGain multiplier ( #1767 )
2024-11-10 16:40:13 -08:00
catloversg
0ce5cd35dc
DOCUMENTATION: Fix mangled NS API TSDoc ( #1643 )
2024-09-07 17:29:23 -07:00
catloversg
be515cc195
BUGFIX: Crash in b1tflum3 and destroyW0r1dD43m0n API ( #1619 )
2024-08-23 21:06:53 -07:00
catloversg
d9394db543
BUGFIX: Add missing BN multipliers in UI ( #1545 )
2024-08-03 23:17:50 -07:00
catloversg
783120c886
FEATURE: BitNode options ( #1411 )
2024-07-14 14:30:30 -07:00
catloversg
02f5c5b727
MISC: Update description of source files ( #1461 )
2024-07-05 14:17:06 -07:00
catloversg
922f0bfcc5
BITVERSE: Fix React warning ( #1449 )
2024-07-01 13:17:30 -07:00
catloversg
f620ec889c
MISC: Update BitNode info and documentation ( #1436 )
2024-06-28 02:11:50 -07:00
catloversg
a0fc9cc713
UI: Automatically show Bitverse UI if BN is finished ( #1358 )
2024-06-08 13:54:44 -07:00
Caldwell
2316bf5b69
BUGFIX: clamp bitnode mults ( #1350 )
2024-06-04 18:20:43 -07:00
Caldwell
cb92643c7e
IMPROVEMENT: partial migration @mui/styles to tss-react ( #1338 )
2024-06-03 12:27:13 -04:00
catloversg
7ae309edda
UI: Increase margin bottom for BitNode Multipliers in Stats page (BN1) ( #1204 )
2024-04-02 03:07:49 -07:00
Michael Ficocelli
6c9555ba32
IPVGO: Tweak cheat success scaling so it is applicable even to endgame stats ( #1194 )
2024-03-30 16:22:53 -07:00
Michael Ficocelli
6b9f9ef7fa
IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate ( #1176 )
...
* IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate
* Fix ts doc format
* Do not show "No AI" opponent in stat summary page
2024-03-20 14:12:35 -07:00
LJ
4d5401f62e
4 ( #1152 )
2024-03-10 07:36:20 -04:00
adeilt
93b9a10e41
UI: Improve theme support. ( #1079 )
2024-02-15 23:51:07 -05:00
Michael Ficocelli
7ef12a0323
BITNODE: IPvGO territory control strategy game ( #934 )
2023-12-26 11:45:27 -05:00
Kelenius
5789003d46
Gave bit fluming its own message ( #974 )
2023-12-19 05:28:34 -05:00
Sphyxis
3b4cac5584
BITVERSE: Updated BN 3 from easy to hard ( #909 )
2023-12-03 04:21:24 -05:00
Caldwell
d2b3659512
DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface ( #798 )
2023-09-12 04:30:19 -04:00
missymae#2783
8d3f2bd750
GANG: Updates to Docs, UI, API ( #773 )
...
API Changes:
Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited
Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member
Adds ns.gang.renameMember: Renames a gang member
Plus many doc and ui improvements
2023-09-05 18:07:19 -04:00
Aleksei Bezrodnov
1af01401d9
UI: Correct behavior of "back" button on faction augs page
...
Plus router refactoring
2023-06-26 04:24:37 -04:00
Snarling
a4b826683e
TYPESAFETY: Strict internal typing for AugmentationName ( #608 )
2023-06-16 17:52:42 -04:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
Snarling
d9ef53e2e8
Fix SF12 wrong multipliers applied
2023-04-25 09:31:53 -04:00
Mughur
1f98eecb57
CORP: rework ( #428 )
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* corp overhaul: Corp production quality now depends on materials
* corp overhaul: Product price can be set separately for each city
* corp overhaul: export uses relatives
* corp overhaul: ignore energy in quality
* corp overhaul: getProduct() is city dependant
* corp overhaul: bulkbuy available from start
* corp overhaul: add multibuy for leveled upgrads
* corp overhaul: changes to UI
* corp overhaul: base quality 1, reqmat changes
* corp overhaul: puchased material quality is 1
* corp overhaul: get rid of the text box from ta2
* corp overhaul: sold shares limitations
* corp overhaul: coffee -> tea, training -> intern
* corp overhaul: smartsupply has multiple options
* corp overhaul: restart, literature, investore, ui
* corp overhaul: nerf advertising
* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00
David Walker
f1793b187b
SOURCEFILE: Fix calculation of decMult ( #385 )
...
Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
David Walker
aa32e235fa
MULTS: Make BitNodeMultipliers.ServerMaxMoney more sensible ( #280 )
2023-01-05 20:31:54 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 ( #271 )
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See PR #271 description
2022-12-29 20:28:53 -05:00
Mughur
b004b7203d
GENERAL: Reorganizing and grouping node multipliers ( #259 )
2022-12-21 17:39:12 -05:00
Olivier Gagnon
cbb7f58231
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Olivier Gagnon
f6f023eeb4
Fix tons of typos
2022-10-09 01:25:31 -04:00
Snarling
068533cd2f
format, lint, more enums, revert fn rename
2022-10-05 14:52:48 -04:00
Snarling
aa80cf6451
See description
...
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling
50f14b4f58
Commit1
2022-10-03 12:12:16 -04:00