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IPVGO: Bugfixes (#1193)
* IPVGO: Explicitly link the generated API documentation in the algorithm design doc * IPVGO: Fix missing factions in netscript docs * IPVGO: Linting * IPVGO: Ensure resetBoardState() logs that a new game has started
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@@ -68,7 +68,7 @@ export function NetscriptGo(): InternalAPI<NSGo> {
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const opponent = getEnumHelper("GoOpponent").nsGetMember(ctx, _opponent);
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const boardSize = helpers.number(ctx, "boardSize", _boardSize);
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return resetBoardState(error(ctx), opponent, boardSize);
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return resetBoardState(logger(ctx), error(ctx), opponent, boardSize);
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},
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analysis: {
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getValidMoves: () => () => {
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