danielyxie
10231b6c66
Finished ResleeveUI implementation (untested)
2019-01-17 07:40:43 -08:00
danielyxie
6d8d25e0bb
Refactored Augmentation implementation to Typescript, and to have the multiplier information in the actrual Augmentation object
2019-01-15 05:11:14 -08:00
danielyxie
bcb231a966
Implemented Sleeve UI. Compiled but untested
2019-01-14 19:34:04 -08:00
danielyxie
9db7aee34e
Updated Stock market UI for new stock Max Shares restriction. Added Netscript function for getting a stock's max shares
2019-01-09 02:06:49 -08:00
danielyxie
a10833837f
Added maximum number of shares per stock
2019-01-08 16:42:39 -08:00
danielyxie
23eb6908e0
Added hackAnalyze() functions. Fixed bug with gymWorkout() and Millenium Fitness Gym. Updated documentation for new functions
2019-01-03 00:39:32 -08:00
danielyxie
5091b56ff2
Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs
2018-12-30 16:11:48 -08:00
danielyxie
928faa5b4c
Converted Programs and DarkWeb implementations to Typescript
2018-12-25 02:14:18 -08:00
danielyxie
cc8f3bd4a9
Implemented Corporation Market-TA Research (untested). Implemented Corporation dividends. Fixed new Corp mechanic bugs.
2018-12-22 02:27:04 -08:00
danielyxie
1095438075
Implemented Corporation Research Tree UI using Treant library
2018-12-15 15:31:21 -08:00
danielyxie
6973dd8fca
Began refactoring Corporation implementation into separate modules (and converted to TypeScript). Rebalanced material starting prices and market properties (demand, competition, market price)
2018-12-09 05:36:18 -08:00
danielyxie
5c8512c4b6
Convert Locations and Faction implementations to TypeScript. Also restructed directory. Implemented Sleeve, but untested
2018-12-07 02:54:26 -08:00
danielyxie
b242ca2f42
Fixed bugs with refactored Company/job code. Added 'expr' Terminal command
2018-11-17 16:23:48 -08:00
danielyxie
9b3ff6d2d3
Fixed merge conflicts with dev
2018-11-15 19:45:03 -08:00
danielyxie
d6bdc9433a
Initial commit for company code refactor. Split out all components into separate files and converted to typescript
2018-11-15 17:28:23 -08:00
danielyxie
e2b7418780
Testing/bug fixes in v0.41.1. Updated Dev Menu features. Fixed 'Portfolio Mode' button on Stock market bugs
2018-11-04 17:03:53 -06:00
danielyxie
5b06a0b800
v0.41.0 QOL changes and suggestions
2018-11-04 17:03:53 -06:00
danielyxie
013af4e26c
Refactored Stock market to store/accumulate cycles so that it's not completely useless when offline/tabbed out
2018-10-30 16:02:16 -05:00
danielyxie
004aaf93cc
Clean up coding contracts. Add coding contract generator to Dev Menu
2018-10-27 14:41:07 -05:00
danielyxie
4c3219bb9e
Revert "Revert "Gang rework""
...
This reverts commit be0a08d70c .
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework"
2018-10-23 13:47:00 -05:00
danielyxie
e73ebe843f
Gang-rework bugfixes and rebalancing. Started adding Gang API
2018-10-19 19:30:02 -05:00
danielyxie
c4dbfa43c9
Fixed merge conflicts with dev
2018-10-17 15:43:48 -05:00
danielyxie
e3be48bb98
Reworked Dev Menu implementation
2018-10-17 13:14:52 -05:00
danielyxie
a43f8bf1e6
Finished ironing out Gang ascension mechanic, including bugs. Refactored UI code to be part of the Gang class.
