diff --git a/electron/package-lock.json b/electron/package-lock.json index 36e63c273..e2f21a13d 100644 --- a/electron/package-lock.json +++ b/electron/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.6.1", + "version": "2.6.2", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.6.1", + "version": "2.6.2", "dependencies": { "electron-log": "^4.4.8", "electron-store": "^8.1.0", diff --git a/electron/package.json b/electron/package.json index 238200831..ced0493da 100755 --- a/electron/package.json +++ b/electron/package.json @@ -1,6 +1,6 @@ { "name": "bitburner", - "version": "2.6.1", + "version": "2.6.2", "description": "A cyberpunk-themed programming incremental game", "main": "main.js", "author": "Daniel Xie, hydroflame, et al.", diff --git a/package-lock.json b/package-lock.json index 680d6678f..f8ac88559 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.6.1", + "version": "2.6.2", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.6.1", + "version": "2.6.2", "hasInstallScript": true, "license": "SEE LICENSE IN license.txt", "dependencies": { diff --git a/package.json b/package.json index d43ef3f8b..a7c4792c1 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "bitburner", "license": "SEE LICENSE IN license.txt", - "version": "2.6.1", + "version": "2.6.2", "main": "electron-main.js", "author": { "name": "Daniel Xie, hydroflame, et al." diff --git a/src/Constants.ts b/src/Constants.ts index 9f50c94b0..3a904f0eb 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -56,9 +56,8 @@ export const CONSTANTS: { CompanyRequiredReputationMultiplier: number; // Only use this if a backdoor is installed in the company's server LatestUpdate: string; } = { - VersionString: "2.6.1", - isDevBranch: false, - // 39 is 2.6.1 final, incremented early due to API break. No need to increment on 2.6.1 full release. + VersionString: "2.6.2dev", + isDevBranch: true, VersionNumber: 39, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience @@ -159,87 +158,10 @@ export const CONSTANTS: { // Also update doc/source/changelog.rst LatestUpdate: ` -## v2.6.1 Release - 21 May 2024 +## v2.6.2 dev - Last update 22 May 2024 -### MAJOR CHANGES +See 2.6.1 changelog at https://github.com/bitburner-official/bitburner-src/blob/v2.6.1/src/Documentation/doc/changelog.md -- Exported savegames are now compressed. This means that savegames from 2.6.1dev will need to be manually converted before backloading into 2.6.0 (@catloversg) -- There was a small API change related to Bladeburner. If your save file is affected by the API change, a file APIBreakInfo-2.6.1.txt will be created on your home computer, which should assist in updating your scripts. -- Some Go scripts may also require updates, please reference the current documentation to troubleshoot any issues. - -### API - -- (Bladeburner) !API Break! ns.bladeburner.getCurrentAction now returns null when not performing an action (@Snarling) -- (Corporation) Add a missing check on exportMaterial (@catloversg) -- (Corporation) Add ns.corporation.sellDivision (@catloversg) -- (Formulas) Add ns.formulas.hacking.growAmount (@d0sboots) -- (Go) Some changes to the Go API, including some minor breaking changes. Please refer to the API documentation in the script editor or at https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.go.md (@ficocelliguy) -- (Go) Added ns.go.analysis.getStats (@ficocelliguy) -- (Go) Fix a bug that allowed facing secret opponent early or with wrong board size (@ficoccelliguy) -- (Infiltration) More information is provided on ns.infiltration.getInfiltration (@catloversg) -- (Singularity) Added ns.singularity.getFactionEnemies function (@jaguardeer) -- (Sleeve) SleeveInfiltrationWork now has a nextCompletion promise (@Caldwell-74) -- ns.getRunningScipt().tailProperties now updates x/y positions while the tail window is being moved (@catloversg) -- Fixed an issue that caused ns.disableLog to work incorrectly for some functions (@ficocelliguy) - -### UI - -- (Bladeburner) Console now uses the timestamp formatting from Settings if it is set (@gmcew) -- (Corporation) More