* Bump electron version to 22.2.1
* Fix npm run electron command (needed the electron-packager-all command which I had removed)
* Improve the npm run format command, no longer floods terminal with all file names
* Updated start command to serve the built version of the game in .app
* Remove some unused commands and unused workflows. Combined the ci and ci-pr workflows.
* Modify check for generated files logic. Attempt to fix so it will edit its own comment instead of posting a new one on every commit.
* Try to fix check for generated files to create a comment on a PR.
* Check for generated files does not count as a failure.
* Lint doesn't fail based on stuff in dist. Prettier and lint no longer use the "diff" version.
* Removed some commands that weren't really used (specific version electron packager commands that require you to have already ran npm run electron to generate .package folder)
`npm run build` now generates a .app folder with the minimal run files
`npm run electron` now uses the .app contents as a base
deploy-dev.yml should upload just the .app folder after building (not tested yet)
* Removed employees as objects from corporations
* Remove employees from office JSON after loading / convert to new parameters
* Showed down morale/etc gain; added optional position to hireEmployee
* enum support for corp employee positions
Mostly authored-by: Kelenius <kelenius@ya.ru>
This includes a tool to update the various files in the repo that need
to change when a version increments.
It also includes a workflow to trigger the action manually, passing it a
version & a changelog url. It'll update the values, build the app, build
the doc, make a commit in a branch, and create a pull request to merge
this stuff back into dev.