Commit Graph

34 Commits

Author SHA1 Message Date
Daniel Xie 20d8a40e17 Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige 2017-05-08 09:33:26 -05:00
Daniel Xie 534f5c1dbe Small UI improvements, balancing crime money 2017-05-06 14:12:45 -05:00
Daniel Xie 2e55f1d472 Implemented interactive tutorial! 2017-05-06 01:24:01 -05:00
Daniel Xie e2cbc38920 Adding Interactive Tutorial files - incomplete 2017-05-05 16:27:35 -05:00
Daniel Xie c749c275f2 Playtesting - Minor rebalancing, UI improvements, and bug fixes 2017-05-05 09:21:08 -05:00
Daniel Xie 56ebfaf2bf refactored saving/loading by making it into a class. Tested and debugged prestige mechanic 2017-05-04 20:08:44 -05:00
Daniel Xie 2c53073f21 Format numbers to look nice, update info that is displayed on Character page 2017-05-04 15:50:17 -05:00
Daniel Xie 8917284f27 Removed some console.log statements. Fixed bug with displaying Factions Content 2017-05-04 14:29:50 -05:00
Daniel Xie 3eccf23a41 Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times 2017-05-02 23:38:58 -05:00
Daniel Xie 6edd7f1a49 Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes 2017-05-02 11:28:54 -05:00
Daniel Xie 5943590ffb Working on tab completion. Almost there, some kinks to work out 2017-05-01 16:38:49 -05:00
Daniel Xie e2947cc8c3 more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox 2017-04-27 00:01:21 -05:00
Daniel Xie 66681ccae5 Added functions for purchasing additional RAM for home computer 2017-04-25 16:35:17 -05:00
Daniel Xie 17efb718a4 Playtesting - Rebalancing and bug fixes 2017-04-22 03:41:49 -05:00
Daniel Xie 9b408cb995 Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Daniel Xie 650bdf1f3f Playtesting- fixed bugs 2017-04-19 00:02:40 -05:00
Daniel Xie ffda024431 fixe some bugs 2017-04-17 07:26:54 -05:00
Daniel Xie 52297268f6 Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands 2017-04-13 12:33:34 -05:00
Daniel Xie 06726e890b Finished adding information for all augmentations 2017-02-23 15:41:20 -06:00
Daniel Xie 286bd52090 Added even more Augmentation info 2017-02-22 16:07:55 -06:00
Daniel Xie fa456c48b6 Added Prestiging 2017-02-20 16:06:16 -06:00
Daniel Xie 4a60874a3a Display Faction content, including Augmentations. Added requirements for Augmentations. Created PurchaseAugmentationBox.js. Next step is to create the reset function needed for prestiging 2017-02-17 16:19:25 -06:00
Daniel Xie 0ed3d65ae5 Added a bunch of small fixes and features, don't remember exactly what lol 2017-02-16 12:52:11 -06:00
Daniel Xie f5b0796948 Started working on Work functionality 2017-02-05 23:01:01 -06:00
Daniel Xie d20da28c51 Reformatted DialogBox and PurchaseServerBox. Implemented purchase server, untested (will test when I do a playthrough so i get enough moeny) 2017-02-05 19:29:17 -06:00
Daniel Xie fc2dc82f1a Implemented Applying to jobs. Working on Purchasing Servers 2017-02-03 16:05:59 -06:00
Daniel Xie bf893926b7 Fixed page tabs so all menu pages are working now 2017-01-27 21:10:16 -06:00
Daniel Xie d656ee3114 Implemented control + c functionality to stop running cmds such as hack() and analyze() 2016-12-21 10:33:00 -06:00
Daniel Xie 962b057ff8 Implemented basic functionality for the Active Tabs menu. Works for online production 2016-12-19 12:20:19 -06:00
Daniel Xie d88237fa91 Companies save/loading properly. Added a utility file for Objects. Started work on Active Scripts info page. Adjusted leveling formula. Tested/fixed scripts running that have errors, seems to work fine might need proper testing later 2016-12-16 16:14:41 -06:00
Daniel Xie 5f1b58fd86 Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated 2016-12-15 16:22:42 -06:00
Daniel Xie 437ebc2703 Implemented Hack and sleep in script. IMplemented functionality that allows scripts to stop (rejecting the Promises). Scripts will now automatically stop if they are not infinite. THIS IS UNTESTED TEST THIS WHEN I CAN. Still need to implement kill command 2016-12-05 16:31:46 -06:00
Daniel Xie d5d198cbb4 Refactored Code to make Save/Load work. This included re-structuring classes so that they contained only native objects/arrays of native objects and using a Reviver function in the JSON.parse. Cleaned up some code that was no longer needed 2016-12-01 16:18:18 -06:00
Daniel Xie b821fc2ea9 Added utilities for generic reviver, toJSON, and fromJSON. Eventually will be used for loading and saving objects 2016-11-30 16:08:21 -06:00