Commit Graph

168 Commits

Author SHA1 Message Date
catloversg 2cabb98095 API: Rename BN multiplier RepToDonateToFaction to FavorToDonateToFaction (#2178) 2025-06-03 01:21:59 -07:00
catloversg 90555a64e6 MISC: Add achievements for BN14 (#2140) 2025-05-20 14:32:13 -07:00
catloversg f1f7a50721 DEVMENU: Fix bugs in WD tools (#2141) 2025-05-19 20:35:28 -07:00
Michael Ficocelli 4749acdd4f IPVGO: Improve favor gain from wins to balance around the rep value of favor (#2131) 2025-05-17 02:36:58 -07:00
catloversg b1b560b6c6 BUGFIX: BitVerse does not show all BN multipliers in some cases (#2045) 2025-05-10 22:40:28 -07:00
catloversg ae99055d5a REFACTOR: SF description in Augmentations tab and BitVerse may not be the same (#2013) 2025-03-12 18:44:37 -07:00
catloversg 907b0a40ba CODEBASE: Fix React warnings in BitVerse (#2020) 2025-03-12 15:55:38 -07:00
catloversg 8fe0ea1615 MISC: Warn player that they cannot accept Stanek's Gift after joining Bladeburner with SF7.3 (#2005) 2025-03-07 15:14:15 -08:00
catloversg 26c5bb40e3 MISC: Clarify advanced options (#1962) 2025-02-16 01:03:55 -08:00
Michael Ficocelli 381310946a IPVGO: ensure def is treated the same as the other stats boosted by playing against tetrads (#1927) 2025-01-31 16:10:30 -08:00
Sphyxis 97d248419d BB: Allow API Usage in BN 6 without 7 - Grants Augment for BN 7 completion (#1926) 2025-01-25 09:12:51 -08:00
catloversg f2e014ba37 UI: Increase number of displayed digits for StaneksGiftExtraSize (#1871) 2025-01-04 16:34:35 -08:00
catloversg 43bca702c0 MISC: Clarify description of BN2 about gang and The Red Pill (#1878) 2025-01-04 16:33:08 -08:00
catloversg e6078ab1df UI: Change description and add tooltip for HackMoney-related multipliers (#1823)
* UI: Change description and add tooltip for HackMoney-related multipliers

* Update based on feedback
2024-12-18 02:51:25 -08:00
catloversg c638d858c6 DOCUMENTATION: Clarify FactionWorkRepGain multiplier (#1767) 2024-11-10 16:40:13 -08:00
catloversg 0ce5cd35dc DOCUMENTATION: Fix mangled NS API TSDoc (#1643) 2024-09-07 17:29:23 -07:00
catloversg be515cc195 BUGFIX: Crash in b1tflum3 and destroyW0r1dD43m0n API (#1619) 2024-08-23 21:06:53 -07:00
catloversg d9394db543 BUGFIX: Add missing BN multipliers in UI (#1545) 2024-08-03 23:17:50 -07:00
catloversg 783120c886 FEATURE: BitNode options (#1411) 2024-07-14 14:30:30 -07:00
catloversg 02f5c5b727 MISC: Update description of source files (#1461) 2024-07-05 14:17:06 -07:00
catloversg 922f0bfcc5 BITVERSE: Fix React warning (#1449) 2024-07-01 13:17:30 -07:00
catloversg f620ec889c MISC: Update BitNode info and documentation (#1436) 2024-06-28 02:11:50 -07:00
catloversg a0fc9cc713 UI: Automatically show Bitverse UI if BN is finished (#1358) 2024-06-08 13:54:44 -07:00
Caldwell 2316bf5b69 BUGFIX: clamp bitnode mults (#1350) 2024-06-04 18:20:43 -07:00
Caldwell cb92643c7e IMPROVEMENT: partial migration @mui/styles to tss-react (#1338) 2024-06-03 12:27:13 -04:00
catloversg 7ae309edda UI: Increase margin bottom for BitNode Multipliers in Stats page (BN1) (#1204) 2024-04-02 03:07:49 -07:00
Michael Ficocelli 6c9555ba32 IPVGO: Tweak cheat success scaling so it is applicable even to endgame stats (#1194) 2024-03-30 16:22:53 -07:00
Michael Ficocelli 6b9f9ef7fa IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate (#1176)
* IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate

* Fix ts doc format

* Do not show "No AI" opponent in stat summary page
2024-03-20 14:12:35 -07:00
LJ 4d5401f62e 4 (#1152) 2024-03-10 07:36:20 -04:00
adeilt 93b9a10e41 UI: Improve theme support. (#1079) 2024-02-15 23:51:07 -05:00
Michael Ficocelli 7ef12a0323 BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
Kelenius 5789003d46 Gave bit fluming its own message (#974) 2023-12-19 05:28:34 -05:00
Sphyxis 3b4cac5584 BITVERSE: Updated BN 3 from easy to hard (#909) 2023-12-03 04:21:24 -05:00
Caldwell d2b3659512 DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface (#798) 2023-09-12 04:30:19 -04:00
missymae#2783 8d3f2bd750 GANG: Updates to Docs, UI, API (#773)
API Changes:
Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited
Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member
Adds ns.gang.renameMember: Renames a gang member

Plus many doc and ui improvements
2023-09-05 18:07:19 -04:00
Aleksei Bezrodnov 1af01401d9 UI: Correct behavior of "back" button on faction augs page
Plus router refactoring
2023-06-26 04:24:37 -04:00
Snarling a4b826683e TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Snarling 6732549196 ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Snarling ebae35b1fb CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling d9ef53e2e8 Fix SF12 wrong multipliers applied 2023-04-25 09:31:53 -04:00
Mughur 1f98eecb57 CORP: rework (#428)
* corp overhaul: Corp production quality now depends on materials

* corp overhaul: Product price can be set separately for each city

* corp overhaul: export uses relatives

* corp overhaul: ignore energy in quality

* corp overhaul: getProduct() is city dependant

* corp overhaul: bulkbuy available from start

* corp overhaul: add multibuy for leveled upgrads

* corp overhaul: changes to UI

* corp overhaul: base quality 1, reqmat changes

* corp overhaul: puchased material quality is 1

* corp overhaul: get rid of the text box from ta2

* corp overhaul: sold shares limitations

* corp overhaul: coffee -> tea, training -> intern

* corp overhaul: smartsupply has multiple options

* corp overhaul: restart, literature, investore, ui

* corp overhaul: nerf advertising

* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00
David Walker f1793b187b SOURCEFILE: Fix calculation of decMult (#385)
Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
David Walker aa32e235fa MULTS: Make BitNodeMultipliers.ServerMaxMoney more sensible (#280) 2023-01-05 20:31:54 -05:00
Snarling fb1f95c26e VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
Mughur b004b7203d GENERAL: Reorganizing and grouping node multipliers (#259) 2022-12-21 17:39:12 -05:00
Olivier Gagnon cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Olivier Gagnon f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Snarling 068533cd2f format, lint, more enums, revert fn rename 2022-10-05 14:52:48 -04:00
Snarling aa80cf6451 See description
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling 50f14b4f58 Commit1 2022-10-03 12:12:16 -04:00