Commit Graph

256 Commits

Author SHA1 Message Date
LJ 078f94cbc0 BUGFIX: Fix script editor documentation button using wrong URL (#1099)
* Fix script editor documentation button
* Fix lint and import url
2024-02-15 04:55:36 -08:00
LJ fd5b0f8241 MISC: Use structuredClone() for deep cloning (#1077) 2024-02-10 04:10:19 -05:00
Caldwell 6f8a59593a EDITOR: fix disposing models (#1026) 2024-01-09 18:45:31 -05:00
Shy 68a8427838 EDITOR: Add file URI's to monaco to improve intellisense (#1017) 2024-01-07 07:13:52 -05:00
Snarling 87925f1900 EDITOR: Reorganization and minor efficiency improvements (#886) 2023-10-23 07:02:33 -04:00
hydroflame 931d7e588a Remove more rtd references (#702) 2023-08-06 00:05:03 -04:00
Snarling 26cdc502bf Fix backwards name for indent option (#659) 2023-07-05 18:18:53 -04:00
Aleksei Bezrodnov 1d5a735941 MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Aleksei Bezrodnov 08e3afd125 FIX: show ram calculation error reason to player (#627) 2023-06-19 03:49:32 -04:00
Aleksei Bezrodnov 9e75621cd2 UI: add cursor options to the script editor (#615) 2023-06-18 21:17:15 -04:00
Aleksei Bezrodnov 709875d9ca FIX: script options modal issue #625 (#626) 2023-06-17 17:58:56 -04:00
Aleksei Bezrodnov 12b5c00d14 fix RAM calculation on a different server (#612) 2023-06-13 17:19:42 -04:00
Snarling 6732549196 ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Aleksei Bezrodnov 7050c90378 UI: Fix several issues with script editor tabs (#554) (#567) 2023-06-04 12:01:06 -04:00
Aleksei Bezrodnov dd9849f53d BUGFIX: script tab reordering (#563) 2023-06-03 14:26:55 -04:00
Aleksei Bezrodnov 99954ebd1e REFACTORING: ScriptEditor (#560) 2023-06-03 13:55:25 -04:00
omuretsu 7240bbe8b7 Fix hotfix 2023-05-30 20:47:01 -04:00
omuretsu 8bc67f542a Satisfy lint 2023-05-30 20:06:13 -04:00
omuretsu b65bd62345 More hotfixes...
* Script editor theme could be corrupted leading to a recovery screen, this should fix that.
* Because script filepath changes were moved before the detection of .ns files, a check was added for .ns files in BaseServer so they get the better name.
2023-05-30 20:00:43 -04:00
omuretsu 27a6b619eb Lint fix
Also reduce unnecessary imports
2023-05-16 11:41:55 -04:00
omuretsu 00522fb8f3 Fix infinite loop detection
Also debounce it with the ram calc to improve performance
2023-05-16 11:27:11 -04:00
Snarling ebae35b1fb CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
omuretsu 003be33886 Lint fix 2023-05-03 07:31:29 -04:00
omuretsu 3c996a47ea Fully remove formatCode function (trim on script save) 2023-05-03 07:21:23 -04:00
Snarling 62adaf3006 Various bugfix/cleanup (#489)
* parseCommands no longer removes excess whitespace (it was unneeded and also had a bug in it relating to commands that ended in a quote mark)
* more documentation and some variable renaming
* Fix script editor focus bug on navigating to the editor from sidebar
* Fix initialization for lastNodeReset and lastAugReset
2023-04-24 15:48:49 -04:00
Snarling e0272ad4af FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling 0df984eea0 CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Snarling 04d49e3a6d SCRIPTS: Script modules are reused when they are imported (#461)
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
Snarling 4166c09bd4 More script editor options (#386)
* Options are responsive again (fix from previous changes)
* Better height control on the monaco container using flexbox.
* Added options for tab size, auto-detect indentation per-file, font family, and font ligatures.
2023-02-24 07:37:29 -05:00
Snarling 71051cde9c Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
Snarling 6a6043c509 CODEBASE: Add custom useRerender hook (#359) 2023-02-11 13:22:55 -05:00
Snarling b4074328ec UI: Added new locale-aware and configurable number formatting (#354) 2023-02-11 13:18:50 -05:00
Mughur 7e183c4e4a Updated ReadTheDocs links 2023-01-06 15:24:10 +02:00
David Walker 8d793ea271 Internal refactoring of Router (#241) 2022-12-04 03:14:06 -05:00
David Walker 49f732d1ee Revert "Revert "Add keycode table and switch to event.code in select places" (#224)" (#242) 2022-12-03 22:56:42 -05:00
David Walker 70fadde222 Revert "Add keycode table and switch to event.code in select places" (#224)
Using code instead of key is strongly warned against at MDN and causes issues with nonstandard layouts:
https://developer.mozilla.org/en-US/docs/Web/API/Element/keydown_event#keyboardevent.code

This also fixes ScriptEditorRoot.tsx, where some code snuck in that
wasn't using *any* of the constants.

This reverts commit 016a9a873f.
2022-11-26 08:51:09 -05:00
Olivier Gagnon af1a1ac58d Rename lots of reference from old to new repo 2022-10-20 03:56:59 +11:00
Olivier Gagnon cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Olivier Gagnon f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Duck McSouls d8ef63cfe9 NETSCRIPT: format fixes
The command `npm run format` reports some formatting issues under `src/ScriptEditor`.  Fix the reported formatting issues.
2022-09-30 14:47:33 +10:00
hydroflame 7ce1adddce Merge pull request #4151 from LJNeon/script-editor-fix
UI: Remove extra / from open script tab when files are in a folder
2022-09-27 17:50:32 -03:00
Snarling 91a69d7d8f format & lint 2022-09-27 15:35:40 -04:00
Snarling 83d357e758 commit1 2022-09-27 15:35:40 -04:00
Snarling 572c68738f Unify error handling 2022-09-27 15:34:47 -04:00
LJNeon a464563e1c chore(ScriptEditor): Remove extra / from files in a folder 2022-09-23 19:23:54 -07:00
Snarling 445e365959 debounce updateRAM 2022-08-23 16:38:30 -04:00
hydroflame 849046df3a Merge pull request #3985 from Snarling/synchronize
NETSCRIPT: ns.scp and ns.write are now synchronous + fix exec race condition
2022-08-23 12:25:24 -03:00
Snarling f6a8d5d337 synchronize scp and write 2022-08-17 18:55:12 -04:00
Snarling e6f9f9ed75 const openScripts (format) 2022-08-16 15:19:33 -04:00
Snarling 57fa1b743a const openScripts 2022-08-16 15:17:44 -04:00