2018-10-14 19:28:44 -05:00
danielyxie
fcab079b32
FIxed merge conflicts with dev and also did some work on Gang UI
2018-10-10 18:13:31 -05:00
danielyxie
7095c1cc95
New Coding Contract faction selector sets reward.name
2018-10-09 11:56:22 -05:00
danielyxie
f4391b19bc
Fixed various Coding Contract bugs. Added getContractType() to coding contract API
2018-10-09 11:56:22 -05:00
danielyxie
561cdb1652
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-10-01 19:51:32 -05:00
danielyxie
12bee24520
Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements
2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-10-01 19:51:32 -05:00
danielyxie
f78f0ec1a7
Implemented Coding Contracts
2018-10-01 19:51:32 -05:00
danielyxie
e714f1e6cd
Rename ContractTypes -> CodingCOntractTypes. Begin Contract Generation code
2018-10-01 19:51:32 -05:00
danielyxie
4d2290bcb1
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-09-26 00:00:28 -05:00
danielyxie
597f080d97
Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements
2018-09-25 12:18:06 -05:00
danielyxie
81c1655a30
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-09-23 23:27:31 -05:00
danielyxie
fd8bcf35ed
Implemented Coding Contracts
2018-09-22 19:31:43 -05:00
danielyxie
a114904fd3
Rename ContractTypes -> CodingCOntractTypes. Begin Contract Generation code
2018-09-22 19:31:43 -05:00
danielyxie
d50c5abb66
Refactored all code that uses the numeral library to use a wrapper class. Implemented configurable locale setting through this wrapper class
2018-09-12 11:29:02 -05:00
danielyxie
053bb9fcaf
Merge branch 'dev' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing
2018-09-06 11:54:21 -05:00
danielyxie
26fa9cfe82
Rebalanced Stock Market and Bladeburner. Refactored Stock class to Typescript
2018-09-06 11:07:59 -05:00
Mat Jaworski
f721e21622
More minor font colour and Infiltration details updates
2018-09-07 00:15:36 +10:00
danielyxie
5ede6be8e5
Refactored functions that calculate hacking time/exp gain/chance/ etc into a separate file
2018-08-30 12:00:38 -05:00
Mat Jaworski
5f13bc6336
UI Enhancements
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Updates:
– Character Overview box (top right corner) – redesigned and added colours to the attributes.
– Added prompt colour in the terminal.
– Minor copy fixes (grammar and typos).
– Code formatting cleanup.
– Character > Stats – Fixed spacing issue when Intelligence is not yet available
– Main Menu – Adjusted the spacing and changed the border to outline to improve the readability.
– Tooltip boxes (Firefox only) – fixed the issue when tooltips were generating additional spacing around the <br> tags.
– Multiple general updates to UI to improve accessibility and readability. Aimed to improve the user experience when playing the game on a smaller screen resolutions.
– Accordion/Dropdown buttons – improved the readability of the plus/minus icons.
– Added .editorconfig with the most basic settings.
2018-08-30 01:12:33 +10:00
Daniel Xie
de0f891d52
Various rebalances to Bladeburner: Buffed Augmentations. Simulacrum costs less rep but more money. Slightly more money gained from contracts. Operations give more rank. More Synthoid communities. Added getBonusTime() and getSkillUpgradeCost() to Bladeburner API. Operation count increases faster and is more randomized. Decreased rate at which contracts/ops level up
2018-08-11 20:05:32 -05:00
Steven Evans
9a7fa5d12c
Merge branch 'dev' into refactor-out-circular-dependencies
2018-08-07 10:00:49 -04:00
Daniel Xie
a1a69b8042
Prevent dev menu from being shown in produ
2018-08-06 21:15:31 -04:00
Olivier Gagnon
ddca5ae987
character overview element reuse
2018-08-03 10:54:13 -04:00
Steven Evans
974bc3c002
[refactor] Moved Settings to TypeScript
...
Moved the UI binding to a separate file as there is still a circular
dependency with 'engine'. But every other file that depends on Settings
is no longer part of a larger dependency cycle.
2018-08-02 14:33:08 -04:00
Steven Evans
826a8799fa
[refactor] Extracting Locations to its own file to remove circular dependency
2018-08-02 14:33:08 -04:00