granular control of office size increases (@adeilt) -- (Corporation) Adjustments on storage space tooltips (@catlovers) -- (Electron) Fixed an issue where the zoom level would not be updated correctly (@catloversg -- (Gang) Fix inaccurate display of wanted reduction rate when performing "justice" tasks (@LJNeon) -- (Go) Fix an incorrect displayed max favor on Go history page (@ficocelliguy) -- (Hashnet) Show more digits when hashrate is very low (@catloversg) -- (Infiltration) Intro screen now shows how much damage will be taken for each failure (@catloversg) -- (Tutorial) Change display of the buttons in the Tutorial (@catloversg) -- Fixed an issue that could cause wrong RAM value displayed in script editor (@gmcew) -- Tweak display of very large multipliers on the Augmentations screen (@catloversg) -- Active scripts screen will now wrap text when there is a very long list of arguments with no spaces (@catloversg) -- Text files (.txt and .json) posted to the terminal from the ls command are now clickable (@catloversg) -- Fixed a display issue on the bitverse page (@LJNeon) -- Fixed a display issue on the stats page (@catloversg) -- Fixed a display issue with CorruptableText (@catloversg) -- Add "arguments" to list for special highlighting in script editor (@catloversg) - -### MISC - -- (Bladeburner) Internal code refactoring (@Snarling) -- (Corporation) Fix an issue that could cause incorrect average material prices via bulk purchases (@catloversg)\ -- (Corporation) Refactored bribery -- (Docs) Various doc fixes (@adeilt, @User670, @catloversg, @gmcew, @jeek, @pontsuyo, @ficocelliguy, @d0sboot, @Vilsol) -- (Electron) Fixed an issue that could cause ghost processes on the Steam version (@catloversg -- (Go) "No AI" white player can now pass (@ficocelliguy) -- (Go) Reimplement superko rule, adjust save data (@ficocelliguy) -- (Go) Balance tweaks and other bugfixes (@ficocelliguy) -- (Go) Fix an issue that could cause the AI to try taking two turns simultaneously (@Snarling) -- (Go) Bonus from Tetrads now applies to all combat stats (@gmcew) -- (Go) Internally streamlined some Go code (@d0sboots, @Snarling) -- (Hacknet) Fixed an issue in the engine loop that could cause offline earnings with hacknet to be inaccurate (@d0sboots) -- (Inflitration) Rework and tuning for Slash game (@catloversg) -- (Inflitration) Fix an "invalid location" crash (@catloversg) -- (Sleeve) Fix incorrect starting shock values while in BN10 -- New internal implementation for getRandomInt (@catloversg) -- Improved the description text for the Hamming Code contract (@gmcew) -- Fixed a bug in the useRerender hook, which could occasionally cause UI bugs (@catloversg) -- Added error handling in cases where a savegame cannot be loaded (@catloversg) -- 'buy -a' command will now partially buy programs even if not all can be bought (@TheAimMan) -- Tweaked the interaction between backdoored servers and reputation requirements (@catloversg) -- Update Credits page to show @d0sboots as an active maintainer (@Snarling) -- Changed the name of an augmentation at the request of the original author (@hydroflame) -- Allow .json files (@shyguy1412) -- Remove jquery dependency (@catloversg) -- Disable text translation, which commonly causes crashes (@catloversg) -- Fix an incorrect unit in ns.spawn logs (@FoGsesipod) -- Servers that don't exist yet will not show up in autocomplete data (@catloversg) -- Add optional file for ignoring some specific commits with git blame (@adeilt) -- Remove some unnecessary data from save file (@Snarling) -- Added general API break utilities for future use (@Snarling) -- Remove an internal dependency and streamline code for downloading files (@catloversg) -- Remove some unused internal constants (@catloversg) -- Ensure lastNodeReset property is initialized correctly on the player object (@catloversg) -- The value of "this" within the main function will no longer be the script module itself (@d0sboots) -- Fixed an incorrect file mode (@mctylr-gh) -- Nerf noodle bar (various contributors) +No changes yet since 2.6.1 release `, };